Player Matchup

Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ElEchse187
Erlang Shen
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,389 Elo+
Party 1
Cabrakan
Cabrakan
Loki-ofR6
Cabrakan
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,354 Elo+
Party 1
Thoth
Thoth
Stefansisino
Thoth
Level 48
God Stats
3W - 3L
1,374 SR
Queue Stats
111W - 171L
1,466 Elo+
Solo
Team Averages
Level 83
1,475 SR
1,442 Elo+

VS

Team Averages
Level 118
1,396 SR
1,494 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Chaosbrain24
Ishtar
Level 156
God Stats
1W - 5L
1,135 SR
Queue Stats
245W - 257L
1,474 Elo+
Solo
Thanatos
Thanatos
Shaffira
Thanatos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
xMike96
Hera
Level 89
God Stats
2W - 4L
1,348 SR
Queue Stats
144W - 155L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 1 / 6
9,933
903
13,885
6,809
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
 
Cthulhu
15
2 / 5 / 8
8,609
783
9,888
16,085
18,494
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
ElEchse187
Erlang Shen
14
0 / 3 / 6
7,554
687
3,882
9,644
9,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
Loki-ofR6
Cabrakan
17
4 / 1 / 10
9,837
894
3,608
8,329
10,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 3 / 6
9,604
873
8,167
9,752
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
6 / 2 / 4
10,186
926
9,996
9,955
4,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
 
Bastet
12
2 / 3 / 7
7,679
698
4,990
7,401
2,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
15
3 / 3 / 7
8,295
754
10,226
8,758
3,725
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Shaffira
Thanatos
12
2 / 4 / 2
7,555
687
5,633
7,944
3,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
xMike96
Hera
16
0 / 3 / 8
8,436
767
9,813
8,026
3,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
15
Kills
13
13
Deaths
15
36
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
6
9
W
Cthulhu
 
Cthulhu
2
5
8
1.2
L
Ah Muzen Cab
 
Ah Muzen Cab
6
2
4
4
L
Bastet
 
Bastet
2
3
7
1.83
L
Ishtar
3
3
7
2.17
W
Erlang Shen
ElEchse187
Erlang Shen
0
3
6
1
W
Cabrakan
Loki-ofR6
Cabrakan
4
1
10
9
L
Thanatos
Shaffira
Thanatos
2
4
2
0.75
W
3
3
6
2
L
Hera
xMike96
Hera
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,430
Damage
40,658
50,619
Taken
42,084
46,516
Mitigated
17,297
11,924
Healing
12,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,885
456
395
750
6,809
3,061
1,443
1,194
5,615
35,159
0
W
Cthulhu
 
Cthulhu
9,888
174
1,662
1,434
16,085
18,494
0
3,129
12,706
22,225
0
L
Ah Muzen Cab
 
Ah Muzen Cab
9,996
1,204
812
1,102
9,955
4,356
0
7,381
1,998
0
26,933
L
Bastet
 
Bastet
4,990
1,173
821
334
7,401
2,734
0
6,611
479
0
6,038
L
Ishtar
10,226
6,300
565
825
8,758
3,725
884
7,692
872
0
19,917
W
Erlang Shen
ElEchse187
Erlang Shen
3,882
593
379
1,754
9,644
9,704
418
1,412
7,942
0
9,871
W
Cabrakan
Loki-ofR6
Cabrakan
3,608
235
454
1,213
8,329
10,832
96
1,909
6,316
6,021
0
L
Thanatos
Shaffira
Thanatos
5,633
482
66
3,111
7,944
3,214
0
6,493
1,070
0
6,844
W
8,167
218
968
2,915
9,752
4,425
0
2,219
7,481
21,905
0
L
Hera
xMike96
Hera
9,813
2,279
2,690
2,150
8,026
3,268
36
6,269
1,379
31,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,537
Gold Earned
42,151
180
Minions Killed
121
0
Camps Cleared
0
1,112,405
Distance Traveled
1,048,314
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,933
903
91
8
0
194,602
0
W
Cthulhu
8,609
783
20
2
0
206,912
0
L
Ah Muzen Cab
10,186
926
41
4
0
204,754
0
L
Bastet
7,679
698
1
0
0
197,348
4
L
Ishtar
8,295
754
28
3
0
203,766
0
W
Erlang Shen
7,554
687
24
2
0
234,869
0
W
Cabrakan
9,837
894
6
1
0
255,110
0
L
Thanatos
7,555
687
3
0
0
224,798
0
W
Thoth
9,604
873
39
4
0
220,912
0
L
Hera
8,436
767
48
4
0
217,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role