Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
HΕLLHOUND
Charon
Level 186
God Stats
1W - 0L
1,344 SR
Queue Stats
67W - 68L
1,531 Elo+
Party 2
Fenrir
Fenrir
JossV
Fenrir
Level 176
God Stats
8W - 4L
1,642 SR
Queue Stats
638W - 556L
1,571 Elo+
Party 1
Anubis
Anubis
RΕAPER
Anubis
Level 146
God Stats
3W - 0L
1,780 SR
Queue Stats
14W - 8L
1,619 Elo+
Party 2
Nike
Nike
SR PAPS
Nike
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 57L
1,412 Elo+
Party 1
Team Averages
Level 152
1,553 SR
1,527 Elo+

VS

Team Averages
Level 135
1,526 SR
1,545 Elo+
Horus
Horus
Edawg8829
Horus
Level 186
God Stats
2W - 2L
1,623 SR
Queue Stats
166W - 198L
1,533 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
IGxNeat
Morgan Le Fay
Level 155
God Stats
10W - 15L
1,594 SR
Queue Stats
628W - 646L
1,527 Elo+
Party 3
Charon
Charon
Lives Jester
Charon
Level 159
God Stats
11W - 10L
1,536 SR
Queue Stats
126W - 111L
1,548 Elo+
Solo
Nu Wa
Nu Wa
NaqBot
Nu Wa
Level 109
God Stats
4W - 4L
1,700 SR
Queue Stats
457W - 407L
1,616 Elo+
Solo
Ullr
Ullr
TheYoungMed
Ullr
Level 65
God Stats
5W - 3L
1,175 SR
Queue Stats
27W - 20L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
1 / 0 / 3
8,991
642
8,977
11,382
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
HΕLLHOUND
Charon
12
0 / 0 / 6
7,291
521
6,184
9,662
7,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
JossV
Fenrir
15
4 / 0 / 3
8,631
617
6,866
14,567
7,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
RΕAPER
Anubis
14
5 / 1 / 0
8,345
596
10,027
8,833
4,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
SR PAPS
Nike
15
3 / 1 / 4
8,819
630
8,546
12,028
10,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Edawg8829
Horus
13
1 / 5 / 0
7,564
540
8,249
15,865
12,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
IGxNeat
Morgan Le Fay
11
0 / 2 / 1
6,524
466
3,814
10,304
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
10
0 / 1 / 1
6,475
463
6,902
10,951
8,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
NaqBot
Nu Wa
11
1 / 3 / 0
6,549
468
7,696
8,016
2,622
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 0
7,094
507
5,081
11,971
4,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
2
2
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
0
3
2.5
L
Horus
Edawg8829
Horus
1
5
0
0.2
W
Charon
HΕLLHOUND
Charon
0
0
6
3
L
Morgan Le Fay
IGxNeat
Morgan Le Fay
0
2
1
0.25
W
Fenrir
JossV
Fenrir
4
0
3
5.5
L
Charon
0
1
1
0.5
L
Nu Wa
NaqBot
Nu Wa
1
3
0
0.33
W
Anubis
RΕAPER
Anubis
5
1
0
5
W
Nike
SR PAPS
Nike
3
1
4
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,600
Damage
31,742
56,472
Taken
57,107
35,890
Mitigated
31,926
20,760
Healing
17,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,977
5,806
0
5,847
11,382
5,576
1,794
1,684
9,533
0
91,344
L
Horus
Edawg8829
Horus
8,249
3,427
323
5,920
15,865
12,348
0
2,032
13,833
0
62,902
W
Charon
HΕLLHOUND
Charon
6,184
1,734
0
2,788
9,662
7,934
28
5,038
4,405
20,673
0
L
Morgan Le Fay
IGxNeat
Morgan Le Fay
3,814
253
0
5,438
10,304
3,903
0
3,343
6,961
51,591
0
W
Fenrir
JossV
Fenrir
6,866
2,296
0
5,738
14,567
7,482
166
4,296
10,028
0
81,422
L
Charon
6,902
1,257
0
2,047
10,951
8,497
0
5,102
5,849
23,466
0
L
Nu Wa
NaqBot
Nu Wa
7,696
1,204
0
532
8,016
2,622
0
5,214
2,802
44,200
0
W
Anubis
RΕAPER
Anubis
10,027
307
0
5,887
8,833
4,412
180
5,712
2,852
79,495
0
W
Nike
SR PAPS
Nike
8,546
1,000
0
500
12,028
10,486
135
1,188
10,116
586
68,125
L
5,081
1,481
0
3,460
11,971
4,556
0
960
11,011
0
64,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,077
Gold Earned
34,206
544
Minions Killed
394
0
Camps Cleared
0
1,431,071
Distance Traveled
1,448,643
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,991
642
158
11
0
290,419
0
L
Horus
7,564
540
88
6
0
290,485
0
W
Charon
7,291
521
21
2
0
294,393
4
L
Morgan Le Fay
6,524
466
91
7
0
309,369
3
W
Fenrir
8,631
617
112
8
0
336,559
0
L
Charon
6,475
463
30
2
0
294,541
4
L
Nu Wa
6,549
468
82
6
0
286,976
5
W
Anubis
8,345
596
144
10
0
239,132
0
W
Nike
8,819
630
109
8
0
270,568
3
L
Ullr
7,094
507
103
7
0
267,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role