Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
ObbSeekWeeUss
Hachiman
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 42L
1,495 Elo+
Party 2
Awilix
Awilix
itsfrostybru
Awilix
Level 127
God Stats
8W - 6L
1,612 SR
Queue Stats
99W - 64L
1,660 Elo+
Party 3
Thoth
Thoth
pTreen
Thoth
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 46L
1,602 Elo+
Party 2
Team Averages
Level 107
1,522 SR
1,551 Elo+

VS

Team Averages
Level 125
1,695 SR
1,520 Elo+
Susano
Susano
ALAXMTME
Susano
Level 165
God Stats
3W - 2L
1,449 SR
Queue Stats
167W - 178L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
BEAST DAMAX
Ao Kuang
Level 143
God Stats
0W - 1L
1,860 SR
Queue Stats
36W - 21L
1,452 Elo+
Party 1
King Arthur
King Arthur
BSD Dressy
King Arthur
Level 174
God Stats
28W - 23L
1,740 SR
Queue Stats
196W - 184L
1,595 Elo+
Solo
Cthulhu
Cthulhu
ComfyChrist
Cthulhu
Level 98
God Stats
1W - 1L
1,924 SR
Queue Stats
33W - 24L
1,568 Elo+
Solo
Tiamat
Tiamat
OsamaBinTyson
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 1 / 8
7,253
806
6,193
7,384
7,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
 
Horus
12
2 / 0 / 4
6,810
757
4,358
9,115
8,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
ObbSeekWeeUss
Hachiman
13
0 / 1 / 6
6,824
758
5,654
7,027
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
14
4 / 0 / 8
7,343
816
7,988
7,370
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
pTreen
Thoth
16
6 / 1 / 7
8,308
923
10,885
5,673
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ALAXMTME
Susano
9
0 / 1 / 0
5,441
605
823
1,488
414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
BEAST DAMAX
Ao Kuang
13
3 / 6 / 0
6,894
766
10,416
15,205
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
BSD Dressy
King Arthur
11
0 / 2 / 0
5,923
658
4,387
8,934
5,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ComfyChrist
Cthulhu
13
0 / 1 / 1
6,801
756
6,512
8,508
6,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 1
6,450
717
4,485
9,014
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
13
Kills
3
3
Deaths
13
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
8
5
W
Horus
 
Horus
2
0
4
4
L
Susano
ALAXMTME
Susano
0
1
0
0
L
Ao Kuang
BEAST DAMAX
Ao Kuang
3
6
0
0.5
L
King Arthur
BSD Dressy
King Arthur
0
2
0
0
L
Cthulhu
ComfyChrist
Cthulhu
0
1
1
0.5
W
Hachiman
ObbSeekWeeUss
Hachiman
0
1
6
3
L
0
3
1
0.17
W
Awilix
4
0
8
8
W
Thoth
pTreen
Thoth
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,078
Damage
26,623
36,569
Taken
43,149
25,362
Mitigated
22,306
9,068
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,193
2,532
1,142
1,556
7,384
7,532
468
3,595
3,426
14,638
0
W
Horus
 
Horus
4,358
2,007
1,320
2,807
9,115
8,937
0
4,628
3,524
0
13,031
L
Susano
ALAXMTME
Susano
823
93
0
0
1,488
414
0
506
982
0
1,140
L
Ao Kuang
BEAST DAMAX
Ao Kuang
10,416
1,697
0
4,806
15,205
6,241
0
4,067
11,138
24,561
0
L
King Arthur
BSD Dressy
King Arthur
4,387
199
0
0
8,934
5,851
0
3,707
5,227
0
14,434
L
Cthulhu
ComfyChrist
Cthulhu
6,512
496
250
717
8,508
6,671
0
3,532
4,976
27,589
256
W
Hachiman
ObbSeekWeeUss
Hachiman
5,654
3,865
0
1,176
7,027
2,946
0
4,573
2,308
0
23,806
L
4,485
454
0
964
9,014
3,129
0
5,313
3,701
19,049
0
W
Awilix
7,988
2,003
0
716
7,370
3,631
467
3,723
3,481
0
24,311
W
Thoth
pTreen
Thoth
10,885
665
0
351
5,673
2,316
0
2,896
2,430
34,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,538
Gold Earned
31,509
201
Minions Killed
156
0
Camps Cleared
0
1,038,167
Distance Traveled
757,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,253
806
25
3
0
210,518
0
W
Horus
6,810
757
17
2
0
207,170
0
L
Susano
5,441
605
1
0
0
28,334
0
L
Ao Kuang
6,894
766
37
4
0
181,370
0
L
King Arthur
5,923
658
19
2
0
152,554
0
L
Cthulhu
6,801
756
51
6
0
210,826
0
W
Hachiman
6,824
758
52
6
0
177,518
0
L
Tiamat
6,450
717
48
5
0
184,410
0
W
Awilix
7,343
816
37
4
0
234,966
0
W
Thoth
8,308
923
70
8
0
207,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role