Player Matchup

Geb
Geb
Ahsoka V
Geb
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,580 Elo+
Party 1
Cupid
Cupid
Unknownise
Cupid
Level 69
God Stats
2W - 6L
1,778 SR
Queue Stats
34W - 31L
1,570 Elo+
Party 1
Discordia
Discordia
Vigi zF
Discordia
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,533 Elo+
Party 1
Team Averages
Level 102
1,593 SR
1,561 Elo+

VS

Team Averages
Level 85
1,533 SR
1,476 Elo+
Bacchus
Bacchus
LostinSmoke710
Bacchus
Level 26
God Stats
9W - 7L
1,566 SR
Queue Stats
39W - 38L
1,395 Elo+
Party 2
Baron Samedi
Baron Samedi
P-NUGGit2
Baron Samedi
Level 123
God Stats
8W - 9L
1,454 SR
Queue Stats
156W - 152L
1,509 Elo+
Party 2
Hachiman
Hachiman
humbug209
Hachiman
Level 105
God Stats
22W - 14L
1,580 SR
Queue Stats
150W - 147L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
11,242
625
7,745
18,373
24,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
14
1 / 2 / 1
11,204
622
5,530
13,456
5,882
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Vigi zF
Discordia
13
0 / 1 / 2
10,978
610
12,441
11,400
4,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 3
11,876
660
8,711
10,533
15,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
P-NUGGit2
Baron Samedi
15
0 / 1 / 4
12,058
670
17,513
10,294
5,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
humbug209
Hachiman
15
3 / 1 / 0
12,654
703
12,109
11,932
5,295
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
2
Kills
4
4
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
1
0
3
2.5
W
Baron Samedi
P-NUGGit2
Baron Samedi
0
1
4
2
L
Cupid
1
2
1
0.75
L
Discordia
Vigi zF
Discordia
0
1
2
1
W
Hachiman
humbug209
Hachiman
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,716
Damage
38,333
43,229
Taken
32,759
34,775
Mitigated
26,946
7,309
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,745
414
0
1,406
18,373
24,475
0
10,032
7,998
25,549
0
W
8,711
423
0
1,755
10,533
15,959
0
6,412
3,989
23,097
0
W
Baron Samedi
P-NUGGit2
Baron Samedi
17,513
557
1,690
3,419
10,294
5,692
102
6,827
3,362
72,820
0
L
Cupid
5,530
2,708
809
4,060
13,456
5,882
0
9,700
3,732
0
35,919
L
Discordia
Vigi zF
Discordia
12,441
769
48
986
11,400
4,418
0
6,839
4,561
66,911
0
W
Hachiman
humbug209
Hachiman
12,109
6,654
0
2,796
11,932
5,295
2,927
6,951
4,781
0
77,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,424
Gold Earned
36,588
181
Minions Killed
208
0
Camps Cleared
0
945,565
Distance Traveled
971,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,242
625
28
2
0
323,561
0
W
Bacchus
11,876
660
16
1
0
354,086
0
W
Baron Samedi
12,058
670
104
6
0
302,974
0
L
Cupid
11,204
622
61
3
0
323,827
0
L
Discordia
10,978
610
92
5
0
298,177
0
W
Hachiman
12,654
703
88
5
0
314,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role