Player Matchup

Chang'e
Chang'e
Drooski
Chang'e
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,472 Elo+
Party 3
Charybdis
Charybdis
GAISER1C
Charybdis
Level 89
God Stats
1W - 2L
1,697 SR
Queue Stats
171W - 129L
1,611 Elo+
Solo
Achilles
Achilles
Gunter-_-7
Achilles
Level 107
God Stats
2W - 3L
1,508 SR
Queue Stats
178W - 206L
1,442 Elo+
Solo
Freya
Freya
LawdStabbington
Freya
Level 152
God Stats
1W - 2L
1,249 SR
Queue Stats
25W - 18L
1,696 Elo+
Party 3
Jing Wei
Jing Wei
litachi1
Jing Wei
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 44L
1,389 Elo+
Solo
Team Averages
Level 125
1,491 SR
1,522 Elo+

VS

Team Averages
Level 135
1,526 SR
1,552 Elo+
Cerberus
Cerberus
 
Cerberus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
EternaLdOPe
Scylla
Level 158
God Stats
1W - 1L
1,562 SR
Queue Stats
51W - 33L
1,676 Elo+
Party 1
Sylvanus
Sylvanus
ExemplarySupport
Sylvanus
Level 148
God Stats
1W - 1L
1,566 SR
Queue Stats
17W - 14L
1,615 Elo+
Party 1
Tyr
Tyr
itzOof_
Tyr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 140L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Drooski
Chang'e
15
1 / 3 / 4
8,096
736
12,734
13,777
9,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
GAISER1C
Charybdis
13
0 / 3 / 2
7,200
655
11,371
10,320
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Gunter-_-7
Achilles
13
2 / 3 / 2
7,826
711
7,641
9,466
8,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 3
8,185
744
14,768
14,043
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
litachi1
Jing Wei
14
0 / 2 / 3
7,418
674
5,795
7,568
3,110
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
4 / 1 / 7
9,354
850
8,236
17,732
17,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
 
He Bo
15
4 / 1 / 3
8,695
790
10,368
9,136
5,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
17
2 / 0 / 10
9,177
834
12,896
6,797
4,034
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
1 / 2 / 11
8,947
813
7,377
15,065
14,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tyr
14
3 / 2 / 9
8,433
767
10,155
15,379
14,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
5
Kills
14
14
Deaths
6
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
7
7.5
W
He Bo
 
He Bo
4
1
3
5.5
L
Chang'e
Drooski
Chang'e
1
3
4
1
W
Scylla
2
0
10
7
W
1
2
11
3.25
L
Charybdis
GAISER1C
Charybdis
0
3
2
0.33
L
Achilles
Gunter-_-7
Achilles
2
3
2
1
L
2
3
3
1.17
W
Tyr
3
2
9
3.75
L
Jing Wei
litachi1
Jing Wei
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,309
Damage
49,032
55,174
Taken
64,109
31,564
Mitigated
56,722
27,110
Healing
39,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,236
308
2,536
8,780
17,732
17,944
253
7,920
9,740
15,739
0
W
He Bo
 
He Bo
10,368
828
2,997
2,627
9,136
5,140
343
3,531
5,605
29,995
0
L
Chang'e
Drooski
Chang'e
12,734
97
9,284
7,318
13,777
9,999
80
9,118
4,529
27,044
0
W
Scylla
12,896
1,462
1,969
1,157
6,797
4,034
667
3,061
3,736
36,644
0
W
7,377
685
8,983
6,915
15,065
14,814
186
5,017
9,912
10,021
0
L
Charybdis
GAISER1C
Charybdis
11,371
4,915
286
1,972
10,320
4,039
203
7,987
2,333
0
19,116
L
Achilles
Gunter-_-7
Achilles
7,641
1,377
302
1,498
9,466
8,831
0
6,335
3,131
0
11,332
L
14,768
3,651
788
4,193
14,043
5,585
157
10,658
3,385
27,622
0
W
Tyr
10,155
320
1,167
1,870
15,379
14,790
343
7,987
7,392
150
12,796
L
Jing Wei
litachi1
Jing Wei
5,795
3,674
210
1,259
7,568
3,110
26
4,937
2,631
0
17,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,725
Gold Earned
44,606
135
Minions Killed
131
0
Camps Cleared
0
1,039,070
Distance Traveled
1,167,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,354
850
23
2
0
231,610
0
W
He Bo
8,695
790
30
3
0
246,913
0
L
Chang'e
8,096
736
36
3
0
237,135
0
W
Scylla
9,177
834
68
6
0
227,085
0
W
Sylvanus
8,947
813
9
1
0
223,977
0
L
Charybdis
7,200
655
22
2
0
186,243
0
L
Achilles
7,826
711
5
0
0
179,214
0
L
Freya
8,185
744
41
4
0
203,359
0
W
Tyr
8,433
767
1
0
0
237,962
0
L
Jing Wei
7,418
674
31
3
0
233,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role