Player Matchup

Guan Yu
Guan Yu
Diamond V
Anhullr
Guan Yu
Diamond V
Level 158
God Stats
5W - 1L
1,794 SR
Queue Stats
230W - 206L
1,970 MMR
Solo
Persephone
Persephone
Diamond IV
Auronos
Persephone
Diamond IV
Level 301
God Stats
5W - 2L
1,937 SR
Queue Stats
459W - 457L
2,021 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
D3athTheKidd
Cthulhu
Diamond IV
Level 105
God Stats
30W - 26L
1,667 SR
Queue Stats
54W - 41L
2,005 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
PaytonNaomi
Erlang Shen
Diamond IV
Level 82
God Stats
11W - 9L
1,375 SR
Queue Stats
212W - 184L
2,157 MMR
Solo
Rama
Rama
Diamond III
ĐeathNote
Rama
Diamond III
Level 98
God Stats
10W - 7L
1,696 SR
Queue Stats
146W - 116L
2,165 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,694 SR
2,063 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,586 SR
2,064 MMR
Hera
Hera
Diamond IV
BetaFish
Hera
Diamond IV
Level 104
God Stats
3W - 1L
1,920 SR
Queue Stats
101W - 80L
2,174 MMR
Solo
Ymir
Ymir
Platinum II
ImBray
Ymir
Platinum II
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 47L
1,937 MMR
Solo
Anhur
Anhur
Diamond IV
Mυsic
Anhur
Diamond IV
Level 215
God Stats
39W - 31L
1,617 SR
Queue Stats
454W - 463L
2,028 MMR
Solo
Susano
Susano
Diamond V
Thy Eve
Susano
Diamond V
Level 159
God Stats
17W - 33L
1,445 SR
Queue Stats
646W - 624L
2,104 MMR
Solo
Sobek
Sobek
Diamond V
flourecentStride
Sobek
Diamond V
Level 146
God Stats
2W - 3L
1,450 SR
Queue Stats
260W - 233L
2,075 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Anhullr
Guan Yu
13
0 / 1 / 2
7,470
575
7,601
12,045
7,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Auronos
Persephone
15
4 / 2 / 9
8,910
685
10,401
9,089
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
D3athTheKidd
Cthulhu
13
5 / 0 / 3
8,047
619
8,679
8,256
5,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
PaytonNaomi
Erlang Shen
15
7 / 1 / 7
8,676
667
11,396
13,593
6,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 2 / 1
8,365
643
3,841
11,762
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThorKaliKuzenbo

VS

Bans
MartichorasRavanaSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
0 / 6 / 2
6,868
528
5,867
10,307
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
ImBray
Ymir
10
4 / 3 / 0
7,353
566
6,463
12,896
9,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Mυsic
Anhur
7
0 / 3 / 2
5,444
419
4,349
7,512
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Susano
Thy Eve
Susano
10
1 / 4 / 3
6,261
482
6,984
10,124
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 0
7,205
554
8,386
15,970
13,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
17
Kills
6
6
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Anhullr
Guan Yu
0
1
2
1
W
Persephone
Auronos
Persephone
4
2
9
4.25
L
Hera
0
6
2
0.17
W
Cthulhu
D3athTheKidd
Cthulhu
5
0
3
6.5
L
Ymir
ImBray
Ymir
4
3
0
1.33
L
Anhur
Mυsic
Anhur
0
3
2
0.33
W
Erlang Shen
PaytonNaomi
Erlang Shen
7
1
7
10.5
L
Susano
Thy Eve
Susano
1
4
3
0.63
L
1
1
0
1
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,918
Damage
32,049
54,745
Taken
56,809
28,251
Mitigated
32,668
23,879
Healing
14,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Anhullr
Guan Yu
7,601
1,442
218
4,231
12,045
7,965
0
4,974
6,329
0
55,659
W
Persephone
Auronos
Persephone
10,401
417
0
2,214
9,089
3,479
0
3,362
5,646
69,643
0
L
Hera
5,867
2,107
0
1,669
10,307
3,586
0
4,699
5,608
58,812
0
W
Cthulhu
D3athTheKidd
Cthulhu
8,679
1,576
2,350
3,979
8,256
5,697
30
2,303
5,873
28,218
0
L
Ymir
ImBray
Ymir
6,463
3,022
0
1,517
12,896
9,730
0
6,445
6,451
15,422
0
L
Anhur
Mυsic
Anhur
4,349
2,851
0
2,190
7,512
2,222
0
1,867
5,645
0
26,329
W
Erlang Shen
PaytonNaomi
Erlang Shen
11,396
7,871
0
4,856
13,593
6,919
0
4,582
8,685
0
74,299
L
Susano
Thy Eve
Susano
6,984
2,513
0
2,362
10,124
3,323
0
4,507
5,535
0
33,559
L
8,386
538
0
6,567
15,970
13,807
0
1,632
13,324
46,894
684
W
3,841
3,219
0
6,031
11,762
4,191
2,590
3,716
7,994
0
84,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,468
Gold Earned
33,131
484
Minions Killed
308
0
Camps Cleared
0
1,415,177
Distance Traveled
1,167,924
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,470
575
89
7
0
262,123
0
W
Persephone
8,910
685
111
9
0
281,399
1
L
Hera
6,868
528
114
9
0
232,818
0
W
Cthulhu
8,047
619
24
2
0
300,783
1
L
Ymir
7,353
566
2
0
0
254,201
2
L
Anhur
5,444
419
46
4
0
160,295
0
W
Erlang Shen
8,676
667
110
8
0
317,637
4
L
Susano
6,261
482
55
4
0
270,087
0
L
Sobek
7,205
554
91
7
0
250,523
3
W
Rama
8,365
643
150
12
0
253,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role