Player Matchup

Thanatos
Thanatos
Adefecio
Thanatos
Level 108
God Stats
5W - 7L
1,517 SR
Queue Stats
57W - 52L
1,447 Elo+
Solo
Surtr
Surtr
Ch33sydoodl3s
Surtr
Level 66
God Stats
10W - 5L
1,434 SR
Queue Stats
15W - 9L
1,455 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MalMan09
Cu Chulainn
Level 107
God Stats
3W - 0L
1,742 SR
Queue Stats
53W - 31L
1,505 Elo+
Party 1
Ishtar
Ishtar
Move_The_Sticks_
Ishtar
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,325 Elo+
Solo
Ah Puch
Ah Puch
Skaterkid307
Ah Puch
Level 100
God Stats
9W - 6L
1,197 SR
Queue Stats
835W - 785L
1,512 Elo+
Solo
Team Averages
Level 96
1,478 SR
1,449 Elo+

VS

Team Averages
Level 123
1,575 SR
1,468 Elo+
Charon
Charon
Haux_023
Charon
Level 145
God Stats
34W - 22L
1,612 SR
Queue Stats
341W - 333L
1,530 Elo+
Party 2
Cerberus
Cerberus
Shady_Horizon
Cerberus
Level 159
God Stats
2W - 6L
1,537 SR
Queue Stats
125W - 147L
1,383 Elo+
Solo
Chiron
Chiron
TheInsomniac939
Chiron
Level 98
God Stats
0W - 1L
1,835 SR
Queue Stats
57W - 52L
1,507 Elo+
Party 2
Bakasura
Bakasura
Zed9lives
Bakasura
Level 104
God Stats
0W - 3L
1,436 SR
Queue Stats
150W - 153L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
boombhole
Sylvanus
Level 110
God Stats
609W - 604L
1,453 SR
Queue Stats
1,051W - 1,039L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Adefecio
Thanatos
18
11 / 4 / 11
11,592
580
18,499
22,681
10,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 5 / 2
8,694
435
15,966
18,531
14,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
MalMan09
Cu Chulainn
17
2 / 0 / 4
10,876
544
14,827
17,503
15,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 5 / 3
8,569
428
6,913
15,096
6,019
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Skaterkid307
Ah Puch
19
15 / 1 / 7
13,087
654
19,042
15,423
6,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Haux_023
Charon
14
3 / 8 / 6
9,418
471
16,114
20,769
10,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Shady_Horizon
Cerberus
10
0 / 7 / 7
7,826
391
3,910
25,156
18,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
6 / 3 / 4
9,889
494
16,310
13,659
4,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bakasura
Zed9lives
Bakasura
16
5 / 8 / 2
9,973
499
9,198
22,767
9,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
boombhole
Sylvanus
16
0 / 6 / 1
8,918
446
6,138
20,391
15,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
32
Kills
14
15
Deaths
32
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Adefecio
Thanatos
11
4
11
4.13
W
4
5
2
1
L
Charon
Haux_023
Charon
3
8
6
0.75
W
Cu Chulainn
MalMan09
Cu Chulainn
2
0
4
4
W
0
5
3
0.3
L
Cerberus
Shady_Horizon
Cerberus
0
7
7
0.5
W
Ah Puch
Skaterkid307
Ah Puch
15
1
7
18.5
L
6
3
4
2.67
L
Bakasura
Zed9lives
Bakasura
5
8
2
0.75
L
Sylvanus
boombhole
Sylvanus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,247
Damage
51,670
89,234
Taken
102,742
53,439
Mitigated
57,277
32,926
Healing
20,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Adefecio
Thanatos
18,499
5,632
0
17,446
22,681
10,246
672
8,326
14,165
0
97,543
W
15,966
7,011
0
3,182
18,531
14,891
274
4,220
13,921
398
47,831
L
Charon
Haux_023
Charon
16,114
3,470
0
310
20,769
10,098
144
6,677
14,092
62,288
0
W
Cu Chulainn
MalMan09
Cu Chulainn
14,827
2,081
0
1,600
17,503
15,483
0
5,612
11,729
0
90,808
W
6,913
4,704
0
5,685
15,096
6,019
396
2,523
11,884
0
59,092
L
Cerberus
Shady_Horizon
Cerberus
3,910
264
0
4,170
25,156
18,265
393
6,512
18,644
24,003
0
W
Ah Puch
Skaterkid307
Ah Puch
19,042
465
0
5,013
15,423
6,800
690
5,438
9,414
98,129
0
L
16,310
5,286
901
2,940
13,659
4,853
1,144
934
12,725
0
69,028
L
Bakasura
Zed9lives
Bakasura
9,198
5,614
0
2,746
22,767
9,026
25
4,601
18,166
0
67,727
L
Sylvanus
boombhole
Sylvanus
6,138
1,305
935
8,609
20,391
15,035
0
765
19,626
57,944
12,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,818
Gold Earned
46,024
551
Minions Killed
486
0
Camps Cleared
0
2,063,927
Distance Traveled
1,893,276
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,592
580
111
6
0
442,498
0
W
Surtr
8,694
435
43
2
0
416,551
0
L
Charon
9,418
471
105
5
0
364,526
0
W
Cu Chulainn
10,876
544
132
7
0
438,866
0
W
Ishtar
8,569
428
93
5
0
341,264
0
L
Cerberus
7,826
391
39
2
0
382,256
4
W
Ah Puch
13,087
654
172
9
0
424,748
0
L
Chiron
9,889
494
121
6
0
370,106
2
L
Bakasura
9,973
499
110
6
0
453,122
0
L
Sylvanus
8,918
446
111
6
0
323,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role