Player Matchup

Anubis
Anubis
 
Anubis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ANHEL0
Serqet
Level 156
God Stats
57W - 50L
1,594 SR
Queue Stats
848W - 854L
1,536 Elo+
Solo
Charon
Charon
Croyant5
Charon
Level 172
God Stats
5W - 2L
1,813 SR
Queue Stats
768W - 784L
1,514 Elo+
Solo
Maui
Maui
Darkindestructab
Maui
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,086 Elo+
Party 1
Ra
Ra
martin51v1
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Party 1
Team Averages
Level 90
1,582 SR
1,377 Elo+

VS

Team Averages
Level 142
1,705 SR
1,604 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AvatredLib
Shiva
Level 159
God Stats
2W - 0L
1,826 SR
Queue Stats
15W - 9L
1,716 Elo+
Solo
Charon
Charon
MGTHEKING5
Charon
Level 149
God Stats
4W - 3L
1,738 SR
Queue Stats
455W - 476L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
adrdc969
Baron Samedi
Level 68
God Stats
93W - 20L
1,960 SR
Queue Stats
365W - 169L
1,830 Elo+
Solo
Danzaburou
Danzaburou
xBl3ss3d
Danzaburou
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 3 / 2
5,454
1,091
3,028
4,284
2,274
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
ANHEL0
Serqet
10
2 / 0 / 0
5,972
1,194
2,811
3,354
3,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charon
Croyant5
Charon
10
0 / 0 / 2
5,618
1,124
6,188
7,152
6,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 2 / 2
6,214
1,243
2,603
10,952
9,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 7 / 1
5,514
1,103
3,124
8,121
3,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

310

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 0 / 8
6,370
1,274
2,368
1,887
1,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shiva
12
7 / 1 / 4
7,216
1,443
10,228
6,096
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon
MGTHEKING5
Charon
11
1 / 0 / 9
6,800
1,360
5,170
4,505
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
adrdc969
Baron Samedi
11
2 / 0 / 9
6,436
1,287
9,629
4,743
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
xBl3ss3d
Danzaburou
11
2 / 1 / 7
6,265
1,253
2,931
4,401
1,557
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
2
Kills
12
12
Deaths
2
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
2
0.33
W
Aphrodite
 
Aphrodite
0
0
8
4
L
Serqet
ANHEL0
Serqet
2
0
0
2
W
Shiva
7
1
4
9
L
Charon
Croyant5
Charon
0
0
2
1
L
0
2
2
0.5
W
Charon
MGTHEKING5
Charon
1
0
9
5.5
W
Baron Samedi
adrdc969
Baron Samedi
2
0
9
6.5
L
0
7
1
0.07
W
Danzaburou
xBl3ss3d
Danzaburou
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,754
Damage
30,326
33,863
Taken
21,632
24,453
Mitigated
13,889
4,235
Healing
9,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,028
138
0
257
4,284
2,274
0
2,464
1,694
14,089
0
W
Aphrodite
 
Aphrodite
2,368
52
4,475
1,163
1,887
1,237
0
1,762
125
6,311
0
L
Serqet
ANHEL0
Serqet
2,811
647
0
162
3,354
3,241
0
1,705
1,565
0
5,069
W
Shiva
10,228
1,366
776
327
6,096
4,987
0
3,586
2,434
0
21,884
L
Charon
Croyant5
Charon
6,188
823
174
2,003
7,152
6,567
0
3,280
3,708
12,947
0
L
2,603
520
0
1,291
10,952
9,108
0
4,916
5,859
7,807
0
W
Charon
MGTHEKING5
Charon
5,170
530
0
617
4,505
3,973
0
3,337
1,071
11,701
0
W
Baron Samedi
adrdc969
Baron Samedi
9,629
975
1,281
950
4,743
2,135
0
3,496
1,195
19,383
0
L
3,124
458
252
96
8,121
3,263
0
4,253
3,844
12,145
0
W
Danzaburou
xBl3ss3d
Danzaburou
2,931
800
0
363
4,401
1,557
0
2,894
1,313
0
11,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,772
Gold Earned
33,087
87
Minions Killed
97
3
Camps Cleared
4
446,871
Distance Traveled
560,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,454
1,091
25
5
1
65,234
0
W
Aphrodite
6,370
1,274
9
2
0
115,518
0
L
Serqet
5,972
1,194
6
1
0
79,298
0
W
Shiva
7,216
1,443
37
7
2
115,651
0
L
Charon
5,618
1,124
10
2
0
123,633
0
L
Maui
6,214
1,243
12
2
1
99,039
0
W
Charon
6,800
1,360
10
2
0
117,667
0
W
Baron Samedi
6,436
1,287
20
4
1
108,546
0
L
Ra
5,514
1,103
34
7
1
79,667
0
W
Danzaburou
6,265
1,253
21
4
1
103,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role