Player Matchup

Ne Zha
Ne Zha
DoneGotBanned
Ne Zha
Level 12
God Stats
6W - 4L
1,276 SR
Queue Stats
81W - 82L
1,353 Elo+
Party 2
Tiamat
Tiamat
GreattValue
Tiamat
Level 158
God Stats
5W - 4L
1,534 SR
Queue Stats
213W - 212L
1,631 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Paskinti
Cu Chulainn
Level 106
God Stats
0W - 1L
1,733 SR
Queue Stats
27W - 25L
1,353 Elo+
Party 2
Team Averages
Level 92
1,514 SR
1,446 Elo+

VS

Team Averages
Level 156
1,465 SR
1,557 Elo+
Hercules
Hercules
 
Hercules
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Finagle9
Danzaburou
Level 128
God Stats
1W - 1L
1,280 SR
Queue Stats
23W - 15L
1,633 Elo+
Party 1
Anubis
Anubis
scoot fan
Anubis
Level 153
God Stats
6W - 4L
1,614 SR
Queue Stats
43W - 31L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
8,265
827
7,093
8,566
4,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tiamat
10
1 / 5 / 3
7,626
763
7,140
9,553
4,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Paskinti
Cu Chulainn
10
0 / 4 / 3
6,940
694
3,268
9,003
6,947
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 0 / 8
8,685
869
7,833
10,223
8,591
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Finagle9
Danzaburou
12
6 / 1 / 6
9,221
922
7,878
7,380
2,242
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
scoot fan
Anubis
12
3 / 3 / 5
8,347
835
7,549
7,575
2,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
13
13
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
8
8
L
3
4
1
0.88
W
Danzaburou
Finagle9
Danzaburou
6
1
6
9
L
Tiamat
1
5
3
0.5
L
Cu Chulainn
Paskinti
Cu Chulainn
0
4
3
0.38
W
Anubis
scoot fan
Anubis
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,501
Damage
23,260
27,122
Taken
25,178
16,350
Mitigated
13,758
2,986
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,833
2,129
0
2,423
10,223
8,591
204
4,161
5,770
0
21,753
L
7,093
435
0
1,492
8,566
4,493
0
2,036
6,505
0
23,655
W
Danzaburou
Finagle9
Danzaburou
7,878
4,347
0
1,689
7,380
2,242
1,295
1,792
5,487
0
33,110
L
Tiamat
7,140
452
0
1,310
9,553
4,910
0
3,109
6,443
29,521
0
L
Cu Chulainn
Paskinti
Cu Chulainn
3,268
437
50
134
9,003
6,947
0
2,675
6,328
1,164
10,571
W
Anubis
scoot fan
Anubis
7,549
531
0
2,041
7,575
2,925
243
2,394
5,117
41,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,831
Gold Earned
26,253
77
Minions Killed
138
0
Camps Cleared
0
566,751
Distance Traveled
556,477
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,685
869
18
2
0
216,266
0
L
Ne Zha
8,265
827
30
3
0
195,362
1
W
Danzaburou
9,221
922
47
5
0
176,598
0
L
Tiamat
7,626
763
28
3
0
188,188
0
L
Cu Chulainn
6,940
694
19
2
0
183,201
2
W
Anubis
8,347
835
73
7
0
163,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role