Player Matchup

Charon
Charon
FoX Savage2K
Charon
Level 98
God Stats
131W - 93L
1,549 SR
Queue Stats
828W - 873L
1,461 Elo+
Party 1
Chiron
Chiron
HBKwame
Chiron
Level 76
God Stats
86W - 71L
1,548 SR
Queue Stats
301W - 346L
1,468 Elo+
Party 1
Janus
Janus
Kronicalz
Janus
Level 128
God Stats
4W - 1L
1,844 SR
Queue Stats
76W - 60L
1,460 Elo+
Solo
Cabrakan
Cabrakan
LowLowDean
Cabrakan
Level 137
God Stats
4W - 0L
1,500 SR
Queue Stats
384W - 444L
1,485 Elo+
Party 1
Hades
Hades
YoDarkShadow
Hades
Level 157
God Stats
281W - 257L
1,550 SR
Queue Stats
889W - 934L
1,478 Elo+
Party 1
Team Averages
Level 119
1,598 SR
1,470 Elo+

VS

Team Averages
Level 90
1,539 SR
1,485 Elo+
Jormungandr
Jormungandr
NearOsamu
Jormungandr
Level 82
God Stats
68W - 54L
1,556 SR
Queue Stats
280W - 239L
1,495 Elo+
Solo
Zeus
Zeus
PhillipMcKracken
Zeus
Level 32
God Stats
4W - 8L
1,500 SR
Queue Stats
147W - 134L
1,543 Elo+
Party 2
Odin
Odin
SIDEYKO
Odin
Level 125
God Stats
6W - 6L
1,528 SR
Queue Stats
369W - 359L
1,362 Elo+
Solo
Rama
Rama
chewi0000
Rama
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,552 Elo+
Solo
Bastet
Bastet
danieldude999
Bastet
Level 87
God Stats
26W - 29L
1,612 SR
Queue Stats
191W - 188L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
17
8 / 1 / 6
10,790
540
12,107
19,841
11,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
HBKwame
Chiron
16
1 / 4 / 6
10,565
528
8,633
14,637
5,752
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Kronicalz
Janus
18
2 / 3 / 3
10,984
549
6,066
10,400
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
LowLowDean
Cabrakan
18
9 / 1 / 6
12,283
614
9,991
16,427
12,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
1 / 3 / 7
10,533
527
9,561
18,449
10,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NearOsamu
Jormungandr
15
2 / 6 / 2
9,332
467
14,335
21,282
10,334
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 7 / 1
10,977
549
20,268
16,718
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
SIDEYKO
Odin
9
1 / 2 / 2
7,582
379
4,217
9,211
4,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
5
0 / 2 / 1
6,301
315
2,002
3,540
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 4 / 6
9,346
467
9,714
18,014
7,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
21
Kills
12
12
Deaths
21
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charon
8
1
6
11
W
Chiron
HBKwame
Chiron
1
4
6
1
W
Janus
Kronicalz
Janus
2
3
3
1.17
W
Cabrakan
LowLowDean
Cabrakan
9
1
6
12
L
Jormungandr
NearOsamu
Jormungandr
2
6
2
0.5
L
7
7
1
1.07
L
Odin
SIDEYKO
Odin
1
2
2
1
W
1
3
7
1.5
L
Rama
0
2
1
0.25
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,358
Damage
50,536
79,754
Taken
68,765
44,236
Mitigated
30,270
27,316
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
12,107
2,083
0
6,854
19,841
11,457
1,413
11,356
8,321
62,697
0
W
Chiron
HBKwame
Chiron
8,633
4,641
589
3,915
14,637
5,752
4,927
10,917
3,720
0
75,503
W
Janus
Kronicalz
Janus
6,066
110
0
1,424
10,400
4,270
884
4,261
6,027
86,861
0
W
Cabrakan
LowLowDean
Cabrakan
9,991
1,300
0
5,338
16,427
12,378
0
4,660
11,767
85,285
0
L
Jormungandr
NearOsamu
Jormungandr
14,335
3,339
112
4,059
21,282
10,334
561
11,323
9,839
81,380
0
L
20,268
3,738
0
1,355
16,718
6,489
132
9,236
7,211
105,856
0
L
Odin
SIDEYKO
Odin
4,217
1,073
0
500
9,211
4,955
0
5,741
3,470
0
28,837
W
9,561
1,095
304
8,892
18,449
10,379
2,392
3,985
14,464
70,151
0
L
Rama
2,002
1,917
0
1,178
3,540
1,038
0
1,686
1,854
0
9,393
L
9,714
4,514
0
2,829
18,014
7,454
0
9,280
8,610
3
68,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,155
Gold Earned
43,538
570
Minions Killed
404
0
Camps Cleared
0
1,878,208
Distance Traveled
1,435,851
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,790
540
60
3
0
363,575
0
W
Chiron
10,565
528
141
7
0
368,471
9
W
Janus
10,984
549
146
7
0
377,316
2
W
Cabrakan
12,283
614
121
6
0
420,802
0
L
Jormungandr
9,332
467
105
5
0
399,231
0
L
Zeus
10,977
549
138
7
0
359,013
1
L
Odin
7,582
379
46
2
0
174,635
0
W
Hades
10,533
527
102
5
0
348,044
0
L
Rama
6,301
315
19
1
0
75,758
0
L
Bastet
9,346
467
96
5
0
427,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role