Player Matchup

Sol
Sol
 
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GroceryList_1
Nu Wa
Level 116
God Stats
3W - 5L
1,559 SR
Queue Stats
671W - 654L
1,564 Elo+
Solo
Danzaburou
Danzaburou
ZINGER77ZANG
Danzaburou
Level 114
God Stats
4W - 2L
1,608 SR
Queue Stats
236W - 248L
1,430 Elo+
Solo
Poseidon
Poseidon
hazelnutritious
Poseidon
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
232W - 223L
1,446 Elo+
Solo
Artio
Artio
platinum_J1234
Artio
Level 22
God Stats
0W - 3L
1,255 SR
Queue Stats
51W - 81L
1,346 Elo+
Solo
Team Averages
Level 76
1,485 SR
1,457 Elo+

VS

Team Averages
Level 90
1,479 SR
1,472 Elo+
Odin
Odin
IcyTWhite10
Odin
Level 96
God Stats
4W - 1L
1,812 SR
Queue Stats
302W - 286L
1,433 Elo+
Party 1
Neith
Neith
LevisSmurf
Neith
Level 99
God Stats
1W - 1L
1,242 SR
Queue Stats
51W - 45L
1,463 Elo+
Solo
Vulcan
Vulcan
Mossas
Vulcan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,465 Elo+
Party 2
Sol
Sol
Oompa8690
Sol
Level 27
God Stats
3W - 2L
1,523 SR
Queue Stats
70W - 62L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
aLlStArKaOtIc
Baron Samedi
Level 120
God Stats
3W - 4L
1,319 SR
Queue Stats
292W - 279L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 4 / 7
10,387
742
11,389
10,974
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 4 / 3
12,121
866
19,413
10,373
5,368
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ZINGER77ZANG
Danzaburou
17
2 / 1 / 4
9,732
695
4,958
9,012
4,499
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
14
0 / 7 / 5
8,964
640
8,214
12,805
5,896
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 7 / 8
10,447
746
4,175
22,245
25,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 14
10,206
729
9,112
13,274
14,644
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
2
0 / 1 / 0
3,792
271
0
1,910
215
Vulcan
Mossas
Vulcan
19
5 / 3 / 13
10,849
775
17,065
10,225
3,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 3 / 11
10,664
762
17,159
15,530
5,346
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
aLlStArKaOtIc
Baron Samedi
20
8 / 3 / 13
11,185
799
15,204
11,516
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
73
13
Kills
22
23
Deaths
13
27
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
7
1.38
L
8
4
3
2.38
W
3
3
14
3.33
W
Neith
0
1
0
0
W
Vulcan
Mossas
Vulcan
5
3
13
3.83
W
6
3
11
3.83
L
Danzaburou
ZINGER77ZANG
Danzaburou
2
1
4
4
W
Baron Samedi
aLlStArKaOtIc
Baron Samedi
8
3
13
4.83
L
Poseidon
0
7
5
0.36
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,149
Damage
58,540
65,409
Taken
52,455
46,181
Mitigated
29,131
18,406
Healing
20,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,389
920
263
3,254
10,974
4,955
1,935
7,302
3,672
28,235
0
L
19,413
3,908
437
1,025
10,373
5,368
1,757
7,590
2,711
45,139
0
W
9,112
593
1,157
2,056
13,274
14,644
1
10,597
2,635
2,234
15,839
W
Neith
0
0
0
0
1,910
215
0
1,910
0
0
0
W
Vulcan
Mossas
Vulcan
17,065
7,377
661
2,089
10,225
3,785
252
8,521
1,704
49,056
0
W
17,159
5,059
1,051
5,373
15,530
5,346
1,902
11,967
3,503
45,491
0
L
Danzaburou
ZINGER77ZANG
Danzaburou
4,958
1,421
1,721
4,676
9,012
4,499
1,431
7,078
1,838
0
16,907
W
Baron Samedi
aLlStArKaOtIc
Baron Samedi
15,204
503
5,059
3,352
11,516
5,141
441
9,928
1,568
37,716
0
L
Poseidon
8,214
591
322
524
12,805
5,896
694
10,479
2,326
24,967
0
L
4,175
207
2,030
4,154
22,245
25,463
54
18,782
3,463
9,978
207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,651
Gold Earned
46,696
184
Minions Killed
186
0
Camps Cleared
0
1,164,860
Distance Traveled
973,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,387
742
47
3
0
231,502
0
L
Nu Wa
12,121
866
58
4
0
239,620
0
W
Odin
10,206
729
26
2
0
219,890
0
W
Neith
3,792
271
0
0
0
0
0
W
Vulcan
10,849
775
70
5
0
265,772
0
W
Sol
10,664
762
55
4
0
235,278
0
L
Danzaburou
9,732
695
28
2
0
188,734
0
W
Baron Samedi
11,185
799
35
3
0
252,891
0
L
Poseidon
8,964
640
41
3
0
246,691
0
L
Artio
10,447
746
10
1
0
258,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role