Player Matchup

Hachiman
Hachiman
Gold V
Gunnar_0507
Hachiman
Gold V
Level 141
God Stats
8W - 8L
1,530 SR
Queue Stats
32W - 51L
1,422 MMR
Solo
Sobek
Sobek
Silver IV
Orcid
Sobek
Silver IV
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 66L
1,320 MMR
Solo
Arachne
Arachne
Gold III
Turley_666
Arachne
Gold III
Level 156
God Stats
17W - 15L
1,450 SR
Queue Stats
196W - 186L
1,371 MMR
Solo
Achilles
Achilles
Silver II
bambam1128
Achilles
Silver II
Level 96
God Stats
2W - 3L
1,514 SR
Queue Stats
40W - 38L
1,316 MMR
Solo
Discordia
Discordia
Gold V
duhooligan
Discordia
Gold V
Level 137
God Stats
2W - 0L
1,716 SR
Queue Stats
299W - 308L
1,370 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,542 SR
1,360 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 148
1,615 SR
1,361 MMR
Horus
Horus
Silver I
NemoHead9137
Horus
Silver I
Level 157
God Stats
22W - 26L
1,631 SR
Queue Stats
65W - 88L
1,350 MMR
Solo
Rama
Rama
Silver I
Nookie iXi
Rama
Silver I
Level 170
God Stats
23W - 31L
1,451 SR
Queue Stats
367W - 391L
1,244 MMR
Solo
Bacchus
Bacchus
Bronze III
dullgoth
Bacchus
Bronze III
Level 158
God Stats
2W - 3L
1,664 SR
Queue Stats
7W - 8L
1,423 MMR
Party 1
Cerberus
Cerberus
Bronze III
dumbgoth
Cerberus
Bronze III
Level 79
God Stats
0W - 1L
1,591 SR
Queue Stats
18W - 25L
1,353 MMR
Party 1
Baba Yaga
Baba Yaga
Gold IV
smurf233
Baba Yaga
Gold IV
Level 178
God Stats
31W - 18L
1,738 SR
Queue Stats
384W - 400L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gunnar_0507
Hachiman
12
0 / 0 / 2
7,320
488
5,808
6,124
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sobek
Orcid
Sobek
11
0 / 0 / 4
7,025
468
4,790
13,678
11,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Turley_666
Arachne
15
5 / 1 / 5
9,112
607
12,230
17,711
7,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Achilles
bambam1128
Achilles
15
5 / 1 / 2
9,353
624
8,765
12,745
10,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
duhooligan
Discordia
14
1 / 2 / 1
7,651
510
6,030
6,692
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ao KuangBakasuraZeusKali

VS

Bans
RavanaThanatosAwilixThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,434
429
5,470
13,224
5,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 1 / 0
7,794
520
2,773
8,299
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
dullgoth
Bacchus
10
1 / 1 / 0
6,770
451
7,089
12,832
12,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
dumbgoth
Cerberus
12
0 / 3 / 1
6,575
438
4,619
11,741
11,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
smurf233
Baba Yaga
12
0 / 3 / 1
6,858
457
8,292
7,510
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
2
4
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Gunnar_0507
Hachiman
0
0
2
1
L
1
3
2
0.67
L
0
1
0
0
W
Sobek
Orcid
Sobek
0
0
4
2
W
Arachne
Turley_666
Arachne
5
1
5
7.5
W
Achilles
bambam1128
Achilles
5
1
2
6
W
Discordia
duhooligan
Discordia
1
2
1
0.75
L
Bacchus
dullgoth
Bacchus
1
1
0
1
L
Cerberus
dumbgoth
Cerberus
0
3
1
0.17
L
Baba Yaga
smurf233
Baba Yaga
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,623
Damage
28,243
56,950
Taken
53,606
34,081
Mitigated
36,571
21,746
Healing
16,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Gunnar_0507
Hachiman
5,808
2,960
0
3,656
6,124
2,420
633
2,165
3,843
0
56,690
L
5,470
2,746
488
1,529
13,224
5,996
0
2,340
10,453
158
29,887
L
2,773
2,424
0
4,747
8,299
3,122
0
665
7,634
0
64,536
W
Sobek
Orcid
Sobek
4,790
878
1,495
5,307
13,678
11,059
210
5,616
7,807
23,009
0
W
Arachne
Turley_666
Arachne
12,230
6,427
0
6,593
17,711
7,382
0
4,174
13,299
0
83,524
W
Achilles
bambam1128
Achilles
8,765
1,225
0
2,636
12,745
10,667
0
4,743
7,918
0
67,525
W
Discordia
duhooligan
Discordia
6,030
1,072
0
2,059
6,692
2,553
306
2,802
3,818
56,560
0
L
Bacchus
dullgoth
Bacchus
7,089
609
0
4,260
12,832
12,688
0
3,932
8,716
23,345
0
L
Cerberus
dumbgoth
Cerberus
4,619
37
0
3,524
11,741
11,460
0
261
11,480
38,376
0
L
Baba Yaga
smurf233
Baba Yaga
8,292
524
0
1,586
7,510
3,305
246
2,958
4,169
58,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,461
Gold Earned
34,431
456
Minions Killed
396
0
Camps Cleared
0
1,516,637
Distance Traveled
1,484,419
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,320
488
88
6
0
273,832
2
L
Horus
6,434
429
44
3
0
330,313
0
L
Rama
7,794
520
139
9
0
287,406
3
W
Sobek
7,025
468
44
3
0
301,066
2
W
Arachne
9,112
607
118
8
0
330,895
3
W
Achilles
9,353
624
104
7
0
327,954
2
W
Discordia
7,651
510
102
7
0
282,890
1
L
Bacchus
6,770
451
22
1
0
322,650
1
L
Cerberus
6,575
438
75
5
0
273,854
2
L
Baba Yaga
6,858
457
116
8
0
270,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role