Player Matchup

Agni
Agni
Diamond II
JiH4RO
Agni
Diamond II
Level 162
God Stats
46W - 19L
1,782 SR
Queue Stats
242W - 132L
2,438 MMR
Party 2
Hachiman
Hachiman
Platinum IV
Møngø
Hachiman
Platinum IV
Level 218
God Stats
1W - 1L
1,206 SR
Queue Stats
22W - 9L
2,068 MMR
Solo
Horus
Horus
Platinum II
N3OxKHAOS
Horus
Platinum II
Level 213
God Stats
19W - 14L
1,522 SR
Queue Stats
150W - 126L
1,959 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 198
1,503 SR
2,155 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,575 SR
1,745 MMR
Ishtar
Ishtar
Platinum IV
AlphaKenny0ne
Ishtar
Platinum IV
Level 166
God Stats
0W - 1L
1,520 SR
Queue Stats
83W - 63L
1,850 MMR
Party 1
Merlin
Merlin
Platinum IV
CardiacArrrest
Merlin
Platinum IV
Level 156
God Stats
5W - 2L
1,529 SR
Queue Stats
72W - 53L
1,795 MMR
Party 1
Sobek
Sobek
Gold V
GatorNation
Sobek
Gold V
Level 123
God Stats
0W - 1L
1,677 SR
Queue Stats
7W - 7L
1,590 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
JiH4RO
Agni
15
6 / 2 / 10
11,508
885
15,775
9,813
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Møngø
Hachiman
15
9 / 1 / 7
12,088
930
20,309
9,738
4,090
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
N3OxKHAOS
Horus
13
2 / 2 / 13
10,240
788
4,459
15,883
17,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ne ZhaBacchusAchillesKuzenboMartichoras

VS

Bans
Ah Muzen CabAtlasAthenaOdinKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
10,229
787
8,492
11,559
4,336
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 2
10,399
800
9,636
13,081
4,907
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 8 / 2
8,897
684
4,053
21,189
22,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
17
Kills
5
5
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
3
4
2
1
L
1
8
2
0.25
W
Agni
JiH4RO
Agni
6
2
10
5.5
W
Hachiman
Møngø
Hachiman
9
1
7
12.5
W
Horus
N3OxKHAOS
Horus
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,543
Damage
22,181
35,434
Taken
45,829
25,171
Mitigated
31,777
9,968
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,492
4,768
0
1,708
11,559
4,336
0
4,190
7,233
0
46,935
L
9,636
620
0
950
13,081
4,907
0
4,443
8,419
36,349
0
L
4,053
165
0
2,094
21,189
22,534
0
7,285
13,757
12,112
0
W
Agni
JiH4RO
Agni
15,775
757
68
1,676
9,813
4,038
1,022
4,967
4,819
70,985
0
W
Hachiman
Møngø
Hachiman
20,309
11,775
0
2,883
9,738
4,090
2,155
3,519
6,059
0
75,165
W
Horus
N3OxKHAOS
Horus
4,459
1,850
1,261
4,080
15,883
17,043
105
5,803
9,844
0
11,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,836
Gold Earned
29,525
174
Minions Killed
126
0
Camps Cleared
0
743,454
Distance Traveled
691,527
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,229
787
68
5
0
234,436
0
L
Merlin
10,399
800
55
4
0
239,449
2
L
Sobek
8,897
684
3
0
0
217,642
0
W
Agni
11,508
885
80
6
0
252,933
2
W
Hachiman
12,088
930
85
7
0
238,123
3
W
Horus
10,240
788
9
1
0
252,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role