Player Matchup

Thanatos
Thanatos
DarkyWarky
Thanatos
Level 116
God Stats
0W - 2L
1,303 SR
Queue Stats
18W - 21L
1,497 Elo+
Party 1
Charon
Charon
Empty Joy
Charon
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 37L
1,463 Elo+
Party 1
Chernobog
Chernobog
JakeTheSnake314
Chernobog
Level 159
God Stats
2W - 2L
1,545 SR
Queue Stats
36W - 45L
1,465 Elo+
Party 1
Hera
Hera
Queen Daeneryss
Hera
Level 150
God Stats
0W - 2L
1,553 SR
Queue Stats
44W - 60L
1,418 Elo+
Party 1
Sylvanus
Sylvanus
raspeyfirefly
Sylvanus
Level 121
God Stats
34W - 36L
1,464 SR
Queue Stats
208W - 200L
1,492 Elo+
Solo
Team Averages
Level 141
1,473 SR
1,467 Elo+

VS

Team Averages
Level 126
1,453 SR
1,503 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
ArsonProbable
Kali
Level 110
God Stats
1W - 2L
1,191 SR
Queue Stats
112W - 112L
1,494 Elo+
Solo
Yemoja
Yemoja
StealSkullHead
Yemoja
Level 142
God Stats
3W - 4L
1,496 SR
Queue Stats
207W - 188L
1,538 Elo+
Solo
Surtr
Surtr
Zayku
Surtr
Level 142
God Stats
4W - 4L
1,536 SR
Queue Stats
140W - 124L
1,468 Elo+
Party 2
Artemis
Artemis
lovelikeMarilyn
Artemis
Level 107
God Stats
31W - 33L
1,539 SR
Queue Stats
481W - 436L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkyWarky
Thanatos
11
2 / 2 / 0
6,528
502
4,810
13,671
5,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Empty Joy
Charon
12
1 / 1 / 0
6,415
493
2,423
11,431
7,747
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
JakeTheSnake314
Chernobog
13
3 / 1 / 1
7,547
581
9,325
8,731
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 0
6,601
508
4,533
6,200
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
raspeyfirefly
Sylvanus
9
0 / 4 / 0
5,144
396
4,435
11,170
7,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 1 / 2
7,298
561
8,277
6,847
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 0 / 1
8,482
652
6,789
12,391
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 0 / 5
6,864
528
4,216
8,792
6,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Zayku
Surtr
13
1 / 1 / 0
7,722
594
7,648
8,355
5,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 1
5,807
447
3,196
9,793
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
7
Kills
11
11
Deaths
7
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
2
4
W
6
0
1
6.5
L
Thanatos
DarkyWarky
Thanatos
2
2
0
1
L
Charon
Empty Joy
Charon
1
1
0
1
L
Chernobog
JakeTheSnake314
Chernobog
3
1
1
3.5
L
1
3
0
0.33
W
1
0
5
3.5
W
Surtr
Zayku
Surtr
1
1
0
1
W
0
5
1
0.1
L
Sylvanus
raspeyfirefly
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,526
Damage
30,126
51,203
Taken
46,178
26,763
Mitigated
23,834
21,168
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,277
1,281
0
750
6,847
2,559
63
3,332
3,515
62,760
0
W
6,789
2,629
0
3,240
12,391
5,506
0
989
11,402
0
70,353
L
Thanatos
DarkyWarky
Thanatos
4,810
1,543
0
8,545
13,671
5,306
0
1,443
12,084
0
55,795
L
Charon
Empty Joy
Charon
2,423
194
0
3,634
11,431
7,747
0
223
9,926
41,819
297
L
Chernobog
JakeTheSnake314
Chernobog
9,325
4,316
0
4,519
8,731
3,487
746
952
7,671
0
59,394
L
4,533
650
0
375
6,200
2,376
0
3,656
2,544
53,608
0
W
4,216
1,344
1,107
2,474
8,792
6,506
0
3,991
4,801
19,326
0
W
Surtr
Zayku
Surtr
7,648
2,246
0
3,413
8,355
5,334
34
2,126
6,229
1,573
52,387
W
3,196
895
103
1,581
9,793
3,929
880
364
9,429
0
33,456
L
Sylvanus
raspeyfirefly
Sylvanus
4,435
1,467
658
3,437
11,170
7,847
0
6,609
4,501
14,127
4,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,235
Gold Earned
36,173
361
Minions Killed
366
0
Camps Cleared
0
1,204,283
Distance Traveled
1,332,102
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,298
561
108
8
0
246,972
0
W
Kali
8,482
652
103
8
0
331,089
5
L
Thanatos
6,528
502
81
6
0
304,553
0
L
Charon
6,415
493
59
5
0
228,388
0
L
Chernobog
7,547
581
94
7
0
228,244
2
L
Hera
6,601
508
103
8
0
219,095
2
W
Yemoja
6,864
528
23
2
0
259,875
2
W
Surtr
7,722
594
89
7
0
257,554
0
W
Artemis
5,807
447
43
3
0
236,612
0
L
Sylvanus
5,144
396
24
2
0
224,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role