Player Matchup

Aphrodite
Aphrodite
FearTiga
Aphrodite
Level 141
God Stats
1W - 5L
1,462 SR
Queue Stats
142W - 127L
1,483 Elo+
Party 2
Nemesis
Nemesis
Guadalupe254
Nemesis
Level 108
God Stats
4W - 1L
1,978 SR
Queue Stats
17W - 9L
1,615 Elo+
Solo
Charybdis
Charybdis
Lonatick
Charybdis
Level 148
God Stats
0W - 1L
1,562 SR
Queue Stats
33W - 40L
1,426 Elo+
Party 2
Jormungandr
Jormungandr
Sora
Jormungandr
Level 145
God Stats
0W - 1L
1,601 SR
Queue Stats
34W - 45L
1,441 Elo+
Party 2
Hera
Hera
XGNFallenOne44
Hera
Level 154
God Stats
1W - 3L
1,591 SR
Queue Stats
162W - 168L
1,422 Elo+
Solo
Team Averages
Level 139
1,639 SR
1,477 Elo+

VS

Team Averages
Level 111
1,581 SR
1,514 Elo+
Cupid
Cupid
Dwagonmenz
Cupid
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Thor
Thor
Koozmik
Thor
Level 88
God Stats
16W - 11L
1,595 SR
Queue Stats
286W - 314L
1,510 Elo+
Solo
Agni
Agni
ODSTspartan21
Agni
Level 148
God Stats
12W - 2L
1,697 SR
Queue Stats
119W - 118L
1,527 Elo+
Party 1
Surtr
Surtr
OGGravediggr
Surtr
Level 89
God Stats
2W - 2L
1,558 SR
Queue Stats
95W - 97L
1,525 Elo+
Party 1
Geb
Geb
lBRIZZ
Geb
Level 89
God Stats
2W - 1L
1,556 SR
Queue Stats
28W - 32L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FearTiga
Aphrodite
12
2 / 3 / 0
8,149
479
6,433
16,966
10,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
Guadalupe254
Nemesis
14
2 / 2 / 1
8,286
487
4,140
15,114
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Lonatick
Charybdis
14
0 / 3 / 2
8,765
516
9,884
13,914
5,926
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
Sora
Jormungandr
15
2 / 1 / 1
9,554
562
10,067
13,163
15,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 6 / 0
7,764
457
5,317
10,153
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
0 / 3 / 1
7,747
456
4,893
11,701
4,089
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thor
Koozmik
Thor
16
5 / 0 / 6
9,826
578
8,991
13,552
6,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
8 / 0 / 3
9,972
587
16,309
8,935
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 0
7,956
468
5,686
15,032
11,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
lBRIZZ
Geb
11
1 / 0 / 1
7,213
424
5,063
13,311
10,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
14
15
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
0
3
1
0.17
L
Aphrodite
FearTiga
Aphrodite
2
3
0
0.67
L
Nemesis
Guadalupe254
Nemesis
2
2
1
1.25
W
Thor
Koozmik
Thor
5
0
6
8
L
Charybdis
Lonatick
Charybdis
0
3
2
0.33
W
8
0
3
9.5
W
0
3
0
0
L
Jormungandr
Sora
Jormungandr
2
1
1
2.5
L
0
6
0
0
W
Geb
lBRIZZ
Geb
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,841
Damage
40,942
69,310
Taken
62,531
41,743
Mitigated
35,342
18,468
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
4,893
2,354
288
4,156
11,701
4,089
0
788
10,913
0
55,679
L
Aphrodite
FearTiga
Aphrodite
6,433
1,539
4,577
6,448
16,966
10,559
96
8,078
8,888
31,563
0
L
Nemesis
Guadalupe254
Nemesis
4,140
1,518
0
981
15,114
5,828
0
2,970
12,144
0
65,089
W
Thor
Koozmik
Thor
8,991
2,142
0
1,351
13,552
6,130
0
2,780
10,653
0
91,389
L
Charybdis
Lonatick
Charybdis
9,884
6,506
0
4,202
13,914
5,926
1,820
5,356
8,558
0
82,378
W
16,309
1,335
0
1,573
8,935
3,546
314
4,044
4,891
70,758
0
W
5,686
1,816
0
4,433
15,032
11,097
542
9,237
5,795
467
57,291
L
Jormungandr
Sora
Jormungandr
10,067
3,608
0
1,500
13,163
15,800
90
468
12,695
77,340
712
L
5,317
1,177
0
760
10,153
3,630
108
4,685
5,468
58,851
0
W
Geb
lBRIZZ
Geb
5,063
984
0
1,391
13,311
10,480
81
4,872
8,439
26,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,518
Gold Earned
42,714
511
Minions Killed
441
0
Camps Cleared
0
1,505,836
Distance Traveled
1,697,417
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,747
456
94
6
0
297,948
6
L
Aphrodite
8,149
479
44
3
0
277,179
3
L
Nemesis
8,286
487
88
5
0
376,678
3
W
Thor
9,826
578
111
7
0
407,435
0
L
Charybdis
8,765
516
147
9
0
287,232
4
W
Agni
9,972
587
101
6
0
349,293
6
W
Surtr
7,956
468
104
6
0
291,335
2
L
Jormungandr
9,554
562
143
8
0
269,583
0
L
Hera
7,764
457
89
5
0
295,164
2
W
Geb
7,213
424
31
2
0
351,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role