Player Matchup

Guan Yu
Guan Yu
Achyjoker
Guan Yu
Level 127
God Stats
5W - 5L
1,624 SR
Queue Stats
126W - 118L
1,560 Elo+
Solo
Hachiman
Hachiman
TheJoselato
Hachiman
Level 87
God Stats
2W - 4L
1,500 SR
Queue Stats
151W - 124L
1,554 Elo+
Party 2
Chronos
Chronos
adriantorres1307
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,279 Elo+
Party 2
Ganesha
Ganesha
elmagnes18
Ganesha
Level 97
God Stats
2W - 2L
1,706 SR
Queue Stats
6W - 13L
1,717 Elo+
Solo
He Bo
He Bo
mateusanchis
He Bo
Level 72
God Stats
4W - 3L
1,707 SR
Queue Stats
72W - 72L
1,469 Elo+
Party 2
Team Averages
Level 78
1,607 SR
1,516 Elo+

VS

Team Averages
Level 124
1,541 SR
1,479 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Cropka
Bacchus
Level 149
God Stats
1W - 0L
1,659 SR
Queue Stats
4W - 6L
1,552 Elo+
Party 1
Loki
Loki
SweTlyk
Loki
Level 72
God Stats
180W - 130L
1,544 SR
Queue Stats
258W - 237L
1,511 Elo+
Solo
Discordia
Discordia
XI_BOYOZ_IX
Discordia
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 54L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
vizionarr46
Sun Wukong
Level 102
God Stats
4W - 0L
1,500 SR
Queue Stats
109W - 97L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Achyjoker
Guan Yu
12
0 / 3 / 0
6,840
489
6,131
17,120
17,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
TheJoselato
Hachiman
10
1 / 5 / 1
6,240
446
7,159
11,282
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 0
6,267
448
435
7,627
3,004
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
elmagnes18
Ganesha
10
0 / 3 / 2
6,226
445
3,684
12,707
10,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 4 / 1
6,712
479
2,276
10,729
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 2 / 3
7,940
567
8,950
9,179
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Cropka
Bacchus
12
1 / 0 / 9
7,972
569
7,006
8,612
8,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
SweTlyk
Loki
14
4 / 0 / 3
8,249
589
5,070
8,506
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
XI_BOYOZ_IX
Discordia
16
5 / 0 / 1
9,464
676
6,621
2,307
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
vizionarr46
Sun Wukong
16
4 / 0 / 0
9,694
692
12,465
12,080
7,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
19
19
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
3
3.25
L
Guan Yu
Achyjoker
Guan Yu
0
3
0
0
W
Bacchus
Cropka
Bacchus
1
0
9
5.5
W
Loki
SweTlyk
Loki
4
0
3
5.5
L
Hachiman
TheJoselato
Hachiman
1
5
1
0.3
W
Discordia
XI_BOYOZ_IX
Discordia
5
0
1
5.5
L
0
4
0
0
L
Ganesha
elmagnes18
Ganesha
0
3
2
0.33
L
1
4
1
0.38
W
Sun Wukong
vizionarr46
Sun Wukong
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,685
Damage
40,112
59,465
Taken
40,684
37,722
Mitigated
24,045
14,182
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,950
5,483
0
3,741
9,179
3,386
561
1,712
7,459
0
66,227
L
Guan Yu
Achyjoker
Guan Yu
6,131
500
20
6,034
17,120
17,042
0
188
16,932
1,549
50,898
W
Bacchus
Cropka
Bacchus
7,006
786
0
1,946
8,612
8,890
0
1,600
6,972
24,837
0
W
Loki
SweTlyk
Loki
5,070
1,279
0
250
8,506
2,943
0
1,802
6,704
0
70,471
L
Hachiman
TheJoselato
Hachiman
7,159
3,856
0
3,166
11,282
4,004
0
3,603
7,635
0
34,007
W
Discordia
XI_BOYOZ_IX
Discordia
6,621
165
0
463
2,307
887
0
644
1,663
70,933
0
L
435
0
0
180
7,627
3,004
0
4,704
2,543
41,189
0
L
Ganesha
elmagnes18
Ganesha
3,684
254
0
1,509
12,707
10,396
0
2,496
10,211
23,904
0
L
2,276
143
0
3,273
10,729
3,276
0
2,318
8,273
54,401
0
W
Sun Wukong
vizionarr46
Sun Wukong
12,465
3,971
0
5,999
12,080
7,939
0
1,041
11,039
174
86,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,285
Gold Earned
43,319
340
Minions Killed
510
0
Camps Cleared
0
1,287,034
Distance Traveled
1,409,436
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,940
567
99
7
0
250,862
0
L
Guan Yu
6,840
489
101
7
0
260,249
2
W
Bacchus
7,972
569
26
2
0
300,297
3
W
Loki
8,249
589
104
7
0
316,867
0
L
Hachiman
6,240
446
69
5
0
249,375
0
W
Discordia
9,464
676
143
10
0
265,631
2
L
Chronos
6,267
448
71
5
0
219,150
0
L
Ganesha
6,226
445
5
0
0
271,518
3
L
He Bo
6,712
479
94
7
0
286,742
0
W
Sun Wukong
9,694
692
138
10
0
275,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role