Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
Quanathan_Chi
Charon
Level 82
God Stats
1W - 2L
1,510 SR
Queue Stats
52W - 46L
1,437 Elo+
Party 2
Mulan
Mulan
Red-Anime-Girl
Mulan
Level 69
God Stats
3W - 2L
1,709 SR
Queue Stats
46W - 43L
1,429 Elo+
Party 2
Serqet
Serqet
TrustInLaw
Serqet
Level 101
God Stats
1W - 2L
1,374 SR
Queue Stats
93W - 82L
1,537 Elo+
Solo
Tiamat
Tiamat
VetrixArc
Tiamat
Level 88
God Stats
0W - 3L
1,170 SR
Queue Stats
91W - 85L
1,447 Elo+
Party 2
Team Averages
Level 92
1,453 SR
1,470 Elo+

VS

Team Averages
Level 86
1,505 SR
1,413 Elo+
Ishtar
Ishtar
DinqleBerries
Ishtar
Level 89
God Stats
2W - 0L
1,576 SR
Queue Stats
19W - 29L
1,378 Elo+
Solo
Chaac
Chaac
LegnedGodfree
Chaac
Level 58
God Stats
1W - 1L
1,470 SR
Queue Stats
6W - 18L
1,240 Elo+
Solo
Charon
Charon
Luigimen101
Charon
Level 101
God Stats
41W - 25L
1,491 SR
Queue Stats
257W - 238L
1,463 Elo+
Solo
Anubis
Anubis
garashy2
Anubis
Level 121
God Stats
18W - 5L
1,500 SR
Queue Stats
397W - 363L
1,489 Elo+
Party 1
Thor
Thor
johnhaqua
Thor
Level 62
God Stats
22W - 21L
1,489 SR
Queue Stats
160W - 145L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 1 / 0
5,053
505
2,538
7,660
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 1
5,460
546
2,443
8,476
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 1
5,799
580
4,909
7,699
4,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
TrustInLaw
Serqet
9
1 / 4 / 2
5,460
546
2,814
10,665
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
VetrixArc
Tiamat
9
2 / 4 / 0
5,330
533
3,951
7,285
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,146
615
6,469
5,346
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 0
6,274
627
5,087
8,628
6,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon
9
0 / 2 / 4
5,784
578
5,914
7,160
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
garashy2
Anubis
13
3 / 1 / 4
7,134
713
6,433
5,658
2,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
5 / 1 / 2
6,139
614
4,600
7,487
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
10
10
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
0
1
W
2
0
0
2
W
0
1
0
0
W
Charon
0
2
4
1
L
1
1
1
1.5
L
0
0
1
0.5
L
Serqet
TrustInLaw
Serqet
1
4
2
0.5
L
Tiamat
VetrixArc
Tiamat
2
4
0
0.5
W
Anubis
garashy2
Anubis
3
1
4
5
W
Thor
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,655
Damage
28,503
41,785
Taken
34,279
19,298
Mitigated
16,955
12,829
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,538
1,926
0
2,678
7,660
2,288
0
1,428
6,232
0
31,036
W
6,469
3,944
0
3,868
5,346
2,042
0
480
4,866
0
48,200
W
5,087
680
0
1,904
8,628
6,697
0
0
8,628
156
48,308
W
Charon
5,914
740
0
2,248
7,160
3,443
0
2,740
4,420
25,397
0
L
2,443
432
229
2,134
8,476
5,883
0
3,493
4,983
13,064
0
L
4,909
1,057
0
3,500
7,699
4,856
0
0
7,699
0
37,690
L
Serqet
TrustInLaw
Serqet
2,814
460
0
1,973
10,665
3,282
0
3,128
7,537
0
31,622
L
Tiamat
VetrixArc
Tiamat
3,951
354
0
2,315
7,285
2,989
0
4,349
2,896
27,933
0
W
Anubis
garashy2
Anubis
6,433
368
0
3,194
5,658
2,430
0
1,830
3,678
57,083
0
W
Thor
4,600
963
0
882
7,487
2,343
0
1,377
5,830
0
29,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,102
Gold Earned
31,477
252
Minions Killed
355
0
Camps Cleared
0
987,075
Distance Traveled
1,051,480
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,053
505
58
6
0
185,995
3
W
Ishtar
6,146
615
97
10
0
183,446
2
W
Chaac
6,274
627
81
8
0
221,013
0
W
Charon
5,784
578
24
2
0
211,683
0
L
Charon
5,460
546
21
2
0
194,971
1
L
Mulan
5,799
580
68
7
0
182,137
1
L
Serqet
5,460
546
59
6
0
233,602
0
L
Tiamat
5,330
533
46
5
0
190,370
2
W
Anubis
7,134
713
121
12
0
210,798
0
W
Thor
6,139
614
32
3
0
224,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role