Player Matchup

Bacchus
Bacchus
Dysband
Bacchus
Level 65
God Stats
78W - 65L
1,517 SR
Queue Stats
151W - 173L
1,398 Elo+
Solo
Danzaburou
Danzaburou
Napalm13
Danzaburou
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,357 Elo+
Party 2
Ao Kuang
Ao Kuang
s2h_67
Ao Kuang
Level 98
God Stats
1W - 1L
1,260 SR
Queue Stats
32W - 35L
1,433 Elo+
Party 2
Team Averages
Level 77
1,426 SR
1,396 Elo+

VS

Team Averages
Level 78
1,509 SR
1,579 Elo+
Olorun
Olorun
Foxycleopatra
Olorun
Level 58
God Stats
2W - 2L
1,408 SR
Queue Stats
5W - 3L
1,702 Elo+
Party 1
Mulan
Mulan
KylorthMerciless
Mulan
Level 29
God Stats
1W - 1L
1,607 SR
Queue Stats
3W - 3L
1,702 Elo+
Party 1
Neith
Neith
PChesus
Neith
Level 148
God Stats
3W - 9L
1,511 SR
Queue Stats
198W - 212L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dysband
Bacchus
14
2 / 3 / 11
10,909
839
6,870
12,400
12,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Napalm13
Danzaburou
13
2 / 5 / 11
10,786
830
16,426
13,512
5,788
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
s2h_67
Ao Kuang
15
12 / 2 / 3
12,149
935
9,168
9,755
4,430
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 5
10,805
831
12,150
14,144
6,056
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 5 / 7
9,457
727
7,497
14,037
12,802
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
PChesus
Neith
12
3 / 4 / 6
9,856
758
8,245
10,514
4,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
16
Kills
10
10
Deaths
16
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dysband
Bacchus
2
3
11
2.5
L
5
7
5
1.07
L
2
5
7
1.1
W
Danzaburou
Napalm13
Danzaburou
2
5
11
1.5
L
Neith
PChesus
Neith
3
4
6
1.5
W
Ao Kuang
s2h_67
Ao Kuang
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,464
Damage
27,892
35,667
Taken
38,695
22,897
Mitigated
23,213
8,237
Healing
4,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dysband
Bacchus
6,870
756
0
1,984
12,400
12,679
575
4,829
7,354
37,344
0
L
12,150
5,639
335
3,356
14,144
6,056
228
5,375
8,705
44,563
0
L
7,497
461
0
54
14,037
12,802
0
6,782
6,902
0
14,233
W
Danzaburou
Napalm13
Danzaburou
16,426
8,172
0
2,590
13,512
5,788
1,168
4,817
8,605
0
47,724
L
Neith
PChesus
Neith
8,245
2,850
230
767
10,514
4,355
385
4,618
5,896
0
36,768
W
Ao Kuang
s2h_67
Ao Kuang
9,168
2,254
0
3,663
9,755
4,430
1,413
2,997
6,622
30,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,844
Gold Earned
30,118
126
Minions Killed
119
0
Camps Cleared
0
736,417
Distance Traveled
628,677
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,909
839
48
4
0
261,452
0
L
Olorun
10,805
831
65
5
0
190,454
1
L
Mulan
9,457
727
13
1
0
219,648
1
W
Danzaburou
10,786
830
49
4
0
223,158
0
L
Neith
9,856
758
41
3
0
218,575
1
W
Ao Kuang
12,149
935
29
2
0
251,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role