Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DuckyMitch
Merlin
Level 18
God Stats
1W - 1L
1,242 SR
Queue Stats
9W - 16L
1,375 Elo+
Party 2
Artio
Artio
Itsyourdestiny30
Artio
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 38L
1,370 Elo+
Solo
Arachne
Arachne
Kozuki28
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 36
1,448 SR
1,449 Elo+

VS

Team Averages
Level 46
1,541 SR
1,424 Elo+
Sun Wukong
Sun Wukong
Argoa
Sun Wukong
Level 42
God Stats
6W - 5L
1,500 SR
Queue Stats
17W - 23L
1,500 Elo+
Party 1
Chang'e
Chang'e
Kamikazecow42
Chang'e
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
59W - 51L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
RhadhamesZerbid
Ah Puch
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 23L
1,500 Elo+
Party 1
Hercules
Hercules
WeenBean
Hercules
Level 46
God Stats
7W - 2L
1,500 SR
Queue Stats
52W - 35L
1,311 Elo+
Party 1
Maui
Maui
brutis6000
Maui
Level 28
God Stats
5W - 4L
1,706 SR
Queue Stats
47W - 41L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 1 / 1
6,568
821
12,917
4,970
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
 
Anubis
10
0 / 5 / 4
5,544
693
9,646
7,922
3,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
DuckyMitch
Merlin
11
1 / 4 / 2
5,775
722
5,297
6,898
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 2 / 1
5,978
747
4,905
13,373
10,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Kozuki28
Arachne
8
0 / 3 / 2
4,972
622
718
2,878
1,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Argoa
Sun Wukong
12
3 / 1 / 6
6,343
793
4,365
6,253
2,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
11
1 / 1 / 7
5,767
721
4,249
7,312
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 0 / 4
6,681
835
10,462
5,996
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
WeenBean
Hercules
12
4 / 1 / 6
6,685
836
8,147
10,669
6,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

11
2 / 2 / 5
6,275
784
2,145
10,065
5,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
5
Kills
15
15
Deaths
5
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
1
1.5
L
Anubis
 
Anubis
0
5
4
0.4
W
Sun Wukong
Argoa
Sun Wukong
3
1
6
6
L
Merlin
DuckyMitch
Merlin
1
4
2
0.5
L
3
2
1
1.75
W
Chang'e
1
1
7
4.5
L
Arachne
Kozuki28
Arachne
0
3
2
0.33
W
5
0
4
7
W
Hercules
WeenBean
Hercules
4
1
6
7
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,483
Damage
29,368
36,041
Taken
40,295
19,888
Mitigated
18,736
5,999
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,917
4,141
0
214
4,970
1,965
0
2,238
2,557
38,018
0
L
Anubis
 
Anubis
9,646
529
0
1,112
7,922
3,790
0
3,935
3,942
23,802
0
W
Sun Wukong
Argoa
Sun Wukong
4,365
834
0
873
6,253
2,588
189
5,144
1,109
0
17,183
L
Merlin
DuckyMitch
Merlin
5,297
456
0
0
6,898
2,313
294
3,789
3,024
14,217
0
L
4,905
813
553
4,112
13,373
10,449
0
6,056
6,975
7,577
0
W
Chang'e
4,249
813
2,349
3,327
7,312
2,098
311
6,334
922
11,682
0
L
Arachne
Kozuki28
Arachne
718
532
0
8
2,878
1,371
0
840
1,878
0
840
W
10,462
418
0
961
5,996
2,007
247
4,505
1,491
29,537
0
W
Hercules
WeenBean
Hercules
8,147
2,980
0
2,547
10,669
6,668
439
7,948
2,721
0
16,359
W
2,145
603
1,122
820
10,065
5,375
216
8,700
1,173
7,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,837
Gold Earned
31,751
131
Minions Killed
128
0
Camps Cleared
0
675,615
Distance Traveled
827,050
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,568
821
63
8
0
178,376
0
L
Anubis
5,544
693
41
5
0
148,997
0
W
Sun Wukong
6,343
793
26
3
0
176,779
0
L
Merlin
5,775
722
23
3
0
118,826
0
L
Artio
5,978
747
4
1
0
173,594
0
W
Chang'e
5,767
721
14
2
0
159,799
2
L
Arachne
4,972
622
0
0
0
55,822
0
W
Ah Puch
6,681
835
56
7
0
158,021
2
W
Hercules
6,685
836
25
3
0
174,421
0
W
Maui
6,275
784
7
1
0
158,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role