Player Matchup

Ix Chel
Ix Chel
Furrycubbie1
Ix Chel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,450 Elo+
Party 4
Cernunnos
Cernunnos
NickoMode
Cernunnos
Level 157
God Stats
11W - 4L
1,980 SR
Queue Stats
289W - 281L
1,536 Elo+
Party 3
Susano
Susano
RusticRonin4624
Susano
Level 29
God Stats
14W - 12L
1,702 SR
Queue Stats
293W - 274L
1,450 Elo+
Party 4
Mercury
Mercury
Scifiguy26
Mercury
Level 127
God Stats
10W - 4L
1,752 SR
Queue Stats
266W - 257L
1,421 Elo+
Solo
Aphrodite
Aphrodite
TwinkyKiller42
Aphrodite
Level 130
God Stats
8W - 3L
1,806 SR
Queue Stats
189W - 195L
1,459 Elo+
Party 3
Team Averages
Level 102
1,748 SR
1,463 Elo+

VS

Team Averages
Level 119
1,443 SR
1,487 Elo+
Bellona
Bellona
 
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
FrozenIsGoat
Olorun
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 173L
1,555 Elo+
Solo
Hel
Hel
MorallyObscure
Hel
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 70L
1,417 Elo+
Party 2
Thor
Thor
xXToxicLover15Xx
Thor
Level 65
God Stats
3W - 6L
1,216 SR
Queue Stats
77W - 89L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Furrycubbie1
Ix Chel
12
0 / 8 / 3
6,281
419
6,670
13,641
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
NickoMode
Cernunnos
13
2 / 2 / 1
7,612
507
7,574
12,299
4,883
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 2 / 0
8,920
595
11,872
15,718
7,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mercury
Scifiguy26
Mercury
9
1 / 1 / 1
5,770
385
1,361
5,470
1,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
TwinkyKiller42
Aphrodite
11
1 / 4 / 3
6,559
437
7,333
12,847
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 1 / 0
8,197
546
7,690
14,271
15,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
 
Vamana
13
2 / 0 / 5
7,174
478
10,033
12,768
8,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
14
5 / 1 / 2
8,407
560
10,265
9,408
3,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 2 / 2
9,228
615
11,634
10,254
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 4 / 1
7,355
490
3,702
13,043
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
17
17
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
0
2
W
Vamana
 
Vamana
2
0
5
4.5
W
Olorun
5
1
2
6
L
Ix Chel
Furrycubbie1
Ix Chel
0
8
3
0.19
W
6
2
2
3.5
L
Cernunnos
NickoMode
Cernunnos
2
2
1
1.25
L
4
2
0
2
L
Mercury
Scifiguy26
Mercury
1
1
1
1.5
L
Aphrodite
TwinkyKiller42
Aphrodite
1
4
3
0.63
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,810
Damage
43,324
59,975
Taken
59,744
23,830
Mitigated
37,016
20,230
Healing
21,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,690
2,494
0
5,065
14,271
15,187
126
36
14,235
0
53,554
W
Vamana
 
Vamana
10,033
3,497
0
4,213
12,768
8,215
0
3,098
9,670
0
43,886
W
Olorun
10,265
5,593
400
4,235
9,408
3,891
1,086
2,482
6,926
65,963
0
L
Ix Chel
Furrycubbie1
Ix Chel
6,670
351
239
1,575
13,641
4,730
42
8,194
5,214
41,010
0
W
11,634
611
1,761
5,450
10,254
4,414
522
4,446
5,808
81,871
0
L
Cernunnos
NickoMode
Cernunnos
7,574
3,657
0
3,528
12,299
4,883
1,149
4,978
6,976
0
58,151
L
11,872
3,400
0
4,340
15,718
7,137
0
186
14,583
0
75,769
L
Mercury
Scifiguy26
Mercury
1,361
577
0
593
5,470
1,815
0
1,964
3,414
0
18,484
L
Aphrodite
TwinkyKiller42
Aphrodite
7,333
698
4,984
4,971
12,847
5,265
0
6,413
6,123
37,092
0
W
3,702
595
0
540
13,043
5,309
0
4,033
9,010
0
41,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,142
Gold Earned
40,361
351
Minions Killed
442
0
Camps Cleared
0
1,276,387
Distance Traveled
1,478,474
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,197
546
80
5
0
286,176
8
W
Vamana
7,174
478
50
3
0
337,234
5
W
Olorun
8,407
560
106
7
0
282,235
0
L
Ix Chel
6,281
419
46
3
0
254,343
0
W
Hel
9,228
615
146
10
0
298,575
0
L
Cernunnos
7,612
507
94
6
0
280,538
0
L
Susano
8,920
595
126
8
0
296,185
0
L
Mercury
5,770
385
20
1
0
157,830
0
L
Aphrodite
6,559
437
65
4
0
287,491
0
W
Thor
7,355
490
60
4
0
274,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role