Player Matchup

Ao Kuang
Ao Kuang
GingerBread3Man1
Ao Kuang
Level 81
God Stats
2W - 1L
1,306 SR
Queue Stats
354W - 334L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
HEROIC-_PR
Danzaburou
Level 141
God Stats
25W - 18L
1,619 SR
Queue Stats
189W - 207L
1,456 Elo+
Party 2
Horus
Horus
SleepyJoeYo
Horus
Level 41
God Stats
7W - 5L
1,561 SR
Queue Stats
144W - 133L
1,422 Elo+
Party 1
Charon
Charon
marmaku
Charon
Level 155
God Stats
3W - 1L
1,753 SR
Queue Stats
191W - 174L
1,537 Elo+
Solo
Nox
Nox
veelez24--
Nox
Level 143
God Stats
5W - 5L
1,678 SR
Queue Stats
530W - 521L
1,511 Elo+
Party 2
Team Averages
Level 112
1,583 SR
1,471 Elo+

VS

Team Averages
Level 49
1,431 SR
1,315 Elo+
Set
Set
Crazyguy505
Set
Level 5
God Stats
0W - 2L
1,468 SR
Queue Stats
1W - 4L
1,207 Elo+
Party 3
Chang'e
Chang'e
MoriGedo
Chang'e
Level 64
God Stats
3W - 7L
1,309 SR
Queue Stats
72W - 59L
1,487 Elo+
Party 4
Ra
Ra
SLATT777
Ra
Level 7
God Stats
0W - 3L
1,483 SR
Queue Stats
1W - 6L
1,207 Elo+
Party 3
Ares
Ares
TheKing903532
Ares
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,207 Elo+
Party 3
Cernunnos
Cernunnos
hysterical-kin1
Cernunnos
Level 124
God Stats
4W - 6L
1,398 SR
Queue Stats
79W - 75L
1,468 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 0
9,502
594
9,051
13,213
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
HEROIC-_PR
Danzaburou
15
7 / 2 / 4
9,846
615
13,471
11,882
6,123
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 3
8,723
545
6,588
11,157
8,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
marmaku
Charon
13
6 / 0 / 1
8,151
509
6,425
10,471
8,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 1 / 4
9,855
616
6,071
7,175
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,972
498
5,141
14,671
6,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
MoriGedo
Chang'e
14
1 / 4 / 0
8,562
535
9,256
14,284
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 7 / 1
7,326
458
3,826
9,486
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 5 / 2
6,930
433
5,996
17,430
15,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
hysterical-kin1
Cernunnos
10
2 / 4 / 0
6,905
432
2,727
7,458
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
27
Kills
5
6
Deaths
27
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
11
2
0
5.5
W
Danzaburou
HEROIC-_PR
Danzaburou
7
2
4
4.5
L
Chang'e
MoriGedo
Chang'e
1
4
0
0.25
L
1
7
1
0.21
W
1
1
3
2.5
L
0
5
2
0.2
L
Cernunnos
hysterical-kin1
Cernunnos
2
4
0
0.5
W
Charon
marmaku
Charon
6
0
1
6.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,606
Damage
26,946
53,898
Taken
63,329
32,087
Mitigated
32,222
12,228
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,141
3,288
0
843
14,671
6,515
0
4,885
9,543
0
48,923
W
9,051
3,652
0
1,825
13,213
5,537
1,025
3,135
10,007
48,472
0
W
Danzaburou
HEROIC-_PR
Danzaburou
13,471
7,189
0
5,307
11,882
6,123
1,047
4,981
6,901
0
74,829
L
Chang'e
MoriGedo
Chang'e
9,256
470
0
7,446
14,284
4,120
0
3,001
10,340
66,278
0
L
3,826
1,092
357
541
9,486
3,570
228
3,288
6,010
38,617
0
W
6,588
2,442
300
2,796
11,157
8,779
336
7,330
3,783
0
66,602
L
5,996
1,155
0
1,503
17,430
15,504
28
4,680
12,267
32,540
0
L
Cernunnos
hysterical-kin1
Cernunnos
2,727
1,439
0
1,772
7,458
2,513
0
4,706
2,752
0
30,829
W
Charon
marmaku
Charon
6,425
1,332
0
1,536
10,471
8,194
266
4,093
6,289
36,563
0
W
6,071
564
0
464
7,175
3,454
2,014
490
6,685
89,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,077
Gold Earned
37,695
452
Minions Killed
340
0
Camps Cleared
0
1,521,318
Distance Traveled
1,333,355
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,972
498
80
5
0
317,194
0
W
Ao Kuang
9,502
594
65
4
0
339,091
0
W
Danzaburou
9,846
615
95
6
0
236,946
0
L
Chang'e
8,562
535
104
7
0
295,346
2
L
Ra
7,326
458
70
4
0
264,155
0
W
Horus
8,723
545
87
5
0
330,119
0
L
Ares
6,930
433
37
2
0
297,899
0
L
Cernunnos
6,905
432
49
3
0
158,761
2
W
Charon
8,151
509
39
2
0
293,072
0
W
Nox
9,855
616
166
10
0
322,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role