Player Matchup

Jormungandr
Jormungandr
GerardoElite
Jormungandr
Level 141
God Stats
4W - 2L
1,945 SR
Queue Stats
118W - 124L
1,502 Elo+
Solo
Jing Wei
Jing Wei
IW2D
Jing Wei
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,497 Elo+
Solo
Janus
Janus
Minecraft_Wzrd
Janus
Level 115
God Stats
0W - 2L
1,300 SR
Queue Stats
380W - 378L
1,544 Elo+
Solo
Yu Huang
Yu Huang
Mort0797
Yu Huang
Level 46
God Stats
0W - 2L
1,789 SR
Queue Stats
89W - 115L
1,463 Elo+
Solo
Surtr
Surtr
realsheepskin
Surtr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,183 Elo+
Solo
Team Averages
Level 111
1,607 SR
1,438 Elo+

VS

Team Averages
Level 144
1,467 SR
1,552 Elo+
Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AliveOnce
Khepri
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,554 Elo+
Party 1
Geb
Geb
DigitalComet55
Geb
Level 158
God Stats
3W - 3L
1,621 SR
Queue Stats
55W - 57L
1,547 Elo+
Party 1
Jing Wei
Jing Wei
ManiacGlobe
Jing Wei
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 40L
1,588 Elo+
Party 1
Kukulkan
Kukulkan
llAquarionll
Kukulkan
Level 108
God Stats
1W - 1L
1,216 SR
Queue Stats
46W - 34L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GerardoElite
Jormungandr
14
2 / 3 / 2
7,341
734
6,072
11,236
12,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
IW2D
Jing Wei
17
5 / 2 / 1
9,091
909
5,139
7,774
3,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

7
0 / 0 / 0
5,762
576
13
735
322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Mort0797
Yu Huang
11
1 / 4 / 4
6,859
686
5,882
7,500
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 3 / 3
7,170
717
6,188
10,566
11,546
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
3 / 3 / 4
7,459
746
5,465
5,688
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
AliveOnce
Khepri
13
2 / 2 / 6
7,868
787
3,219
8,835
8,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 1 / 9
8,260
826
5,610
7,877
11,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
ManiacGlobe
Jing Wei
15
2 / 2 / 4
7,546
755
8,663
8,011
4,408
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
llAquarionll
Kukulkan
16
3 / 1 / 7
8,189
819
9,589
2,941
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
12
12
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
3
4
1.67
W
Khepri
AliveOnce
Khepri
2
2
6
2.5
W
2
1
9
6.5
L
Jormungandr
GerardoElite
Jormungandr
2
3
2
1
L
Jing Wei
IW2D
Jing Wei
5
2
1
2.75
W
Jing Wei
ManiacGlobe
Jing Wei
2
2
4
2
L
0
0
0
0
L
Yu Huang
Mort0797
Yu Huang
1
4
4
0.75
W
Kukulkan
llAquarionll
Kukulkan
3
1
7
6.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,294
Damage
32,546
37,811
Taken
33,352
31,357
Mitigated
29,176
10,308
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,465
711
824
606
5,688
3,161
0
1,744
3,864
0
9,550
W
Khepri
AliveOnce
Khepri
3,219
257
486
1,318
8,835
8,560
48
2,878
5,957
7,730
0
W
5,610
567
1,006
1,191
7,877
11,170
87
3,079
4,798
9,690
0
L
Jormungandr
GerardoElite
Jormungandr
6,072
990
1,279
2,734
11,236
12,095
45
4,652
6,584
17,360
0
L
Jing Wei
IW2D
Jing Wei
5,139
2,852
151
1,553
7,774
3,756
1,148
4,200
3,574
0
23,107
W
Jing Wei
ManiacGlobe
Jing Wei
8,663
5,984
219
1,880
8,011
4,408
484
2,977
5,009
0
28,544
L
13
13
0
0
735
322
0
471
264
2,859
0
L
Yu Huang
Mort0797
Yu Huang
5,882
440
853
964
7,500
3,638
162
4,324
3,176
10,022
0
W
Kukulkan
llAquarionll
Kukulkan
9,589
1,151
588
122
2,941
1,877
84
1,680
1,261
25,262
0
L
6,188
1,428
907
1,867
10,566
11,546
0
4,823
5,743
279
10,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,223
Gold Earned
39,322
100
Minions Killed
122
0
Camps Cleared
0
784,951
Distance Traveled
934,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,459
746
8
1
0
116,457
0
W
Khepri
7,868
787
2
0
0
206,348
0
W
Geb
8,260
826
10
1
0
220,229
0
L
Jormungandr
7,341
734
21
2
0
181,451
0
L
Jing Wei
9,091
909
48
5
0
189,398
0
W
Jing Wei
7,546
755
55
6
0
207,045
0
L
Janus
5,762
576
12
1
0
53,506
0
L
Yu Huang
6,859
686
8
1
0
164,631
0
W
Kukulkan
8,189
819
47
5
0
184,858
0
L
Surtr
7,170
717
11
1
0
195,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role