Player Matchup

Sol
Sol
I-SchnitzelPlus
Sol
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
393W - 391L
1,540 Elo+
Solo
Amaterasu
Amaterasu
NoTyXx_fana
Amaterasu
Level 137
God Stats
21W - 18L
1,389 SR
Queue Stats
1,102W - 1,069L
1,566 Elo+
Solo
Nemesis
Nemesis
davidgl6743
Nemesis
Level 83
God Stats
5W - 7L
1,375 SR
Queue Stats
181W - 180L
1,455 Elo+
Solo
Charon
Charon
hesoyamPWNZ
Charon
Level 102
God Stats
3W - 2L
1,742 SR
Queue Stats
280W - 272L
1,510 Elo+
Solo
Apollo
Apollo
xSeyL
Apollo
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,552 Elo+
Solo
Team Averages
Level 123
1,501 SR
1,524 Elo+

VS

Team Averages
Level 110
1,559 SR
1,577 Elo+
Hachiman
Hachiman
 
Hachiman
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Cman100
Kukulkan
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 20L
1,655 Elo+
Party 1
Surtr
Surtr
Kaneblendor16
Surtr
Level 127
God Stats
21W - 12L
1,672 SR
Queue Stats
162W - 156L
1,558 Elo+
Solo
Thanatos
Thanatos
SavBoy
Thanatos
Level 107
God Stats
7W - 5L
1,500 SR
Queue Stats
43W - 39L
1,577 Elo+
Party 1
Atlas
Atlas
balerinul
Atlas
Level 149
God Stats
4W - 3L
1,622 SR
Queue Stats
101W - 78L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,440
537
7,160
7,266
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
NoTyXx_fana
Amaterasu
10
2 / 2 / 3
5,908
492
6,075
10,199
8,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
davidgl6743
Nemesis
9
1 / 2 / 1
5,620
468
4,823
8,430
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
12
2 / 2 / 0
6,508
542
4,159
8,085
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
xSeyL
Apollo
11
1 / 2 / 0
6,684
557
4,355
7,519
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 1 / 2
6,485
540
4,311
8,109
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Cman100
Kukulkan
10
0 / 2 / 0
5,872
489
3,406
5,545
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 1
7,076
590
4,523
8,832
6,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
SavBoy
Thanatos
12
3 / 2 / 2
6,908
576
7,246
12,417
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
balerinul
Atlas
10
2 / 1 / 3
6,515
543
5,194
9,733
7,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
8
Kills
8
8
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
2
2
W
Kukulkan
Cman100
Kukulkan
0
2
0
0
L
2
0
2
3
W
2
2
1
1.25
L
Amaterasu
NoTyXx_fana
Amaterasu
2
2
3
1.75
W
Thanatos
SavBoy
Thanatos
3
2
2
2
W
Atlas
balerinul
Atlas
2
1
3
3.5
L
Nemesis
davidgl6743
Nemesis
1
2
1
0.75
L
Charon
2
2
0
1
L
Apollo
xSeyL
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,572
Damage
24,680
41,499
Taken
44,636
21,545
Mitigated
22,812
12,149
Healing
14,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,311
2,138
0
2,465
8,109
2,478
384
0
7,999
0
44,189
W
Kukulkan
Cman100
Kukulkan
3,406
440
0
240
5,545
1,974
0
2,836
2,664
45,159
0
L
7,160
2,743
0
4,235
7,266
2,909
0
3,584
3,682
49,004
6,863
W
4,523
1,936
0
3,787
8,832
6,132
180
3,365
5,467
664
47,086
L
Amaterasu
NoTyXx_fana
Amaterasu
6,075
1,240
0
2,248
10,199
8,866
0
3,219
6,980
0
23,643
W
Thanatos
SavBoy
Thanatos
7,246
3,125
0
6,631
12,417
4,580
481
1,197
11,086
0
50,190
W
Atlas
balerinul
Atlas
5,194
2,386
0
1,222
9,733
7,648
136
3,536
5,995
17,099
0
L
Nemesis
davidgl6743
Nemesis
4,823
1,982
0
846
8,430
2,894
0
946
7,484
0
36,766
L
Charon
4,159
865
0
1,474
8,085
4,409
0
481
7,604
47,029
0
L
Apollo
xSeyL
Apollo
4,355
2,593
0
3,346
7,519
2,467
0
619
6,900
0
52,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,160
Gold Earned
32,856
361
Minions Killed
315
0
Camps Cleared
0
1,145,224
Distance Traveled
1,183,761
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,485
540
80
7
0
240,735
0
W
Kukulkan
5,872
489
79
7
0
230,857
0
L
Sol
6,440
537
86
7
0
206,970
0
W
Surtr
7,076
590
75
6
0
212,689
0
L
Amaterasu
5,908
492
28
2
0
243,109
3
W
Thanatos
6,908
576
64
5
0
254,292
0
W
Atlas
6,515
543
17
1
0
245,188
0
L
Nemesis
5,620
468
55
5
0
243,496
0
L
Charon
6,508
542
91
8
0
222,227
0
L
Apollo
6,684
557
101
8
0
229,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role