Player Matchup

Chang'e
Chang'e
Gautama1990
Chang'e
Level 128
God Stats
13W - 8L
1,573 SR
Queue Stats
498W - 500L
1,441 Elo+
Solo
Bastet
Bastet
Im_Hikarii
Bastet
Level 65
God Stats
6W - 1L
1,689 SR
Queue Stats
520W - 562L
1,368 Elo+
Party 2
Ishtar
Ishtar
TENGRETI
Ishtar
Level 159
God Stats
19W - 23L
1,499 SR
Queue Stats
330W - 312L
1,537 Elo+
Solo
Charon
Charon
lm_Kagee
Charon
Level 63
God Stats
5W - 2L
1,529 SR
Queue Stats
146W - 177L
1,375 Elo+
Party 2
Discordia
Discordia
smurfoverwacth
Discordia
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,656 Elo+
Party 2
Team Averages
Level 83
1,558 SR
1,476 Elo+

VS

Team Averages
Level 90
1,581 SR
1,447 Elo+
Hachiman
Hachiman
Battle-Bash1
Hachiman
Level 123
God Stats
3W - 3L
1,802 SR
Queue Stats
111W - 102L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
CyberGen420
Sun Wukong
Level 68
God Stats
13W - 9L
1,534 SR
Queue Stats
194W - 198L
1,443 Elo+
Solo
Agni
Agni
Freeze411
Agni
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,441 Elo+
Party 1
Aphrodite
Aphrodite
Sellarus
Aphrodite
Level 89
God Stats
1W - 2L
1,744 SR
Queue Stats
19W - 17L
1,441 Elo+
Party 1
Thanatos
Thanatos
Trampolinepark
Thanatos
Level 67
God Stats
8W - 13L
1,327 SR
Queue Stats
131W - 148L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gautama1990
Chang'e
16
5 / 3 / 2
9,892
582
8,603
13,653
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
Im_Hikarii
Bastet
16
4 / 5 / 3
9,667
569
11,942
18,273
6,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
TENGRETI
Ishtar
15
0 / 2 / 5
8,650
509
8,262
10,914
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
lm_Kagee
Charon
13
2 / 1 / 1
7,727
455
5,852
10,160
5,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
smurfoverwacth
Discordia
17
10 / 1 / 4
11,441
673
15,276
6,033
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Battle-Bash1
Hachiman
14
1 / 2 / 4
8,054
474
9,137
14,020
5,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
CyberGen420
Sun Wukong
14
2 / 5 / 2
8,717
513
11,147
19,113
12,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
13
3 / 7 / 2
8,013
471
5,261
12,142
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Sellarus
Aphrodite
13
1 / 2 / 6
8,241
485
5,946
10,934
8,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
16
5 / 5 / 1
9,808
577
7,158
17,764
7,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
21
Kills
12
12
Deaths
21
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Battle-Bash1
Hachiman
1
2
4
1.5
L
Sun Wukong
CyberGen420
Sun Wukong
2
5
2
0.6
L
Agni
3
7
2
0.57
W
Chang'e
Gautama1990
Chang'e
5
3
2
2
W
Bastet
Im_Hikarii
Bastet
4
5
3
1.1
L
Aphrodite
Sellarus
Aphrodite
1
2
6
2
W
Ishtar
TENGRETI
Ishtar
0
2
5
1.25
L
Thanatos
5
5
1
1.1
W
Charon
lm_Kagee
Charon
2
1
1
2.5
W
Discordia
smurfoverwacth
Discordia
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,935
Damage
38,649
59,033
Taken
73,973
23,660
Mitigated
38,510
18,663
Healing
27,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Battle-Bash1
Hachiman
9,137
3,106
0
480
14,020
5,558
1,210
2,865
10,706
0
68,565
L
Sun Wukong
CyberGen420
Sun Wukong
11,147
2,379
0
4,820
19,113
12,281
77
8,810
9,671
0
55,636
L
Agni
5,261
422
0
983
12,142
4,500
0
6,513
5,133
44,885
0
W
Chang'e
Gautama1990
Chang'e
8,603
750
400
6,050
13,653
4,660
174
1,677
11,976
72,249
0
W
Bastet
Im_Hikarii
Bastet
11,942
3,079
0
4,575
18,273
6,632
0
2,609
15,628
0
86,487
L
Aphrodite
Sellarus
Aphrodite
5,946
1,401
5,151
6,451
10,934
8,324
512
3,718
6,407
30,417
0
W
Ishtar
TENGRETI
Ishtar
8,262
5,146
0
3,826
10,914
4,295
630
2,325
8,524
0
64,265
L
Thanatos
7,158
2,241
0
10,060
17,764
7,847
254
5,535
11,901
0
85,712
W
Charon
lm_Kagee
Charon
5,852
870
0
2,340
10,160
5,889
0
2,499
7,382
24,642
0
W
Discordia
smurfoverwacth
Discordia
15,276
1,111
0
1,472
6,033
2,184
25
2,302
3,731
74,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,377
Gold Earned
42,833
498
Minions Killed
435
0
Camps Cleared
0
1,713,059
Distance Traveled
1,561,300
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,054
474
99
6
0
331,651
0
L
Sun Wukong
8,717
513
90
5
0
290,328
0
L
Agni
8,013
471
66
4
0
331,289
0
W
Chang'e
9,892
582
125
7
0
310,541
1
W
Bastet
9,667
569
108
6
0
371,564
0
L
Aphrodite
8,241
485
54
3
0
321,802
0
W
Ishtar
8,650
509
99
6
0
335,124
0
L
Thanatos
9,808
577
126
7
0
286,230
0
W
Charon
7,727
455
38
2
0
337,373
0
W
Discordia
11,441
673
128
8
0
358,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role