Player Matchup

Discordia
Discordia
Aceronic
Discordia
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 24L
1,080 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Blezul
Cu Chulainn
Level 83
God Stats
1W - 4L
1,280 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 1
Charon
Charon
LeDrew James
Charon
Level 128
God Stats
5W - 3L
1,967 SR
Queue Stats
27W - 35L
1,629 Elo+
Party 1
Hachiman
Hachiman
SparedT
Hachiman
Level 107
God Stats
13W - 13L
1,314 SR
Queue Stats
196W - 183L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
cantguardjim
Ao Kuang
Level 145
God Stats
0W - 2L
1,694 SR
Queue Stats
56W - 59L
1,593 Elo+
Party 1
Team Averages
Level 118
1,551 SR
1,452 Elo+

VS

Team Averages
Level 131
1,340 SR
1,392 Elo+
Horus
Horus
 
Horus
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
EncorePH-
Charon
Level 107
God Stats
2W - 8L
1,243 SR
Queue Stats
390W - 440L
1,411 Elo+
Solo
Janus
Janus
XxXdixzy
Janus
Level 106
God Stats
1W - 8L
1,150 SR
Queue Stats
142W - 143L
1,486 Elo+
Solo
Arachne
Arachne
admerrrl710
Arachne
Level 176
God Stats
15W - 18L
1,418 SR
Queue Stats
252W - 433L
1,305 Elo+
Party 2
Rama
Rama
errlgreytea
Rama
Level 66
God Stats
9W - 14L
1,389 SR
Queue Stats
35W - 88L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aceronic
Discordia
12
1 / 2 / 0
6,690
558
5,562
6,788
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Blezul
Cu Chulainn
12
2 / 3 / 0
7,023
585
6,292
11,599
5,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charon
10
3 / 0 / 1
6,590
549
5,328
3,573
2,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
SparedT
Hachiman
11
1 / 1 / 2
6,163
514
5,011
7,792
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
cantguardjim
Ao Kuang
3
1 / 0 / 0
4,560
380
1,274
1,624
385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 3 / 2
6,072
506
2,483
10,595
7,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charon
EncorePH-
Charon
13
2 / 2 / 1
7,083
590
3,723
9,211
5,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
XxXdixzy
Janus
12
1 / 1 / 1
6,815
568
4,183
7,573
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
admerrrl710
Arachne
13
3 / 1 / 2
7,151
596
5,374
11,032
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
6,059
505
3,813
7,306
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
8
Kills
6
6
Deaths
8
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
3
2
0.33
L
Discordia
Aceronic
Discordia
1
2
0
0.5
L
Cu Chulainn
Blezul
Cu Chulainn
2
3
0
0.67
W
Charon
EncorePH-
Charon
2
2
1
1.25
L
Charon
3
0
1
3.5
L
Hachiman
SparedT
Hachiman
1
1
2
2
W
Janus
XxXdixzy
Janus
1
1
1
1.5
W
Arachne
admerrrl710
Arachne
3
1
2
4
L
Ao Kuang
cantguardjim
Ao Kuang
1
0
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,467
Damage
19,576
31,376
Taken
45,717
13,754
Mitigated
23,830
6,296
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,483
1,197
639
3,784
10,595
7,685
60
2,369
8,226
0
13,840
L
Discordia
Aceronic
Discordia
5,562
162
0
750
6,788
2,383
0
2,652
3,977
61,373
0
L
Cu Chulainn
Blezul
Cu Chulainn
6,292
873
28
2,708
11,599
5,778
883
3,168
7,960
0
52,922
W
Charon
EncorePH-
Charon
3,723
685
0
1,235
9,211
5,712
0
501
8,710
42,780
84
L
Charon
5,328
584
0
833
3,573
2,840
0
909
2,585
24,695
0
L
Hachiman
SparedT
Hachiman
5,011
3,336
0
1,354
7,792
2,368
0
0
7,792
0
40,664
W
Janus
XxXdixzy
Janus
4,183
434
0
1,473
7,573
2,955
0
5,833
1,740
48,772
0
W
Arachne
admerrrl710
Arachne
5,374
3,260
0
3,321
11,032
4,679
7
2,235
8,797
0
56,955
L
Ao Kuang
cantguardjim
Ao Kuang
1,274
417
0
623
1,624
385
0
356
1,240
4,796
0
W
3,813
3,176
0
4,313
7,306
2,799
644
1,247
6,059
0
47,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,026
Gold Earned
33,180
300
Minions Killed
373
0
Camps Cleared
0
989,075
Distance Traveled
1,201,377
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,072
506
14
1
0
263,926
1
L
Discordia
6,690
558
103
9
0
223,751
0
L
Cu Chulainn
7,023
585
82
7
0
242,368
0
W
Charon
7,083
590
80
7
0
223,822
0
L
Charon
6,590
549
32
3
0
252,973
4
L
Hachiman
6,163
514
72
6
0
227,000
0
W
Janus
6,815
568
101
8
0
220,599
0
W
Arachne
7,151
596
92
8
0
275,778
0
L
Ao Kuang
4,560
380
11
1
0
42,983
0
W
Rama
6,059
505
86
7
0
217,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role