Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DL-7-7-
Thor
Level 25
God Stats
2W - 2L
1,347 SR
Queue Stats
23W - 21L
1,562 Elo+
Party 1
Fenrir
Fenrir
Fenris Wolfz
Fenrir
Level 142
God Stats
197W - 243L
1,476 SR
Queue Stats
201W - 249L
1,368 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Finagle9
Morgan Le Fay
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,601 Elo+
Party 1
Sylvanus
Sylvanus
scoot fan
Sylvanus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,620 Elo+
Party 1
Team Averages
Level 127
1,464 SR
1,530 Elo+

VS

Team Averages
Level 86
1,382 SR
1,411 Elo+
Da Ji
Da Ji
 
Da Ji
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BlitzD5913
Chernobog
Level 49
God Stats
0W - 1L
1,226 SR
Queue Stats
4W - 11L
1,284 Elo+
Solo
Mulan
Mulan
Mellomatic
Mulan
Level 108
God Stats
0W - 4L
1,241 SR
Queue Stats
110W - 129L
1,386 Elo+
Solo
Nu Wa
Nu Wa
cynical-torment4
Nu Wa
Level 69
God Stats
49W - 47L
1,443 SR
Queue Stats
106W - 123L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 1 / 4
7,469
747
4,573
11,827
6,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
DL-7-7-
Thor
15
3 / 0 / 5
8,137
814
10,449
6,996
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
13
1 / 5 / 9
7,546
755
2,923
12,002
6,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Finagle9
Morgan Le Fay
17
5 / 0 / 2
9,062
906
11,773
6,108
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
scoot fan
Sylvanus
15
5 / 3 / 6
8,306
831
6,405
12,377
13,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 4 / 1
7,921
792
10,166
11,322
5,422
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
 
Xing Tian
14
3 / 1 / 1
7,532
753
3,760
9,148
6,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
BlitzD5913
Chernobog
11
0 / 4 / 3
6,468
647
2,512
6,958
2,596
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mulan
14
0 / 1 / 3
7,191
719
4,261
8,336
5,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 4 / 6
7,314
731
9,190
9,098
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
14
Kills
9
9
Deaths
14
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
4
2
L
Da Ji
 
Da Ji
6
4
1
1.63
L
Xing Tian
 
Xing Tian
3
1
1
3.5
L
Chernobog
BlitzD5913
Chernobog
0
4
3
0.38
W
Thor
DL-7-7-
Thor
3
0
5
5.5
W
Fenrir
1
5
9
1.1
W
Morgan Le Fay
Finagle9
Morgan Le Fay
5
0
2
6
L
Mulan
0
1
3
1.5
L
0
4
6
0.75
W
Sylvanus
scoot fan
Sylvanus
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,123
Damage
29,889
49,310
Taken
44,862
32,409
Mitigated
23,636
13,969
Healing
3,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,573
220
1,092
4,572
11,827
6,070
627
1,603
10,068
30,913
0
L
Da Ji
 
Da Ji
10,166
2,347
0
303
11,322
5,422
0
4,425
6,760
0
19,273
L
Xing Tian
 
Xing Tian
3,760
48
0
1,313
9,148
6,643
0
4,708
4,046
13,282
0
L
Chernobog
BlitzD5913
Chernobog
2,512
666
0
174
6,958
2,596
0
2,301
4,489
0
9,171
W
Thor
DL-7-7-
Thor
10,449
1,389
0
822
6,996
3,073
1,253
3,415
3,581
0
31,350
W
Fenrir
2,923
572
0
1,047
12,002
6,615
147
1,818
9,945
0
6,908
W
Morgan Le Fay
Finagle9
Morgan Le Fay
11,773
1,527
0
981
6,108
2,926
1,370
1,426
4,515
45,699
0
L
Mulan
4,261
0
0
1,659
8,336
5,684
0
4,890
3,360
0
19,869
L
9,190
2,168
0
250
9,098
3,291
153
5,568
3,358
28,916
0
W
Sylvanus
scoot fan
Sylvanus
6,405
685
2,476
2,979
12,377
13,725
556
4,747
7,551
16,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,520
Gold Earned
36,426
217
Minions Killed
150
0
Camps Cleared
0
999,737
Distance Traveled
978,110
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,469
747
42
4
0
189,374
2
L
Da Ji
7,921
792
16
2
0
180,036
0
L
Xing Tian
7,532
753
21
2
0
245,394
2
L
Chernobog
6,468
647
20
2
0
138,803
0
W
Thor
8,137
814
57
6
0
187,709
0
W
Fenrir
7,546
755
16
2
0
209,942
0
W
Morgan Le Fay
9,062
906
73
7
0
208,321
0
L
Mulan
7,191
719
42
4
0
223,291
0
L
Nu Wa
7,314
731
51
5
0
190,586
0
W
Sylvanus
8,306
831
29
3
0
204,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role