Player Matchup

Thor
Thor
GAYtorade20
Thor
Level 69
God Stats
0W - 2L
1,617 SR
Queue Stats
33W - 37L
1,321 Elo+
Party 1
Hachiman
Hachiman
Grewvy
Hachiman
Level 67
God Stats
0W - 2L
1,694 SR
Queue Stats
137W - 119L
1,488 Elo+
Party 1
Jormungandr
Jormungandr
cb223
Jormungandr
Level 102
God Stats
0W - 2L
1,604 SR
Queue Stats
26W - 32L
1,472 Elo+
Party 1
Merlin
Merlin
lukeisgud
Merlin
Level 18
God Stats
0W - 1L
1,289 SR
Queue Stats
9W - 6L
1,565 Elo+
Party 1
Chaac
Chaac
notrefraged
Chaac
Level 88
God Stats
0W - 1L
1,839 SR
Queue Stats
85W - 78L
1,492 Elo+
Party 1
Team Averages
Level 69
1,609 SR
1,467 Elo+

VS

Team Averages
Level 79
1,657 SR
1,545 Elo+
Charon
Charon
EragonTheYikes
Charon
Level 42
God Stats
6W - 4L
1,776 SR
Queue Stats
48W - 44L
1,556 Elo+
Party 3
Skadi
Skadi
ItsLockedAgain
Skadi
Level 65
God Stats
1W - 1L
1,429 SR
Queue Stats
8W - 10L
1,416 Elo+
Party 3
Gilgamesh
Gilgamesh
TTVArcticStormy
Gilgamesh
Level 88
God Stats
15W - 13L
1,534 SR
Queue Stats
177W - 149L
1,585 Elo+
Party 3
Guan Yu
Guan Yu
ataeta
Guan Yu
Level 151
God Stats
4W - 1L
1,681 SR
Queue Stats
149W - 110L
1,623 Elo+
Party 2
Janus
Janus
morebois
Janus
Level 47
God Stats
5W - 2L
1,864 SR
Queue Stats
82W - 74L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,159
516
2,665
6,711
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Grewvy
Hachiman
9
0 / 1 / 0
5,083
508
4,051
4,164
1,453
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
cb223
Jormungandr
7
0 / 1 / 0
4,524
452
3,289
5,281
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
lukeisgud
Merlin
5
0 / 1 / 0
4,087
409
95
2,457
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 3 / 0
4,010
401
1,176
5,897
2,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,519
552
2,206
5,851
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 0 / 2
4,973
497
1,390
5,299
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
TTVArcticStormy
Gilgamesh
9
1 / 0 / 1
5,523
552
2,516
6,312
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ataeta
Guan Yu
11
3 / 0 / 0
6,888
689
4,557
5,044
4,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
morebois
Janus
12
2 / 0 / 0
6,661
666
2,566
3,365
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
6
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
0
0
0
0
L
Hachiman
Grewvy
Hachiman
0
1
0
0
W
0
0
2
1
W
Gilgamesh
TTVArcticStormy
Gilgamesh
1
0
1
1.5
W
Guan Yu
ataeta
Guan Yu
3
0
0
3
L
Jormungandr
cb223
Jormungandr
0
1
0
0
L
Merlin
lukeisgud
Merlin
0
1
0
0
W
Janus
morebois
Janus
2
0
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,276
Damage
13,235
24,510
Taken
25,871
10,587
Mitigated
13,866
3,693
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,206
272
0
2,437
5,851
3,824
0
1,488
4,363
13,078
0
L
2,665
285
0
500
6,711
2,355
0
185
6,526
0
35,183
L
Hachiman
Grewvy
Hachiman
4,051
1,784
0
1,628
4,164
1,453
0
1,067
3,097
0
34,228
W
1,390
487
0
993
5,299
1,752
0
1,241
4,058
0
30,384
W
Gilgamesh
TTVArcticStormy
Gilgamesh
2,516
830
0
1,825
6,312
3,101
0
560
5,752
0
39,048
W
Guan Yu
ataeta
Guan Yu
4,557
557
0
1,322
5,044
4,069
0
73
4,971
0
47,453
L
Jormungandr
cb223
Jormungandr
3,289
780
0
250
5,281
3,387
0
1,630
3,595
26,202
0
L
Merlin
lukeisgud
Merlin
95
0
0
320
2,457
667
0
1,694
623
9,977
0
W
Janus
morebois
Janus
2,566
122
0
671
3,365
1,120
232
95
3,270
47,669
0
L
1,176
0
0
995
5,897
2,725
0
16
5,881
0
11,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,863
Gold Earned
29,564
201
Minions Killed
309
0
Camps Cleared
0
831,413
Distance Traveled
1,030,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,519
552
19
2
0
194,600
0
L
Thor
5,159
516
55
6
0
217,648
0
L
Hachiman
5,083
508
69
7
0
197,593
0
W
Skadi
4,973
497
59
6
0
196,742
0
W
Gilgamesh
5,523
552
68
7
0
240,690
0
W
Guan Yu
6,888
689
70
7
0
195,900
0
L
Jormungandr
4,524
452
42
4
0
195,779
0
L
Merlin
4,087
409
20
2
0
95,615
0
W
Janus
6,661
666
93
9
0
202,764
0
L
Chaac
4,010
401
15
2
0
124,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role