Player Matchup

Hera
Hera
AdamoOradam
Hera
Level 42
God Stats
16W - 4L
1,770 SR
Queue Stats
68W - 55L
1,490 Elo+
Solo
Cerberus
Cerberus
bileo93
Cerberus
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 122L
1,443 Elo+
Solo
Tyr
Tyr
jacker3222
Tyr
Level 73
God Stats
2W - 0L
1,825 SR
Queue Stats
111W - 114L
1,416 Elo+
Solo
Apollo
Apollo
sethires
Apollo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,556 Elo+
Solo
Lancelot
Lancelot
tanounnet
Lancelot
Level 119
God Stats
4W - 1L
1,931 SR
Queue Stats
238W - 217L
1,542 Elo+
Solo
Team Averages
Level 77
1,705 SR
1,489 Elo+

VS

Team Averages
Level 91
1,471 SR
1,459 Elo+
Bakasura
Bakasura
 
Bakasura
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
JP220799
Ishtar
Level 121
God Stats
3W - 6L
1,449 SR
Queue Stats
81W - 90L
1,385 Elo+
Solo
Nu Wa
Nu Wa
Peeyushs58
Nu Wa
Level 80
God Stats
33W - 21L
1,630 SR
Queue Stats
423W - 438L
1,519 Elo+
Solo
Charon
Charon
Saikido88
Charon
Level 126
God Stats
54W - 39L
1,611 SR
Queue Stats
503W - 534L
1,500 Elo+
Solo
Kukulkan
Kukulkan
蛊乐茗音
Kukulkan
Level 88
God Stats
0W - 1L
1,166 SR
Queue Stats
2W - 4L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 4
4,014
803
1,382
2,375
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
bileo93
Cerberus
5
0 / 0 / 0
3,669
734
280
3,242
1,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 1
3,692
738
1,128
3,917
2,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
sethires
Apollo
5
0 / 0 / 0
3,376
675
540
1,991
513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
tanounnet
Lancelot
6
4 / 0 / 0
4,318
864
1,362
3,231
1,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
2 / 2 / 1
3,979
796
2,374
4,893
1,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
JP220799
Ishtar
6
0 / 0 / 0
3,082
616
1,806
1,945
566
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
6
1 / 2 / 1
3,515
703
2,111
3,349
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Saikido88
Charon
1
0 / 0 / 0
2,460
492
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
蛊乐茗音
Kukulkan
1
0 / 0 / 0
2,460
492
0
0
0
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
4
Kills
3
3
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
2
1
1.25
W
0
1
4
2
L
Ishtar
JP220799
Ishtar
0
0
0
0
L
Nu Wa
1
2
1
0.75
L
Charon
Saikido88
Charon
0
0
0
0
W
Cerberus
bileo93
Cerberus
0
0
0
0
W
0
2
1
0.25
W
Apollo
sethires
Apollo
0
0
0
0
W
Lancelot
tanounnet
Lancelot
4
0
0
4
L
Kukulkan
蛊乐茗音
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,692
Damage
6,291
14,756
Taken
10,187
5,816
Mitigated
3,108
6,336
Healing
2,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,374
1,852
0
1,118
4,893
1,791
0
496
4,347
0
13,623
W
1,382
375
0
734
2,375
596
0
1,001
1,364
16,515
0
L
Ishtar
JP220799
Ishtar
1,806
773
0
581
1,945
566
0
280
1,665
0
14,303
L
Nu Wa
2,111
772
0
1,155
3,349
751
0
729
2,478
17,556
0
L
Charon
Saikido88
Charon
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
bileo93
Cerberus
280
0
111
1,469
3,242
1,463
286
92
3,150
11,822
0
W
1,128
190
0
876
3,917
2,183
0
221
3,428
0
17,600
W
Apollo
sethires
Apollo
540
346
0
1,064
1,991
513
562
102
1,889
0
16,397
W
Lancelot
tanounnet
Lancelot
1,362
439
0
2,082
3,231
1,061
0
800
2,331
0
15,169
L
Kukulkan
蛊乐茗音
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,069
Gold Earned
15,496
174
Minions Killed
83
0
Camps Cleared
0
527,545
Distance Traveled
309,972
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,979
796
40
8
0
117,347
0
W
Hera
4,014
803
40
8
0
111,483
0
L
Ishtar
3,082
616
22
4
0
99,379
0
L
Nu Wa
3,515
703
21
4
0
93,246
2
L
Charon
2,460
492
0
0
0
0
0
W
Cerberus
3,669
734
43
9
0
95,531
1
W
Tyr
3,692
738
30
6
0
113,593
0
W
Apollo
3,376
675
32
6
0
79,893
0
W
Lancelot
4,318
864
29
6
0
127,045
0
L
Kukulkan
2,460
492
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role