Player Matchup

Nike
Nike
BeefyCoder2
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
LonaldBeat
Anubis
Level 8
God Stats
1W - 2L
1,690 SR
Queue Stats
6W - 9L
1,584 Elo+
Party 1
Athena
Athena
PorpoiseVenom_
Athena
Level 8
God Stats
2W - 4L
1,432 SR
Queue Stats
154W - 132L
1,284 Elo+
Party 2
Izanami
Izanami
SheLooksLegal_
Izanami
Level 33
God Stats
1W - 2L
1,436 SR
Queue Stats
110W - 98L
1,261 Elo+
Party 2
Set
Set
YeehawGod
Set
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,523 Elo+
Party 1
Team Averages
Level 29
1,512 SR
1,431 Elo+

VS

Team Averages
Level 49
1,542 SR
1,431 Elo+
Anubis
Anubis
AcidicFatty
Anubis
Level 40
God Stats
12W - 9L
1,583 SR
Queue Stats
111W - 115L
1,443 Elo+
Party 3
Anhur
Anhur
JoeSolo88
Anhur
Level 47
God Stats
2W - 3L
1,337 SR
Queue Stats
6W - 8L
1,364 Elo+
Solo
Mulan
Mulan
TwiztedTricky
Mulan
Level 67
God Stats
24W - 11L
1,624 SR
Queue Stats
145W - 137L
1,447 Elo+
Party 3
Cthulhu
Cthulhu
gaming robot649
Cthulhu
Level 47
God Stats
20W - 12L
1,561 SR
Queue Stats
247W - 237L
1,457 Elo+
Solo
Cliodhna
Cliodhna
yopsy
Cliodhna
Level 42
God Stats
25W - 13L
1,603 SR
Queue Stats
111W - 115L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,412
529
12,390
14,107
11,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
LonaldBeat
Anubis
10
1 / 6 / 1
6,278
448
6,937
10,825
3,845
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
5,864
419
2,269
12,568
7,741
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 5 / 1
6,857
490
4,848
10,310
3,456
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 1
7,533
538
4,405
12,133
5,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
7 / 3 / 4
8,621
616
10,771
11,142
4,762
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
JoeSolo88
Anhur
12
3 / 0 / 6
7,546
539
7,010
8,631
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 7
7,513
537
7,493
12,139
11,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 5
7,329
524
5,484
11,036
7,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
yopsy
Cliodhna
15
4 / 0 / 2
8,474
605
6,355
9,409
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
18
19
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
3
4
3
L
1
3
2
0.67
W
Anhur
JoeSolo88
Anhur
3
0
6
6
L
Anubis
LonaldBeat
Anubis
1
6
1
0.25
L
1
3
0
0.33
L
1
5
1
0.3
W
3
2
7
3.25
L
2
2
1
1.25
W
1
1
5
3.5
W
Cliodhna
yopsy
Cliodhna
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,849
Damage
37,113
59,943
Taken
52,357
31,681
Mitigated
30,477
5,611
Healing
19,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,771
374
0
4,229
11,142
4,762
1,745
3,067
7,754
65,111
0
L
12,390
1,120
0
250
14,107
11,087
510
3,254
9,878
934
47,927
W
Anhur
JoeSolo88
Anhur
7,010
3,845
0
3,348
8,631
2,929
315
2,115
6,402
0
49,490
L
Anubis
LonaldBeat
Anubis
6,937
216
0
1,769
10,825
3,845
0
5,692
5,133
26,313
0
L
2,269
738
0
785
12,568
7,741
0
3,505
9,008
20,257
0
L
4,848
2,587
0
1,046
10,310
3,456
0
2,021
8,153
0
41,612
W
7,493
680
0
5,124
12,139
11,236
104
1,556
10,503
0
34,182
L
4,405
2,247
0
1,761
12,133
5,552
0
1,840
10,293
0
63,830
W
5,484
603
1,346
2,700
11,036
7,915
97
2,040
8,996
28,432
0
W
Cliodhna
yopsy
Cliodhna
6,355
475
0
2,398
9,409
3,635
506
1,173
8,236
0
81,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,944
Gold Earned
39,483
313
Minions Killed
385
0
Camps Cleared
0
1,388,722
Distance Traveled
1,401,153
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,621
616
90
6
0
238,874
0
L
Nike
7,412
529
75
5
0
285,480
0
W
Anhur
7,546
539
77
6
0
265,046
0
L
Anubis
6,278
448
50
4
0
235,215
0
L
Athena
5,864
419
28
2
0
299,077
0
L
Izanami
6,857
490
64
5
0
256,613
0
W
Mulan
7,513
537
54
4
0
279,124
0
L
Set
7,533
538
96
7
0
312,337
3
W
Cthulhu
7,329
524
41
3
0
268,340
0
W
Cliodhna
8,474
605
123
9
0
349,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role