Player Matchup

Nemesis
Nemesis
Kalculated
Nemesis
Level 170
God Stats
1W - 0L
1,503 SR
Queue Stats
34W - 26L
1,624 Elo+
Party 2
Nu Wa
Nu Wa
LostFemboy
Nu Wa
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 6L
1,745 Elo+
Party 2
Hercules
Hercules
YesImToxic
Hercules
Level 220
God Stats
1W - 0L
1,742 SR
Queue Stats
15W - 13L
1,708 Elo+
Party 2
Team Averages
Level 131
1,582 SR
1,692 Elo+

VS

Team Averages
Level 76
1,620 SR
1,207 Elo+
Ishtar
Ishtar
RBG4233
Ishtar
Level 93
God Stats
3W - 1L
1,710 SR
Queue Stats
7W - 14L
1,307 Elo+
Solo
Bellona
Bellona
boker6
Bellona
Level 66
God Stats
1W - 1L
1,750 SR
Queue Stats
59W - 83L
1,157 Elo+
Party 1
Cerberus
Cerberus
triisaratopps
Cerberus
Level 69
God Stats
17W - 11L
1,402 SR
Queue Stats
60W - 83L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kalculated
Nemesis
15
7 / 1 / 12
11,562
889
10,744
10,799
9,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
13
4 / 4 / 14
11,029
848
9,996
8,825
3,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
YesImToxic
Hercules
15
10 / 2 / 10
11,861
912
21,242
12,938
6,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
RBG4233
Ishtar
12
3 / 5 / 1
9,899
761
5,764
10,355
3,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
boker6
Bellona
11
2 / 10 / 3
9,471
729
7,140
17,729
19,974
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
triisaratopps
Cerberus
12
2 / 6 / 5
9,602
739
6,192
21,874
13,049
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
21
Kills
7
7
Deaths
21
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Kalculated
Nemesis
7
1
12
13
W
Nu Wa
4
4
14
2.75
L
Ishtar
RBG4233
Ishtar
3
5
1
0.7
W
Hercules
YesImToxic
Hercules
10
2
10
7.5
L
Bellona
boker6
Bellona
2
10
3
0.35
L
Cerberus
triisaratopps
Cerberus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,982
Damage
19,096
32,562
Taken
49,958
19,693
Mitigated
36,867
9,008
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Kalculated
Nemesis
10,744
4,991
0
5,041
10,799
9,950
885
3,123
7,619
0
45,280
W
Nu Wa
9,996
2,603
0
485
8,825
3,091
711
1,170
7,655
35,434
0
L
Ishtar
RBG4233
Ishtar
5,764
1,897
0
410
10,355
3,844
0
1,227
9,052
0
33,710
W
Hercules
YesImToxic
Hercules
21,242
8,437
0
3,482
12,938
6,652
610
2,351
10,555
0
49,492
L
Bellona
boker6
Bellona
7,140
1,390
0
569
17,729
19,974
0
4,276
13,221
0
23,339
L
Cerberus
triisaratopps
Cerberus
6,192
166
88
4,900
21,874
13,049
0
5,216
15,914
34,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,452
Gold Earned
28,972
141
Minions Killed
131
0
Camps Cleared
0
696,635
Distance Traveled
603,760
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,562
889
58
4
0
248,219
0
W
Nu Wa
11,029
848
44
3
0
194,329
0
L
Ishtar
9,899
761
49
4
0
222,044
5
W
Hercules
11,861
912
39
3
0
254,087
0
L
Bellona
9,471
729
15
1
0
167,956
5
L
Cerberus
9,602
739
67
5
0
213,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role