Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
EVLRED
Ullr
Level 145
God Stats
1W - 5L
1,361 SR
Queue Stats
47W - 136L
1,382 Elo+
Party 2
Hercules
Hercules
jeancarlostorr17
Hercules
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,538 Elo+
Solo
Thor
Thor
xSinOfPridex
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,495 Elo+
Party 2
Team Averages
Level 105
1,472 SR
1,483 Elo+

VS

Team Averages
Level 183
1,729 SR
1,742 Elo+
Jormungandr
Jormungandr
Chømpy
Jormungandr
Level 159
God Stats
2W - 0L
1,727 SR
Queue Stats
117W - 26L
1,871 Elo+
Party 1
Charon
Charon
Shank
Charon
Level 183
God Stats
26W - 5L
1,774 SR
Queue Stats
203W - 59L
1,829 Elo+
Party 1
Izanami
Izanami
Tilleyy
Izanami
Level 189
God Stats
4W - 0L
1,761 SR
Queue Stats
314W - 93L
1,832 Elo+
Party 1
Gilgamesh
Gilgamesh
Vematron
Gilgamesh
Level 199
God Stats
13W - 10L
1,594 SR
Queue Stats
406W - 254L
1,554 Elo+
Party 1
Ishtar
Ishtar
YungLegz
Ishtar
Level 184
God Stats
1W - 0L
1,788 SR
Queue Stats
205W - 143L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 6 / 0
5,806
528
6,204
10,459
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
 
Atlas
9
0 / 4 / 5
5,679
516
3,999
13,033
8,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
EVLRED
Ullr
11
3 / 2 / 2
6,685
608
1,968
9,100
3,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 0
5,338
485
4,871
12,005
9,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 2
6,263
569
3,885
12,090
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chømpy
Jormungandr
12
0 / 1 / 11
6,678
607
3,842
8,620
7,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Charon
Shank
Charon
11
3 / 1 / 5
7,164
651
10,531
8,231
4,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Tilleyy
Izanami
14
9 / 1 / 2
8,369
761
12,517
10,479
3,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Vematron
Gilgamesh
14
4 / 0 / 0
8,312
756
9,177
10,358
7,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
YungLegz
Ishtar
12
3 / 2 / 3
6,916
629
5,683
7,027
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
19
19
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
6
0
0
L
Atlas
 
Atlas
0
4
5
0.63
W
Jormungandr
Chømpy
Jormungandr
0
1
11
5.5
L
Ullr
EVLRED
Ullr
3
2
2
2
W
Charon
Shank
Charon
3
1
5
5.5
W
Izanami
Tilleyy
Izanami
9
1
2
10
W
Gilgamesh
Vematron
Gilgamesh
4
0
0
4
W
Ishtar
YungLegz
Ishtar
3
2
3
2.25
L
0
5
0
0
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,927
Damage
41,750
56,687
Taken
44,715
30,671
Mitigated
27,445
15,159
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,204
591
165
2,012
10,459
5,536
0
1,422
8,931
44,696
0
L
Atlas
 
Atlas
3,999
1,569
1,298
2,709
13,033
8,371
0
4,790
8,100
18,867
0
W
Jormungandr
Chømpy
Jormungandr
3,842
1,396
0
500
8,620
7,645
0
1,048
7,572
61,485
0
L
Ullr
EVLRED
Ullr
1,968
448
0
1,688
9,100
3,397
0
5,216
3,884
0
24,345
W
Charon
Shank
Charon
10,531
1,939
0
2,625
8,231
4,466
185
2,478
5,753
30,382
0
W
Izanami
Tilleyy
Izanami
12,517
9,090
0
2,662
10,479
3,982
1,159
4,357
6,122
0
71,414
W
Gilgamesh
Vematron
Gilgamesh
9,177
3,594
0
2,805
10,358
7,993
0
362
9,825
592
71,650
W
Ishtar
YungLegz
Ishtar
5,683
3,220
0
1,510
7,027
3,359
629
2,075
4,952
0
56,951
L
4,871
1,486
0
1,911
12,005
9,218
0
986
11,019
0
30,965
L
3,885
1,001
0
5,376
12,090
4,149
0
1,888
9,832
0
32,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,771
Gold Earned
37,439
275
Minions Killed
441
0
Camps Cleared
0
1,119,652
Distance Traveled
1,164,826
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,806
528
84
8
0
194,646
3
L
Atlas
5,679
516
23
2
0
231,252
1
W
Jormungandr
6,678
607
91
8
0
262,365
0
L
Ullr
6,685
608
59
5
0
223,854
2
W
Charon
7,164
651
27
2
0
226,262
2
W
Izanami
8,369
761
115
10
0
226,896
0
W
Gilgamesh
8,312
756
104
9
0
242,374
0
W
Ishtar
6,916
629
104
9
0
206,929
0
L
Hercules
5,338
485
49
4
0
232,144
0
L
Thor
6,263
569
60
5
0
237,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role