Player Matchup

Cu Chulainn
Cu Chulainn
Bishop9656
Cu Chulainn
Level 117
God Stats
17W - 14L
1,405 SR
Queue Stats
230W - 203L
1,542 Elo+
Solo
Anhur
Anhur
Mikeigh
Anhur
Level 120
God Stats
1W - 1L
1,470 SR
Queue Stats
12W - 16L
1,455 Elo+
Party 1
Thor
Thor
NoMoneyManny
Thor
Level 39
God Stats
1W - 1L
1,499 SR
Queue Stats
42W - 26L
1,600 Elo+
Party 1
Ymir
Ymir
Shlune
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,573 Elo+
Party 1
Aphrodite
Aphrodite
Tannose
Aphrodite
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,420 Elo+
Party 1
Team Averages
Level 83
1,475 SR
1,518 Elo+

VS

Team Averages
Level 93
1,424 SR
1,492 Elo+
Bellona
Bellona
F14CHECHE
Bellona
Level 69
God Stats
0W - 3L
1,173 SR
Queue Stats
7W - 16L
1,425 Elo+
Party 2
Cupid
Cupid
F3rgus
Cupid
Level 129
God Stats
1W - 1L
1,494 SR
Queue Stats
124W - 114L
1,629 Elo+
Party 2
Ratatoskr
Ratatoskr
Fearful_Harmony_
Ratatoskr
Level 103
God Stats
19W - 20L
1,522 SR
Queue Stats
307W - 311L
1,502 Elo+
Solo
Ymir
Ymir
Nomiz14
Ymir
Level 101
God Stats
1W - 4L
1,431 SR
Queue Stats
79W - 81L
1,553 Elo+
Party 2
Sol
Sol
StarLord280920
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bishop9656
Cu Chulainn
12
2 / 0 / 0
7,394
672
10,499
10,662
8,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anhur
Mikeigh
Anhur
12
5 / 0 / 2
7,086
644
5,829
5,327
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 1 / 4
6,468
588
6,928
6,803
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Shlune
Ymir
9
1 / 0 / 8
6,212
565
4,439
6,837
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Tannose
Aphrodite
11
3 / 0 / 2
6,335
576
7,584
7,744
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
F14CHECHE
Bellona
11
0 / 2 / 0
6,217
565
5,761
12,955
12,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
F3rgus
Cupid
10
0 / 2 / 1
5,708
519
4,639
6,565
1,900
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
10
0 / 4 / 0
5,671
516
3,021
10,318
3,412
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Nomiz14
Ymir
9
1 / 4 / 0
5,626
511
4,227
12,527
8,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 4 / 1
4,863
442
4,553
8,157
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
16
Kills
1
1
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Bishop9656
Cu Chulainn
2
0
0
2
L
Bellona
F14CHECHE
Bellona
0
2
0
0
L
Cupid
F3rgus
Cupid
0
2
1
0.25
L
Ratatoskr
0
4
0
0
W
Anhur
Mikeigh
Anhur
5
0
2
6
W
5
1
4
7
L
Ymir
Nomiz14
Ymir
1
4
0
0.25
W
Ymir
Shlune
Ymir
1
0
8
5
L
0
4
1
0.13
W
Aphrodite
Tannose
Aphrodite
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,279
Damage
22,201
37,373
Taken
50,522
22,607
Mitigated
29,828
15,390
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Bishop9656
Cu Chulainn
10,499
1,628
0
2,390
10,662
8,560
0
21
10,641
146
61,063
L
Bellona
F14CHECHE
Bellona
5,761
1,279
0
4,604
12,955
12,619
0
146
12,809
0
44,315
L
Cupid
F3rgus
Cupid
4,639
2,375
87
2,798
6,565
1,900
0
1,456
4,875
0
38,265
L
Ratatoskr
3,021
246
0
220
10,318
3,412
0
1,104
9,100
0
42,607
W
Anhur
Mikeigh
Anhur
5,829
3,063
0
3,274
5,327
1,984
623
1,438
3,841
0
51,475
W
6,928
1,040
0
599
6,803
2,721
0
1,575
5,188
0
35,276
L
Ymir
Nomiz14
Ymir
4,227
475
0
3,252
12,527
8,883
0
5,385
6,704
17,795
0
W
Ymir
Shlune
Ymir
4,439
1,825
0
1,574
6,837
6,017
0
2,532
4,285
16,330
0
L
4,553
1,484
0
1,692
8,157
3,014
0
3,266
4,691
19,236
2,653
W
Aphrodite
Tannose
Aphrodite
7,584
1,121
1,858
5,695
7,744
3,325
0
2,890
4,842
41,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,495
Gold Earned
28,085
331
Minions Killed
272
0
Camps Cleared
0
1,133,823
Distance Traveled
1,125,700
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,394
672
100
9
0
232,378
2
L
Bellona
6,217
565
77
7
0
226,410
0
L
Cupid
5,708
519
71
6
0
215,647
4
L
Ratatoskr
5,671
516
68
6
0
256,094
0
W
Anhur
7,086
644
83
8
0
219,526
0
W
Thor
6,468
588
50
5
0
244,779
0
L
Ymir
5,626
511
15
1
0
218,067
1
W
Ymir
6,212
565
23
2
0
225,000
0
L
Sol
4,863
442
41
4
0
209,482
1
W
Aphrodite
6,335
576
75
7
0
212,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role