Player Matchup

Charon
Charon
IsNavin
Charon
Level 147
God Stats
17W - 17L
1,233 SR
Queue Stats
394W - 391L
1,423 Elo+
Solo
Shiva
Shiva
IxEmpyrean
Shiva
Level 155
God Stats
3W - 2L
1,401 SR
Queue Stats
540W - 543L
1,466 Elo+
Solo
Janus
Janus
Y0ung-_StxlzZ
Janus
Level 63
God Stats
7W - 11L
1,232 SR
Queue Stats
113W - 127L
1,341 Elo+
Solo
Charybdis
Charybdis
king075
Charybdis
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 69L
1,528 Elo+
Solo
Ne Zha
Ne Zha
trialsdx966yz
Ne Zha
Level 108
God Stats
7W - 4L
1,516 SR
Queue Stats
148W - 159L
1,465 Elo+
Solo
Team Averages
Level 104
1,376 SR
1,445 Elo+

VS

Team Averages
Level 110
1,445 SR
1,446 Elo+
Nu Wa
Nu Wa
Jordan_pro_tacos
Nu Wa
Level 77
God Stats
1W - 1L
1,819 SR
Queue Stats
147W - 140L
1,412 Elo+
Party 1
Khepri
Khepri
Sienra10
Khepri
Level 124
God Stats
47W - 49L
1,518 SR
Queue Stats
72W - 88L
1,463 Elo+
Solo
Awilix
Awilix
THP-bloodyhell
Awilix
Level 153
God Stats
0W - 1L
1,281 SR
Queue Stats
52W - 70L
1,381 Elo+
Party 1
Neith
Neith
VikingrFinn
Neith
Level 142
God Stats
1W - 5L
1,107 SR
Queue Stats
308W - 315L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
undertaker1281
Gilgamesh
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
IsNavin
Charon
10
1 / 2 / 1
6,218
565
3,936
7,217
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
12
2 / 1 / 2
7,638
694
9,334
7,653
3,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 0 / 2
6,354
578
4,297
4,154
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
king075
Charybdis
11
2 / 1 / 1
6,392
581
6,370
9,223
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 0 / 3
6,972
634
5,958
10,886
4,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,375
489
2,477
5,576
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Sienra10
Khepri
9
0 / 1 / 3
5,588
508
2,073
7,054
4,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 3 / 0
6,111
556
6,757
10,387
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 2 / 2
5,679
516
5,875
8,336
3,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
undertaker1281
Gilgamesh
10
0 / 3 / 1
5,084
462
1,975
11,180
6,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
4
4
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
IsNavin
Charon
1
2
1
0.75
W
Shiva
2
1
2
3
L
0
2
0
0
L
Khepri
Sienra10
Khepri
0
1
3
1.5
L
3
3
0
1
L
1
2
2
1
W
2
0
2
3
W
Charybdis
king075
Charybdis
2
1
1
2.5
W
4
0
3
5.5
L
Gilgamesh
undertaker1281
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,895
Damage
19,157
39,133
Taken
42,533
17,575
Mitigated
18,558
13,644
Healing
12,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
IsNavin
Charon
3,936
519
113
2,473
7,217
4,691
264
1,174
6,009
23,973
0
W
Shiva
9,334
2,059
0
2,330
7,653
3,892
0
546
6,510
0
59,013
L
2,477
1,001
0
1,730
5,576
1,752
0
2,257
3,147
34,434
0
L
Khepri
Sienra10
Khepri
2,073
271
1,217
1,780
7,054
4,045
0
2,827
4,088
16,482
0
L
6,757
2,285
0
2,858
10,387
3,725
0
931
9,432
0
42,615
L
5,875
2,770
0
2,272
8,336
3,002
0
1,932
6,404
0
45,719
W
4,297
120
0
500
4,154
1,515
0
1,405
2,677
43,524
0
W
Charybdis
king075
Charybdis
6,370
4,245
0
4,890
9,223
3,181
84
604
8,585
0
45,577
W
5,958
2,669
0
3,338
10,886
4,296
0
657
10,155
0
60,300
L
Gilgamesh
undertaker1281
Gilgamesh
1,975
209
0
3,030
11,180
6,034
0
21
11,159
0
30,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,574
Gold Earned
27,837
381
Minions Killed
296
0
Camps Cleared
0
1,116,075
Distance Traveled
1,058,610
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,218
565
34
3
0
200,114
0
W
Shiva
7,638
694
98
9
0
204,362
2
L
Nu Wa
5,375
489
77
7
0
204,137
0
L
Khepri
5,588
508
22
2
0
224,643
2
L
Awilix
6,111
556
72
7
0
244,693
0
L
Neith
5,679
516
83
8
0
167,025
0
W
Janus
6,354
578
76
7
0
243,808
1
W
Charybdis
6,392
581
80
7
0
189,358
4
W
Ne Zha
6,972
634
93
8
0
278,433
0
L
Gilgamesh
5,084
462
42
4
0
218,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role