Player Matchup

Geb
Geb
Gold V
LeeringPig
Geb
Gold V
Level 152
God Stats
1W - 3L
1,392 SR
Queue Stats
48W - 59L
1,308 MMR
Solo
Zeus
Zeus
Silver II
MrGibby_86
Zeus
Silver II
Level 146
God Stats
1W - 3L
1,460 SR
Queue Stats
73W - 95L
1,152 MMR
Party 2
Izanami
Izanami
Silver IV
Orcid
Izanami
Silver IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 66L
1,366 MMR
Solo
Kukulkan
Kukulkan
Gold I
R_C_08
Kukulkan
Gold I
Level 158
God Stats
8W - 4L
1,729 SR
Queue Stats
141W - 144L
1,497 MMR
Party 2
Susano
Susano
Silver II
bambam1128
Susano
Silver II
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,362 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,516 SR
1,337 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,630 SR
1,328 MMR
Kuzenbo
Kuzenbo
Silver II
GrimmBlueEyes
Kuzenbo
Silver II
Level 87
God Stats
3W - 7L
1,404 SR
Queue Stats
17W - 28L
1,311 MMR
Solo
Rama
Rama
Silver III
TheShinyFuzz
Rama
Silver III
Level 125
God Stats
1W - 2L
1,728 SR
Queue Stats
34W - 39L
1,308 MMR
Party 1
Ne Zha
Ne Zha
Silver II
lifeisunlimted
Ne Zha
Silver II
Level 108
God Stats
5W - 4L
1,784 SR
Queue Stats
40W - 41L
1,449 MMR
Party 1
King Arthur
King Arthur
Silver III
zoro_huntr101
King Arthur
Silver III
Level 105
God Stats
1W - 0L
1,735 SR
Queue Stats
8W - 14L
1,262 MMR
Solo
Ra
Ra
Silver IV
Öutlaw
Ra
Silver IV
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,959
451
2,284
7,101
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 0
5,972
543
4,035
6,017
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Orcid
Izanami
8
0 / 2 / 0
4,838
440
2,280
5,387
1,532
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
R_C_08
Kukulkan
10
0 / 1 / 0
5,480
498
1,274
2,730
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
bambam1128
Susano
9
1 / 4 / 0
5,321
484
2,789
10,441
3,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HachimanKaliRavanaMartichoras

VS

Bans
HorusIshtarCerberusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
0 / 0 / 6
5,591
508
2,581
5,450
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 0 / 2
6,077
552
5,978
5,413
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
5 / 1 / 4
6,896
627
5,402
6,936
2,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

King Arthur
zoro_huntr101
King Arthur
12
1 / 1 / 1
6,792
617
1,886
8,258
5,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 0 / 4
6,806
619
2,688
4,329
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
11
11
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
0
0
6
3
L
0
2
0
0
L
1
2
0
0.5
L
Izanami
Orcid
Izanami
0
2
0
0
L
Kukulkan
R_C_08
Kukulkan
0
1
0
0
W
3
0
2
4
L
Susano
bambam1128
Susano
1
4
0
0.25
W
5
1
4
7
W
King Arthur
zoro_huntr101
King Arthur
1
1
1
1.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,662
Damage
18,535
31,676
Taken
30,386
12,789
Mitigated
15,584
6,006
Healing
12,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
2,581
1,293
0
2,020
5,450
4,701
4
1,657
3,793
14,343
0
L
2,284
123
0
2,014
7,101
5,099
0
2,191
4,910
14,909
0
L
4,035
548
0
1,250
6,017
1,644
0
63
5,954
37,193
0
L
Izanami
Orcid
Izanami
2,280
1,515
0
1,682
5,387
1,532
0
760
4,599
0
35,555
L
Kukulkan
R_C_08
Kukulkan
1,274
0
0
500
2,730
753
132
287
2,443
49,794
0
W
5,978
4,509
0
3,529
5,413
1,860
0
870
4,463
0
48,338
L
Susano
bambam1128
Susano
2,789
714
0
560
10,441
3,761
0
2,023
8,370
0
35,109
W
5,402
1,742
0
2,478
6,936
2,458
0
301
6,631
0
49,619
W
King Arthur
zoro_huntr101
King Arthur
1,886
103
0
1,030
8,258
5,079
0
3,739
4,304
0
47,858
W
2,688
391
804
2,280
4,329
1,486
0
841
3,488
57,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,570
Gold Earned
32,162
307
Minions Killed
369
0
Camps Cleared
0
999,805
Distance Traveled
1,085,305
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,591
508
20
2
0
223,438
4
L
Geb
4,959
451
16
1
0
199,421
2
L
Zeus
5,972
543
88
8
0
174,498
3
L
Izanami
4,838
440
68
6
0
192,496
1
L
Kukulkan
5,480
498
78
7
0
202,193
3
W
Rama
6,077
552
83
8
0
192,970
2
L
Susano
5,321
484
57
5
0
231,197
2
W
Ne Zha
6,896
627
71
6
0
244,313
3
W
King Arthur
6,792
617
83
8
0
198,545
0
W
Ra
6,806
619
112
10
0
226,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role