Player Matchup

Pele
Pele
 
Pele
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BouBousss
Nu Wa
Level 81
God Stats
4W - 11L
1,475 SR
Queue Stats
10W - 19L
1,374 Elo+
Solo
Jing Wei
Jing Wei
Rizzophrenic
Jing Wei
Level 15
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 2
Sol
Sol
XtraKreamyElmo
Sol
Level 80
God Stats
2W - 2L
1,559 SR
Queue Stats
12W - 9L
1,451 Elo+
Party 2
Nemesis
Nemesis
Zephristal
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 55
1,448 SR
1,418 Elo+

VS

Team Averages
Level 104
1,404 SR
1,488 Elo+
Hachiman
Hachiman
 
Hachiman
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Eduardocm123
Ra
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 19L
1,498 Elo+
Party 1
Ymir
Ymir
FCB10LMM
Ymir
Level 39
God Stats
8W - 9L
1,066 SR
Queue Stats
45W - 37L
1,365 Elo+
Party 1
Anubis
Anubis
Neo456823
Anubis
Level 180
God Stats
61W - 67L
1,553 SR
Queue Stats
512W - 482L
1,574 Elo+
Solo
Arachne
Arachne
ShockCavi
Arachne
Level 80
God Stats
10W - 4L
1,399 SR
Queue Stats
111W - 79L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 3 / 1
7,293
561
8,189
14,409
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
BouBousss
Nu Wa
13
3 / 2 / 3
7,626
587
7,804
4,674
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Rizzophrenic
Jing Wei
9
0 / 4 / 3
5,841
449
5,424
9,188
3,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 6 / 0
6,698
515
5,744
11,227
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Zephristal
Nemesis
8
0 / 7 / 3
5,382
414
4,960
10,770
3,318
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
10 / 2 / 1
8,699
669
10,528
11,103
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 1
7,443
573
4,198
6,695
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
11
2 / 0 / 7
7,465
574
3,913
10,554
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Neo456823
Anubis
14
5 / 3 / 1
8,855
681
8,279
11,190
5,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
ShockCavi
Arachne
14
4 / 1 / 3
8,164
628
7,134
13,892
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
21
22
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
3
1
1.5
W
Hachiman
 
Hachiman
10
2
1
5.25
L
Nu Wa
BouBousss
Nu Wa
3
2
3
2.25
W
0
2
1
0.25
W
Ymir
2
0
7
5.5
W
Anubis
Neo456823
Anubis
5
3
1
1.83
L
Jing Wei
Rizzophrenic
Jing Wei
0
4
3
0.38
W
Arachne
ShockCavi
Arachne
4
1
3
5.5
L
1
6
0
0.17
L
Nemesis
Zephristal
Nemesis
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,121
Damage
34,052
50,268
Taken
53,434
16,157
Mitigated
27,589
5,868
Healing
19,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,189
2,849
0
2,118
14,409
5,342
0
5,165
9,244
0
53,002
W
Hachiman
 
Hachiman
10,528
6,135
0
5,988
11,103
4,005
1,844
2,249
8,854
0
64,378
L
Nu Wa
BouBousss
Nu Wa
7,804
1,390
0
20
4,674
1,364
0
1,351
3,323
47,482
0
W
4,198
415
660
1,918
6,695
1,939
180
2,401
4,294
55,651
0
W
Ymir
3,913
857
0
1,799
10,554
10,230
249
1,265
9,289
19,255
0
W
Anubis
Neo456823
Anubis
8,279
184
0
5,210
11,190
5,486
584
5,836
5,354
63,498
0
L
Jing Wei
Rizzophrenic
Jing Wei
5,424
3,143
170
1,028
9,188
3,079
0
1,917
7,271
0
33,381
W
Arachne
ShockCavi
Arachne
7,134
4,890
0
4,299
13,892
5,929
0
2,887
11,005
0
72,552
L
5,744
1,700
0
1,809
11,227
3,054
0
6,803
4,424
45,339
0
L
Nemesis
Zephristal
Nemesis
4,960
2,571
0
723
10,770
3,318
0
1,203
9,567
0
20,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,840
Gold Earned
40,626
322
Minions Killed
422
0
Camps Cleared
0
1,343,316
Distance Traveled
1,280,345
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,293
561
77
6
0
313,391
0
W
Hachiman
8,699
669
87
7
0
234,706
1
L
Nu Wa
7,626
587
88
7
0
257,751
2
W
Ra
7,443
573
105
8
0
260,663
0
W
Ymir
7,465
574
15
1
0
268,900
0
W
Anubis
8,855
681
100
8
0
221,773
0
L
Jing Wei
5,841
449
47
4
0
265,099
0
W
Arachne
8,164
628
115
9
0
294,303
0
L
Sol
6,698
515
81
6
0
235,467
1
L
Nemesis
5,382
414
29
2
0
271,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role