Player Matchup

Artemis
Artemis
Kyasurinn
Artemis
Level 24
God Stats
0W - 1L
1,446 SR
Queue Stats
0W - 4L
1,086 Elo+
Party 1
Susano
Susano
ONTHEJOB20
Susano
Level 28
God Stats
2W - 5L
1,458 SR
Queue Stats
49W - 43L
1,531 Elo+
Party 3
Charon
Charon
PrimoPlays
Charon
Level 66
God Stats
1W - 1L
1,571 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 1
Nu Wa
Nu Wa
Teratania
Nu Wa
Level 34
God Stats
5W - 2L
1,951 SR
Queue Stats
57W - 48L
1,531 Elo+
Party 3
Fafnir
Fafnir
addequatte
Fafnir
Level 18
God Stats
3W - 1L
1,892 SR
Queue Stats
8W - 10L
1,470 Elo+
Party 3
Team Averages
Level 34
1,664 SR
1,380 Elo+

VS

Team Averages
Level 71
1,461 SR
1,403 Elo+
Charon
Charon
Big Big Chud
Charon
Level 105
God Stats
7W - 3L
1,506 SR
Queue Stats
179W - 216L
1,463 Elo+
Party 2
Chang'e
Chang'e
DvasFeet69
Chang'e
Level 48
God Stats
6W - 3L
1,569 SR
Queue Stats
221W - 257L
1,433 Elo+
Party 2
Thanatos
Thanatos
GoatedGamer01
Thanatos
Level 29
God Stats
78W - 91L
1,463 SR
Queue Stats
84W - 112L
1,388 Elo+
Party 2
Kuzenbo
Kuzenbo
Jstinki
Kuzenbo
Level 66
God Stats
8W - 3L
1,500 SR
Queue Stats
35W - 54L
1,305 Elo+
Party 2
Hachiman
Hachiman
KanyeAppreciator
Hachiman
Level 107
God Stats
6W - 8L
1,267 SR
Queue Stats
217W - 241L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kyasurinn
Artemis
11
0 / 3 / 1
6,347
635
5,099
7,294
4,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Susano
ONTHEJOB20
Susano
13
1 / 4 / 2
7,305
731
6,371
9,793
3,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
PrimoPlays
Charon
13
1 / 4 / 0
6,909
691
9,101
8,850
4,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Teratania
Nu Wa
14
2 / 5 / 1
7,412
741
10,695
8,277
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
addequatte
Fafnir
13
1 / 4 / 1
7,462
746
4,480
9,697
9,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
4 / 1 / 12
7,876
788
6,025
9,694
6,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
DvasFeet69
Chang'e
14
3 / 2 / 9
7,645
765
7,876
9,912
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
GoatedGamer01
Thanatos
14
4 / 1 / 5
7,543
754
5,209
6,769
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Jstinki
Kuzenbo
12
0 / 1 / 10
7,273
727
2,851
11,226
11,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
9 / 0 / 8
9,113
911
13,551
8,270
4,063
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
5
Kills
20
20
Deaths
5
5
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Charon
4
1
12
10
W
Chang'e
DvasFeet69
Chang'e
3
2
9
3.75
W
Thanatos
GoatedGamer01
Thanatos
4
1
5
6.5
W
Kuzenbo
Jstinki
Kuzenbo
0
1
10
5
W
9
0
8
13
L
Artemis
Kyasurinn
Artemis
0
3
1
0.17
L
Susano
ONTHEJOB20
Susano
1
4
2
0.5
L
Charon
PrimoPlays
Charon
1
4
0
0.25
L
Nu Wa
Teratania
Nu Wa
2
5
1
0.5
L
Fafnir
addequatte
Fafnir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,746
Damage
35,512
43,911
Taken
45,871
25,041
Mitigated
28,784
4,818
Healing
17,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
6,025
856
0
1,614
9,694
6,056
266
6,557
3,137
20,315
0
W
Chang'e
DvasFeet69
Chang'e
7,876
653
3,231
2,961
9,912
4,066
17
4,712
5,170
23,525
0
W
Thanatos
GoatedGamer01
Thanatos
5,209
1,048
0
3,868
6,769
3,040
0
3,296
3,375
0
19,743
W
Kuzenbo
Jstinki
Kuzenbo
2,851
1,230
1,415
1,020
11,226
11,559
142
5,433
5,610
13,245
0
W
13,551
8,021
0
3,530
8,270
4,063
977
3,991
4,067
0
51,755
L
Artemis
Kyasurinn
Artemis
5,099
1,297
0
644
7,294
4,009
0
3,174
3,911
0
11,313
L
Susano
ONTHEJOB20
Susano
6,371
844
0
744
9,793
3,908
0
3,541
6,065
0
32,183
L
Charon
PrimoPlays
Charon
9,101
1,496
0
590
8,850
4,781
0
3,164
5,503
22,091
0
L
Nu Wa
Teratania
Nu Wa
10,695
3,997
0
500
8,277
3,030
0
2,841
5,235
27,194
0
L
Fafnir
addequatte
Fafnir
4,480
1,610
896
1,444
9,697
9,313
0
3,330
6,320
13,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,435
Gold Earned
39,450
177
Minions Killed
229
0
Camps Cleared
0
966,853
Distance Traveled
1,004,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,876
788
44
4
0
191,008
0
W
Chang'e
7,645
765
49
5
0
213,468
0
W
Thanatos
7,543
754
28
3
0
196,680
0
W
Kuzenbo
7,273
727
16
2
0
189,069
0
W
Hachiman
9,113
911
92
9
0
213,857
0
L
Artemis
6,347
635
14
1
0
151,782
0
L
Susano
7,305
731
58
6
0
214,482
0
L
Charon
6,909
691
28
3
0
191,016
0
L
Nu Wa
7,412
741
53
5
0
196,392
0
L
Fafnir
7,462
746
24
2
0
213,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role