Player Matchup

Hercules
Hercules
DiegoUmehara
Hercules
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,631 Elo+
Party 2
Ullr
Ullr
hibo722
Ullr
Level 154
God Stats
8W - 12L
1,383 SR
Queue Stats
172W - 232L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
l Gaaap
Cthulhu
Level 123
God Stats
20W - 16L
1,606 SR
Queue Stats
228W - 217L
1,443 Elo+
Solo
Aphrodite
Aphrodite
robojam
Aphrodite
Level 158
God Stats
94W - 44L
1,731 SR
Queue Stats
149W - 123L
1,581 Elo+
Party 2
He Bo
He Bo
tmtmtm
He Bo
Level 103
God Stats
2W - 4L
1,478 SR
Queue Stats
301W - 274L
1,541 Elo+
Party 2
Team Averages
Level 139
1,540 SR
1,544 Elo+

VS

Team Averages
Level 132
1,544 SR
1,554 Elo+
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
JayHarris1469
Susano
Level 114
God Stats
4W - 9L
1,500 SR
Queue Stats
388W - 382L
1,588 Elo+
Party 1
Merlin
Merlin
Matt924
Merlin
Level 128
God Stats
27W - 19L
1,481 SR
Queue Stats
647W - 621L
1,469 Elo+
Solo
Ares
Ares
Mommyturtle3454
Ares
Level 120
God Stats
27W - 18L
1,576 SR
Queue Stats
131W - 112L
1,601 Elo+
Party 1
Martichoras
Martichoras
mshigo
Martichoras
Level 142
God Stats
12W - 10L
1,664 SR
Queue Stats
103W - 77L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DiegoUmehara
Hercules
16
3 / 1 / 0
8,740
486
10,622
16,826
16,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
hibo722
Ullr
16
1 / 1 / 2
9,264
515
7,586
11,208
4,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
l Gaaap
Cthulhu
7
1 / 2 / 0
6,012
334
4,585
8,034
3,338
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Aphrodite
robojam
Aphrodite
16
1 / 2 / 1
9,162
509
11,675
15,231
6,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
tmtmtm
He Bo
16
1 / 2 / 3
8,792
488
9,204
14,132
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
2 / 3 / 0
10,090
561
8,723
21,297
19,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 2 / 5
8,951
497
7,371
17,167
7,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
Matt924
Merlin
15
1 / 0 / 3
9,286
516
8,297
8,555
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 1 / 2
9,165
509
8,453
15,953
14,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Martichoras
mshigo
Martichoras
18
1 / 1 / 4
10,897
605
11,062
11,133
6,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
8
8
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
3
0
0.67
L
Hercules
DiegoUmehara
Hercules
3
1
0
3
W
1
2
5
1.75
W
Merlin
Matt924
Merlin
1
0
3
2.5
W
3
1
2
4
L
Ullr
hibo722
Ullr
1
1
2
2
L
Cthulhu
l Gaaap
Cthulhu
1
2
0
0.5
W
Martichoras
mshigo
Martichoras
1
1
4
3
L
Aphrodite
robojam
Aphrodite
1
2
1
0.75
L
He Bo
tmtmtm
He Bo
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,672
Damage
43,906
65,431
Taken
74,105
36,459
Mitigated
51,728
28,059
Healing
15,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,723
762
210
3,121
21,297
19,758
194
1,749
19,548
0
76,683
L
Hercules
DiegoUmehara
Hercules
10,622
3,732
0
5,872
16,826
16,303
0
2,857
13,969
0
72,832
W
7,371
1,938
0
1,740
17,167
7,936
0
6,333
10,834
0
75,267
W
Merlin
Matt924
Merlin
8,297
333
0
1,909
8,555
3,424
159
6,952
1,603
74,991
0
W
8,453
238
0
3,538
15,953
14,596
150
8,307
7,646
25,635
0
L
Ullr
hibo722
Ullr
7,586
1,926
0
2,744
11,208
4,896
0
758
10,450
0
90,307
L
Cthulhu
l Gaaap
Cthulhu
4,585
401
304
2,238
8,034
3,338
0
1,370
6,664
17,048
0
W
Martichoras
mshigo
Martichoras
11,062
3,763
0
5,470
11,133
6,014
468
2,147
8,986
0
111,566
L
Aphrodite
robojam
Aphrodite
11,675
679
2,089
10,256
15,231
6,744
0
6,873
8,358
85,094
0
L
He Bo
tmtmtm
He Bo
9,204
884
0
4,556
14,132
5,178
0
4,954
9,178
85,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,970
Gold Earned
48,389
562
Minions Killed
552
0
Camps Cleared
0
1,643,403
Distance Traveled
1,791,249
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,090
561
119
7
0
324,265
4
L
Hercules
8,740
486
108
6
0
395,494
2
W
Susano
8,951
497
100
6
0
387,653
2
W
Merlin
9,286
516
133
7
0
359,092
0
W
Ares
9,165
509
20
1
0
392,798
6
L
Ullr
9,264
515
165
9
0
384,985
3
L
Cthulhu
6,012
334
15
1
0
174,335
2
W
Martichoras
10,897
605
180
10
0
327,441
2
L
Aphrodite
9,162
509
151
8
0
316,356
2
L
He Bo
8,792
488
123
7
0
372,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role