Player Matchup

Guan Yu
Guan Yu
Aydee55
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,484 Elo+
Party 2
Fenrir
Fenrir
The Assassin617
Fenrir
Level 29
God Stats
1W - 3L
1,311 SR
Queue Stats
30W - 21L
1,450 Elo+
Party 2
Jormungandr
Jormungandr
Troddendragon
Jormungandr
Level 109
God Stats
1W - 3L
1,481 SR
Queue Stats
51W - 58L
1,483 Elo+
Party 1
Izanami
Izanami
cmckearan
Izanami
Level 111
God Stats
29W - 33L
1,520 SR
Queue Stats
57W - 63L
1,511 Elo+
Party 1
Nox
Nox
ry da ripper66
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,504 Elo+
Party 2
Team Averages
Level 84
1,462 SR
1,486 Elo+

VS

Team Averages
Level 67
1,660 SR
1,483 Elo+
Sun Wukong
Sun Wukong
APOLOBJJ1234
Sun Wukong
Level 67
God Stats
21W - 23L
1,523 SR
Queue Stats
293W - 295L
1,502 Elo+
Solo
Ravana
Ravana
C0reyGuns
Ravana
Level 64
God Stats
6W - 2L
1,845 SR
Queue Stats
28W - 29L
1,400 Elo+
Solo
Scylla
Scylla
duggan125
Scylla
Level 101
God Stats
6W - 2L
1,717 SR
Queue Stats
58W - 57L
1,482 Elo+
Solo
Sol
Sol
offbeat-cup24
Sol
Level 60
God Stats
311W - 301L
1,497 SR
Queue Stats
346W - 346L
1,435 Elo+
Solo
Odin
Odin
rashaun317
Odin
Level 44
God Stats
1W - 4L
1,720 SR
Queue Stats
43W - 22L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aydee55
Guan Yu
11
0 / 4 / 2
6,696
478
6,566
11,966
11,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 5 / 1
6,766
483
4,256
12,585
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Troddendragon
Jormungandr
10
0 / 2 / 2
6,459
461
2,281
11,977
7,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
cmckearan
Izanami
14
2 / 4 / 2
7,939
567
4,987
10,228
4,135
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 6 / 0
6,701
479
4,540
8,591
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
APOLOBJJ1234
Sun Wukong
14
3 / 2 / 1
8,517
608
8,173
13,845
12,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
C0reyGuns
Ravana
13
9 / 1 / 2
8,265
590
7,179
6,265
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
duggan125
Scylla
14
4 / 0 / 4
8,414
601
9,914
4,594
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 3 / 3
8,832
631
7,590
14,485
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 0 / 12
7,813
558
4,812
10,117
8,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
21
21
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
APOLOBJJ1234
Sun Wukong
3
2
1
1.75
L
Guan Yu
Aydee55
Guan Yu
0
4
2
0.25
W
Ravana
C0reyGuns
Ravana
9
1
2
10
L
3
5
1
0.7
L
Jormungandr
Troddendragon
Jormungandr
0
2
2
0.5
L
Izanami
cmckearan
Izanami
2
4
2
0.75
W
Scylla
duggan125
Scylla
4
0
4
6
W
2
3
3
1.17
W
3
0
12
9
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,630
Damage
37,668
55,347
Taken
49,306
31,981
Mitigated
29,011
9,109
Healing
17,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
APOLOBJJ1234
Sun Wukong
8,173
1,721
0
2,596
13,845
12,026
31
355
13,450
0
65,808
L
Guan Yu
Aydee55
Guan Yu
6,566
1,907
257
2,077
11,966
11,659
0
320
11,646
0
42,213
W
Ravana
C0reyGuns
Ravana
7,179
2,843
0
1,194
6,265
2,545
0
1,314
4,865
0
47,893
L
4,256
1,478
0
1,582
12,585
5,097
0
3,633
8,952
0
41,310
L
Jormungandr
Troddendragon
Jormungandr
2,281
911
102
2,931
11,977
7,969
0
6,563
5,390
23,554
0
L
Izanami
cmckearan
Izanami
4,987
3,265
0
2,160
10,228
4,135
430
4,685
5,543
0
66,785
W
Scylla
duggan125
Scylla
9,914
1,359
0
750
4,594
1,738
824
2,095
2,331
64,191
0
W
7,590
3,369
0
9,745
14,485
4,474
869
540
13,945
76,025
0
W
4,812
974
0
3,606
10,117
8,228
0
2,315
7,570
0
20,774
L
4,540
125
0
0
8,591
3,121
19
4,022
4,569
39,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,561
Gold Earned
41,841
362
Minions Killed
415
0
Camps Cleared
0
1,302,711
Distance Traveled
1,396,928
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,517
608
100
7
0
255,010
2
L
Guan Yu
6,696
478
76
5
0
249,147
0
W
Ravana
8,265
590
66
5
0
324,130
0
L
Fenrir
6,766
483
62
4
0
294,052
0
L
Jormungandr
6,459
461
30
2
0
272,485
3
L
Izanami
7,939
567
124
9
0
256,519
7
W
Scylla
8,414
601
103
7
0
257,647
0
W
Sol
8,832
631
128
9
0
249,399
0
W
Odin
7,813
558
18
1
0
310,742
0
L
Nox
6,701
479
70
5
0
230,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role