Player Matchup

Janus
Janus
Masters
 
Janus
Masters
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum I
Chimpasaur
Odin
Platinum I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 55L
2,139 MMR
Party 2
Sobek
Sobek
Platinum IV
NuttButt3314
Sobek
Platinum IV
Level 51
God Stats
15W - 8L
1,727 SR
Queue Stats
138W - 117L
1,919 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 104
1,576 SR
1,853 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 98
1,696 SR
1,748 MMR
Susano
Susano
Gold V
Tatsumxx
Susano
Gold V
Level 68
God Stats
3W - 4L
1,673 SR
Queue Stats
24W - 36L
1,687 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
dasgfsdfh
Hou Yi
Gold IV
Level 103
God Stats
10W - 17L
1,478 SR
Queue Stats
381W - 447L
1,425 MMR
Solo
Aphrodite
Aphrodite
Platinum III
zympl-
Aphrodite
Platinum III
Level 124
God Stats
0W - 1L
1,937 SR
Queue Stats
38W - 32L
2,133 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
6 / 2 / 11
11,179
860
22,108
9,458
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 1 / 13
10,690
822
11,245
16,508
15,279
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
8 / 3 / 10
11,040
849
9,032
18,335
20,771
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ne ZhaAthenaKuzenboAchillesAtlas

VS

Bans
Sun WukongBacchusShivaCabrakanGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Tatsumxx
Susano
11
2 / 10 / 2
9,365
720
8,048
16,953
5,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
dasgfsdfh
Hou Yi
10
0 / 3 / 1
8,050
619
8,500
13,444
4,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
zympl-
Aphrodite
12
4 / 6 / 1
9,516
732
11,593
16,775
7,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
19
Kills
6
6
Deaths
19
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
11
5.75
W
5
1
13
11.5
W
8
3
10
4.33
L
Susano
Tatsumxx
Susano
2
10
2
0.3
L
Hou Yi
dasgfsdfh
Hou Yi
0
3
1
0.17
L
Aphrodite
zympl-
Aphrodite
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,385
Damage
28,141
44,301
Taken
47,172
39,437
Mitigated
17,776
11,375
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
22,108
1,215
80
916
9,458
3,387
1,234
2,442
7,016
73,376
0
W
11,245
2,520
0
4,324
16,508
15,279
529
4,161
11,893
0
22,800
W
9,032
607
0
6,055
18,335
20,771
684
5,271
12,796
25,701
371
L
Susano
Tatsumxx
Susano
8,048
1,073
0
0
16,953
5,792
0
11,369
5,364
0
27,358
L
Hou Yi
dasgfsdfh
Hou Yi
8,500
3,432
0
302
13,444
4,353
0
8,277
4,930
0
22,992
L
Aphrodite
zympl-
Aphrodite
11,593
293
1,257
5,354
16,775
7,631
0
11,402
5,296
40,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,909
Gold Earned
26,931
130
Minions Killed
101
0
Camps Cleared
0
739,608
Distance Traveled
646,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,179
860
89
7
0
250,889
0
W
Odin
10,690
822
16
1
0
249,592
0
W
Sobek
11,040
849
25
2
0
239,127
0
L
Susano
9,365
720
31
2
0
215,749
0
L
Hou Yi
8,050
619
28
2
0
207,336
0
L
Aphrodite
9,516
732
42
3
0
223,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role