Player Matchup

Izanami
Izanami
ElEchse187
Izanami
Level 21
God Stats
1W - 1L
1,967 SR
Queue Stats
3W - 3L
1,493 Elo+
Party 1
Ares
Ares
Loki-ofR6
Ares
Level 37
God Stats
3W - 2L
1,682 SR
Queue Stats
3W - 4L
1,418 Elo+
Party 1
Da Ji
Da Ji
MLG-ALVARO_115
Da Ji
Level 126
God Stats
4W - 1L
1,688 SR
Queue Stats
162W - 159L
1,464 Elo+
Party 2
King Arthur
King Arthur
fireacorn76
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,189 Elo+
Solo
Janus
Janus
malneroeilao
Janus
Level 146
God Stats
16W - 6L
1,666 SR
Queue Stats
149W - 131L
1,543 Elo+
Party 2
Team Averages
Level 76
1,701 SR
1,421 Elo+

VS

Team Averages
Level 111
1,550 SR
1,528 Elo+
Thor
Thor
 
Thor
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
M16Mihai
Xbalanque
Level 85
God Stats
2W - 0L
1,795 SR
Queue Stats
169W - 155L
1,515 Elo+
Solo
Sylvanus
Sylvanus
SniperTony92
Sylvanus
Level 152
God Stats
7W - 2L
1,439 SR
Queue Stats
25W - 24L
1,619 Elo+
Solo
Anubis
Anubis
sivo98
Anubis
Level 81
God Stats
19W - 16L
1,513 SR
Queue Stats
138W - 133L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElEchse187
Izanami
10
0 / 3 / 0
5,955
458
2,540
8,785
3,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
10
0 / 3 / 1
6,050
465
2,926
11,893
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 2
6,863
528
4,710
10,974
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
fireacorn76
King Arthur
13
3 / 3 / 0
7,344
565
6,695
11,203
10,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 1 / 0
7,768
598
3,072
7,459
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 1 / 2
8,046
619
6,571
8,798
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
 
Erlang Shen
13
1 / 3 / 0
7,579
583
4,986
13,510
9,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
M16Mihai
Xbalanque
13
3 / 1 / 4
7,536
580
11,644
6,701
2,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
SniperTony92
Sylvanus
12
1 / 0 / 4
6,578
506
3,213
5,203
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
sivo98
Anubis
16
3 / 0 / 3
9,144
703
7,052
6,652
3,001
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
13
13
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
2
6
W
Erlang Shen
 
Erlang Shen
1
3
0
0.33
L
Izanami
ElEchse187
Izanami
0
3
0
0
L
Ares
0
3
1
0.17
W
Xbalanque
M16Mihai
Xbalanque
3
1
4
5
L
0
3
2
0.33
W
Sylvanus
SniperTony92
Sylvanus
1
0
4
3
L
King Arthur
fireacorn76
King Arthur
3
3
0
1
L
2
1
0
2
W
Anubis
sivo98
Anubis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,943
Damage
33,466
50,314
Taken
40,864
28,861
Mitigated
22,438
7,815
Healing
17,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,571
2,328
0
1,708
8,798
3,572
0
998
7,732
0
66,173
W
Erlang Shen
 
Erlang Shen
4,986
2,912
0
5,315
13,510
9,467
883
49
13,461
184
50,279
L
Izanami
ElEchse187
Izanami
2,540
1,380
0
2,387
8,785
3,385
312
1,630
7,155
0
50,774
L
Ares
2,926
34
0
2,373
11,893
9,057
0
1,868
10,025
13,940
0
W
Xbalanque
M16Mihai
Xbalanque
11,644
6,205
0
1,890
6,701
2,712
986
2,232
4,469
0
52,836
L
4,710
958
0
730
10,974
4,033
0
2,477
8,497
0
57,184
W
Sylvanus
SniperTony92
Sylvanus
3,213
533
981
1,953
5,203
3,686
238
945
4,258
23,994
7,626
L
King Arthur
fireacorn76
King Arthur
6,695
1,044
0
1,580
11,203
10,186
35
1,535
9,668
0
51,445
L
3,072
279
0
745
7,459
2,200
0
2,791
4,668
70,247
0
W
Anubis
sivo98
Anubis
7,052
362
0
5,859
6,652
3,001
1,102
1,738
4,824
90,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,980
Gold Earned
38,883
408
Minions Killed
475
0
Camps Cleared
0
1,344,687
Distance Traveled
1,301,464
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,046
619
90
7
0
283,207
1
W
Erlang Shen
7,579
583
97
7
0
245,232
0
L
Izanami
5,955
458
106
8
0
230,583
0
L
Ares
6,050
465
14
1
0
280,578
0
W
Xbalanque
7,536
580
78
6
0
255,062
2
L
Da Ji
6,863
528
90
7
0
305,992
0
W
Sylvanus
6,578
506
50
4
0
263,931
6
L
King Arthur
7,344
565
66
5
0
238,240
3
L
Janus
7,768
598
132
10
0
289,294
0
W
Anubis
9,144
703
160
12
0
254,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role