Player Matchup

Jing Wei
Jing Wei
AUS JEFE
Jing Wei
Level 88
God Stats
1W - 4L
1,290 SR
Queue Stats
380W - 398L
1,413 Elo+
Solo
Achilles
Achilles
BallisticWolf0
Achilles
Level 64
God Stats
0W - 1L
1,521 SR
Queue Stats
2W - 11L
1,170 Elo+
Party 2
Nu Wa
Nu Wa
DarkMatter422
Nu Wa
Level 81
God Stats
8W - 10L
1,298 SR
Queue Stats
661W - 658L
1,378 Elo+
Solo
Terra
Terra
I_GET_SOLD409
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,103 Elo+
Party 2
Thor
Thor
pukgun
Thor
Level 130
God Stats
0W - 2L
1,234 SR
Queue Stats
41W - 51L
1,444 Elo+
Solo
Team Averages
Level 78
1,369 SR
1,302 Elo+

VS

Team Averages
Level 95
1,514 SR
1,506 Elo+
Heimdallr
Heimdallr
Cinthia_pi
Heimdallr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,436 Elo+
Party 1
Athena
Athena
CostHay Zeus
Athena
Level 58
God Stats
5W - 3L
1,715 SR
Queue Stats
231W - 305L
1,445 Elo+
Solo
Neith
Neith
HarimaV
Neith
Level 128
God Stats
1W - 0L
1,419 SR
Queue Stats
120W - 89L
1,459 Elo+
Solo
Ishtar
Ishtar
LucylivingDead
Ishtar
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
x_Junior-Silva_x
Chang'e
Level 157
God Stats
1W - 0L
1,437 SR
Queue Stats
9W - 3L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AUS JEFE
Jing Wei
20
8 / 6 / 10
12,072
755
19,875
16,390
7,953
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
5
0 / 1 / 0
7,452
466
0
1,214
619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
6 / 7 / 15
12,103
756
27,307
16,249
7,805
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 0
7,452
466
0
1,201
387
Thor
pukgun
Thor
20
15 / 4 / 11
12,967
810
29,254
19,090
14,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cinthia_pi
Heimdallr
17
2 / 6 / 8
11,021
689
5,174
16,560
6,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
17
1 / 10 / 7
11,585
724
6,542
31,355
31,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
HarimaV
Neith
20
6 / 2 / 6
13,707
857
13,111
13,335
6,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 5 / 9
9,921
620
2,340
11,536
3,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 6 / 6
14,429
902
18,548
25,214
13,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
55
29
Kills
19
19
Deaths
29
36
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AUS JEFE
Jing Wei
8
6
10
2.17
L
Achilles
0
1
0
0
W
Heimdallr
Cinthia_pi
Heimdallr
2
6
8
1
W
Athena
1
10
7
0.45
L
6
7
15
1.93
W
Neith
HarimaV
Neith
6
2
6
4.5
L
0
1
0
0
W
0
5
9
0.9
L
Thor
pukgun
Thor
15
4
11
5.13
W
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,436
Damage
45,715
54,144
Taken
98,000
31,291
Mitigated
61,401
10,418
Healing
30,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AUS JEFE
Jing Wei
19,875
16,238
1,308
2,069
16,390
7,953
2,354
9,627
6,595
0
38,637
L
Achilles
0
0
0
0
1,214
619
0
1,214
0
0
0
W
Heimdallr
Cinthia_pi
Heimdallr
5,174
1,577
691
2,841
16,560
6,671
2,033
4,917
11,519
0
22,210
W
Athena
6,542
1,381
2,252
2,938
31,355
31,195
108
6,399
24,429
18,962
0
L
27,307
9,641
488
1,988
16,249
7,805
1,001
6,385
9,616
50,859
0
W
Neith
HarimaV
Neith
13,111
4,499
556
4,155
13,335
6,776
3,831
4,204
8,799
0
49,444
L
0
0
0
0
1,201
387
0
1,201
0
0
0
W
2,340
1,329
0
911
11,536
3,628
656
5,989
5,547
0
6,742
L
Thor
pukgun
Thor
29,254
2,965
1,411
3,154
19,090
14,527
998
6,518
12,293
0
49,778
W
18,548
255
5,583
10,736
25,214
13,131
1,226
5,637
19,283
50,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,046
Gold Earned
60,663
127
Minions Killed
176
0
Camps Cleared
0
721,856
Distance Traveled
1,292,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,072
755
46
3
0
230,410
0
L
Achilles
7,452
466
0
0
0
85
0
W
Heimdallr
11,021
689
28
2
0
274,459
0
W
Athena
11,585
724
20
1
0
287,010
0
L
Nu Wa
12,103
756
38
2
0
199,041
0
W
Neith
13,707
857
60
4
0
247,397
0
L
Terra
7,452
466
0
0
0
0
0
W
Ishtar
9,921
620
6
0
0
213,091
0
L
Thor
12,967
810
43
3
0
292,320
0
W
Chang'e
14,429
902
62
4
0
270,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role