Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Erased987
Kali
Level 73
God Stats
2W - 3L
1,468 SR
Queue Stats
653W - 665L
1,447 Elo+
Solo
Ganesha
Ganesha
GH05TK1LLA5
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,503 Elo+
Solo
Guan Yu
Guan Yu
RatLichTV
Guan Yu
Level 149
God Stats
3W - 3L
1,447 SR
Queue Stats
218W - 240L
1,441 Elo+
Solo
Team Averages
Level 113
1,483 SR
1,478 Elo+

VS

Team Averages
Level 133
1,612 SR
1,520 Elo+
Ah Muzen Cab
Ah Muzen Cab
C4 op42
Ah Muzen Cab
Level 216
God Stats
4W - 0L
1,748 SR
Queue Stats
355W - 362L
1,533 Elo+
Solo
Xbalanque
Xbalanque
FTDAJ
Xbalanque
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,622 Elo+
Party 1
Set
Set
Musicalitey
Set
Level 155
God Stats
4W - 4L
1,559 SR
Queue Stats
1,041W - 1,006L
1,536 Elo+
Solo
Nu Wa
Nu Wa
Step SlS2242
Nu Wa
Level 68
God Stats
1W - 1L
1,755 SR
Queue Stats
38W - 51L
1,471 Elo+
Party 1
Chang'e
Chang'e
zzFed
Chang'e
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 227L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 5 / 4
7,454
621
8,783
17,103
24,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
 
Discordia
14
1 / 1 / 3
7,244
604
16,652
7,139
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
14
3 / 0 / 0
8,020
668
1,701
4,482
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ganesha
GH05TK1LLA5
Ganesha
15
0 / 2 / 5
7,856
655
5,061
13,351
15,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
RatLichTV
Guan Yu
14
0 / 3 / 3
6,721
560
3,810
17,432
11,436
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
C4 op42
Ah Muzen Cab
16
2 / 1 / 7
9,336
778
18,507
9,910
7,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
FTDAJ
Xbalanque
14
0 / 1 / 9
8,518
710
7,059
9,961
4,997
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 2 / 6
9,501
792
7,605
14,522
14,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 9
9,292
774
13,734
8,011
3,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
zzFed
Chang'e
14
3 / 1 / 6
8,812
734
7,279
9,436
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
5
Kills
11
11
Deaths
6
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
5
4
0.6
L
Discordia
 
Discordia
1
1
3
2.5
W
Ah Muzen Cab
C4 op42
Ah Muzen Cab
2
1
7
5.5
L
Kali
3
0
0
3
W
Xbalanque
FTDAJ
Xbalanque
0
1
9
4.5
L
Ganesha
GH05TK1LLA5
Ganesha
0
2
5
1.25
W
4
2
6
3.5
L
Guan Yu
RatLichTV
Guan Yu
0
3
3
0.5
W
2
1
9
6.5
W
Chang'e
zzFed
Chang'e
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,007
Damage
54,184
59,507
Taken
51,840
56,470
Mitigated
34,708
25,309
Healing
28,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,783
478
623
1,380
17,103
24,643
0
4,791
12,272
19,809
803
L
Discordia
 
Discordia
16,652
0
691
509
7,139
3,028
0
3,040
4,099
28,535
0
W
Ah Muzen Cab
C4 op42
Ah Muzen Cab
18,507
6,321
0
2,656
9,910
7,098
3,155
4,270
5,556
0
44,418
L
Kali
1,701
78
183
899
4,482
2,028
0
2,346
1,984
0
8,996
W
Xbalanque
FTDAJ
Xbalanque
7,059
2,025
0
1,055
9,961
4,997
1,923
7,386
2,271
0
16,467
L
Ganesha
GH05TK1LLA5
Ganesha
5,061
100
0
1,477
13,351
15,335
0
5,231
7,995
10,867
0
W
7,605
1,741
1,959
2,119
14,522
14,046
704
6,975
7,158
0
21,855
L
Guan Yu
RatLichTV
Guan Yu
3,810
241
9,999
9,548
17,432
11,436
0
5,628
11,804
0
12,050
W
13,734
1,893
502
1,026
8,011
3,820
851
4,684
3,099
29,594
0
W
Chang'e
zzFed
Chang'e
7,279
760
13,867
4,987
9,436
4,747
954
5,088
3,944
13,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,295
Gold Earned
45,459
79
Minions Killed
142
0
Camps Cleared
0
928,142
Distance Traveled
1,070,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,454
621
21
2
0
205,288
0
L
Discordia
7,244
604
29
2
0
185,808
0
W
Ah Muzen Cab
9,336
778
59
5
0
198,027
0
L
Kali
8,020
668
19
2
0
165,000
0
W
Xbalanque
8,518
710
27
2
0
211,368
0
L
Ganesha
7,856
655
0
0
0
194,756
0
W
Set
9,501
792
16
1
0
242,077
0
L
Guan Yu
6,721
560
10
1
0
177,290
0
W
Nu Wa
9,292
774
27
2
0
222,687
0
W
Chang'e
8,812
734
13
1
0
196,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role