Player Matchup

Bellona
Bellona
FrooNash
Bellona
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,422 Elo+
Party 2
Bastet
Bastet
KilluasHeart
Bastet
Level 66
God Stats
3W - 0L
1,789 SR
Queue Stats
13W - 4L
1,707 Elo+
Party 2
Charon
Charon
PandaVortex
Charon
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 40L
1,477 Elo+
Solo
Hel
Hel
RIGARRDO
Hel
Level 146
God Stats
24W - 9L
1,821 SR
Queue Stats
584W - 518L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
SpankMeXenovia
Sun Wukong
Level 157
God Stats
1W - 0L
1,704 SR
Queue Stats
20W - 29L
1,399 Elo+
Party 2
Team Averages
Level 116
1,663 SR
1,512 Elo+

VS

Team Averages
Level 99
1,506 SR
1,494 Elo+
Bellona
Bellona
 
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BigPilot
Nu Wa
Level 126
God Stats
3W - 5L
1,391 SR
Queue Stats
249W - 251L
1,440 Elo+
Party 1
Charon
Charon
Saltydogs1973_
Charon
Level 27
God Stats
16W - 18L
1,636 SR
Queue Stats
78W - 80L
1,506 Elo+
Party 3
Osiris
Osiris
bengals7654
Osiris
Level 106
God Stats
1W - 3L
1,501 SR
Queue Stats
150W - 132L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FrooNash
Bellona
14
1 / 0 / 2
7,620
544
3,938
9,458
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
17
7 / 0 / 3
9,812
701
7,118
13,993
5,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
12
1 / 0 / 6
8,002
572
6,421
10,399
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 0 / 6
9,295
664
9,625
8,410
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
SpankMeXenovia
Sun Wukong
14
4 / 0 / 1
8,705
622
11,002
11,287
14,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 4 / 0
7,625
545
5,812
15,674
17,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
 
Ne Zha
10
0 / 6 / 0
6,360
454
5,304
13,353
5,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
BigPilot
Nu Wa
9
0 / 6 / 0
6,035
431
4,851
8,412
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
6,468
462
3,910
9,319
7,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
10
0 / 2 / 0
6,189
442
3,864
9,392
5,222
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
20
Kills
0
0
Deaths
20
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
0
0
L
Ne Zha
 
Ne Zha
0
6
0
0
L
Nu Wa
BigPilot
Nu Wa
0
6
0
0
W
Bellona
FrooNash
Bellona
1
0
2
2
W
Bastet
7
0
3
8.5
W
Charon
1
0
6
4
W
7
0
6
10
L
0
2
0
0
W
Sun Wukong
SpankMeXenovia
Sun Wukong
4
0
1
4.5
L
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,104
Damage
23,741
53,547
Taken
56,150
39,047
Mitigated
37,808
23,135
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,812
2,893
0
4,826
15,674
17,225
0
878
14,796
0
67,693
L
Ne Zha
 
Ne Zha
5,304
1,032
0
1,609
13,353
5,091
0
1,824
11,529
0
42,531
L
Nu Wa
BigPilot
Nu Wa
4,851
1,361
0
590
8,412
2,877
0
5,060
3,352
30,615
0
W
Bellona
FrooNash
Bellona
3,938
1,591
0
2,843
9,458
5,711
19
2,471
6,987
0
55,839
W
Bastet
7,118
3,418
0
6,127
13,993
5,433
1,763
1,848
12,145
0
97,486
W
Charon
6,421
1,178
0
1,734
10,399
8,632
284
1,889
8,510
28,652
0
W
9,625
679
4,922
6,118
8,410
4,958
1,330
2,156
6,254
82,430
0
L
3,910
494
0
1,899
9,319
7,393
0
4,957
4,362
25,955
0
W
Sun Wukong
SpankMeXenovia
Sun Wukong
11,002
3,171
0
1,391
11,287
14,313
94
521
10,766
992
65,533
L
Osiris
3,864
2,053
0
3,080
9,392
5,222
0
4,092
5,300
0
35,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,434
Gold Earned
32,677
518
Minions Killed
380
0
Camps Cleared
0
1,472,860
Distance Traveled
1,284,938
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,625
545
125
9
0
279,847
4
L
Ne Zha
6,360
454
64
5
0
248,670
0
L
Nu Wa
6,035
431
72
5
0
186,095
0
W
Bellona
7,620
544
91
7
0
322,598
3
W
Bastet
9,812
701
143
10
0
311,650
0
W
Charon
8,002
572
36
3
0
269,464
0
W
Hel
9,295
664
140
10
0
322,184
4
L
Charon
6,468
462
36
3
0
270,475
4
W
Sun Wukong
8,705
622
108
8
0
246,964
1
L
Osiris
6,189
442
83
6
0
299,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role