Player Matchup

Ix Chel
Ix Chel
Dunno_who_am_i
Ix Chel
Level 104
God Stats
2W - 3L
1,371 SR
Queue Stats
179W - 162L
1,480 Elo+
Solo
Susano
Susano
GreedEss
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Khepri
Khepri
OneDrOp sTyLe
Khepri
Level 68
God Stats
1W - 5L
1,532 SR
Queue Stats
112W - 141L
1,342 Elo+
Solo
King Arthur
King Arthur
TyrianCallows
King Arthur
Level 57
God Stats
2W - 1L
1,503 SR
Queue Stats
27W - 9L
1,848 Elo+
Party 2
Jing Wei
Jing Wei
leozlion
Jing Wei
Level 142
God Stats
4W - 2L
1,925 SR
Queue Stats
146W - 156L
1,414 Elo+
Solo
Team Averages
Level 80
1,566 SR
1,517 Elo+

VS

Team Averages
Level 77
1,539 SR
1,440 Elo+
Surtr
Surtr
GeRmAn8Xdf
Surtr
Level 58
God Stats
11W - 7L
1,774 SR
Queue Stats
84W - 73L
1,479 Elo+
Party 1
Anubis
Anubis
Mipe5267
Anubis
Level 69
God Stats
28W - 30L
1,507 SR
Queue Stats
293W - 284L
1,478 Elo+
Solo
The Morrigan
The Morrigan
Y0ung-_StxlzZ
The Morrigan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 127L
1,410 Elo+
Party 1
Chronos
Chronos
radamantis444
Chronos
Level 85
God Stats
6W - 5L
1,426 SR
Queue Stats
59W - 57L
1,422 Elo+
Solo
Kumbhakarna
Kumbhakarna
syzzza
Kumbhakarna
Level 111
God Stats
60W - 65L
1,490 SR
Queue Stats
749W - 791L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,239
476
2,051
5,882
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
GreedEss
Susano
8
0 / 4 / 1
5,123
466
3,523
9,186
2,811
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 2 / 2
5,138
467
2,251
8,466
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
TyrianCallows
King Arthur
8
0 / 4 / 0
5,091
463
4,744
11,654
6,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
leozlion
Jing Wei
9
2 / 2 / 1
5,506
501
4,765
6,409
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
5 / 0 / 1
7,301
664
6,852
10,026
6,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Mipe5267
Anubis
12
5 / 1 / 3
6,665
606
6,325
6,868
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

The Morrigan
Y0ung-_StxlzZ
The Morrigan
12
2 / 0 / 3
6,429
584
4,434
3,973
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
10
1 / 0 / 4
5,538
503
7,287
5,326
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
syzzza
Kumbhakarna
9
1 / 2 / 3
5,778
525
1,754
8,442
5,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
14
14
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Surtr
5
0
1
5.5
L
Susano
GreedEss
Susano
0
4
1
0.13
W
Anubis
Mipe5267
Anubis
5
1
3
6.5
L
0
2
2
0.5
L
King Arthur
TyrianCallows
King Arthur
0
4
0
0
W
The Morrigan
Y0ung-_StxlzZ
The Morrigan
2
0
3
3.5
L
Jing Wei
leozlion
Jing Wei
2
2
1
1.25
W
Chronos
1
0
4
3
W
Kumbhakarna
syzzza
Kumbhakarna
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,334
Damage
26,652
41,597
Taken
34,635
19,507
Mitigated
18,912
9,639
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,051
273
100
1,072
5,882
2,102
0
4,073
1,809
30,429
0
W
Surtr
6,852
2,613
0
3,222
10,026
6,652
3
814
9,212
621
46,874
L
Susano
GreedEss
Susano
3,523
527
0
3,002
9,186
2,811
0
3,362
5,824
0
30,802
W
Anubis
Mipe5267
Anubis
6,325
481
0
4,008
6,868
3,211
168
75
6,793
54,886
0
L
2,251
79
175
2,430
8,466
5,694
0
6,214
2,252
9,143
0
L
King Arthur
TyrianCallows
King Arthur
4,744
432
0
1,870
11,654
6,602
0
2,027
9,627
0
29,887
W
The Morrigan
Y0ung-_StxlzZ
The Morrigan
4,434
569
0
460
3,973
1,477
0
945
3,028
43,014
0
L
Jing Wei
leozlion
Jing Wei
4,765
3,646
0
990
6,409
2,298
0
4,336
2,073
0
38,222
W
Chronos
7,287
2,976
422
3,213
5,326
1,754
231
1,102
4,224
46,261
0
W
Kumbhakarna
syzzza
Kumbhakarna
1,754
70
0
2,281
8,442
5,818
0
1,448
6,994
11,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,097
Gold Earned
31,711
255
Minions Killed
313
0
Camps Cleared
0
1,033,042
Distance Traveled
1,095,258
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,239
476
55
5
0
207,994
0
W
Surtr
7,301
664
86
8
0
222,603
0
L
Susano
5,123
466
64
6
0
214,945
0
W
Anubis
6,665
606
79
7
0
211,527
0
L
Khepri
5,138
467
10
1
0
187,320
0
L
King Arthur
5,091
463
54
5
0
210,726
0
W
The Morrigan
6,429
584
67
6
0
225,754
1
L
Jing Wei
5,506
501
72
7
0
212,057
0
W
Chronos
5,538
503
69
6
0
209,578
0
W
Kumbhakarna
5,778
525
12
1
0
225,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role