Player Matchup

Ravana
Ravana
FatNickiMinaj1
Ravana
Level 124
God Stats
4W - 4L
1,532 SR
Queue Stats
85W - 78L
1,501 Elo+
Party 3
Charon
Charon
GebBushPlsClap
Charon
Level 153
God Stats
13W - 11L
1,592 SR
Queue Stats
146W - 115L
1,607 Elo+
Party 2
Ah Puch
Ah Puch
Novack69
Ah Puch
Level 144
God Stats
8W - 4L
1,732 SR
Queue Stats
126W - 125L
1,493 Elo+
Party 3
Horus
Horus
Pavlovs Bar
Horus
Level 126
God Stats
10W - 11L
1,504 SR
Queue Stats
73W - 66L
1,614 Elo+
Party 2
Sol
Sol
PreachedWave229
Sol
Level 134
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 59L
1,541 Elo+
Party 2
Team Averages
Level 136
1,572 SR
1,551 Elo+

VS

Team Averages
Level 91
1,606 SR
1,524 Elo+
Anhur
Anhur
Flare2gTtv
Anhur
Level 153
God Stats
10W - 11L
1,543 SR
Queue Stats
878W - 898L
1,494 Elo+
Party 4
Baron Samedi
Baron Samedi
MHW Fatalis
Baron Samedi
Level 65
God Stats
11W - 6L
1,741 SR
Queue Stats
208W - 170L
1,566 Elo+
Party 1
Ares
Ares
NotAmphirax
Ares
Level 65
God Stats
65W - 57L
1,569 SR
Queue Stats
222W - 249L
1,533 Elo+
Party 4
Surtr
Surtr
VOLTRIXXX
Surtr
Level 89
God Stats
81W - 39L
1,679 SR
Queue Stats
435W - 365L
1,575 Elo+
Party 1
Ra
Ra
dietcolaa
Ra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 203L
1,453 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
5,968
597
7,417
9,027
6,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
2 / 2 / 6
5,999
600
6,293
10,615
7,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Novack69
Ah Puch
10
3 / 1 / 2
6,044
604
6,494
8,154
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 2
5,999
600
2,940
8,513
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 1 / 1
6,449
645
9,883
6,747
2,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
3 / 4 / 0
5,380
538
5,683
8,768
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MHW Fatalis
Baron Samedi
8
1 / 4 / 0
5,020
502
6,021
7,987
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 2
4,879
488
4,138
11,156
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
VOLTRIXXX
Surtr
10
2 / 2 / 0
5,943
594
4,998
9,645
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 0 / 0
5,327
533
4,258
6,087
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
7
7
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Anhur
3
4
0
0.75
W
2
2
6
2.5
L
Baron Samedi
MHW Fatalis
Baron Samedi
1
4
0
0.25
L
0
4
2
0.25
W
Ah Puch
Novack69
Ah Puch
3
1
2
4
W
2
1
2
3
W
4
1
1
4.5
L
Surtr
VOLTRIXXX
Surtr
2
2
0
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,027
Damage
25,098
43,056
Taken
43,643
22,172
Mitigated
20,975
16,458
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,417
1,842
0
2,076
9,027
6,205
0
1,163
7,653
0
38,612
L
Anhur
5,683
3,636
0
2,515
8,768
3,405
0
7,241
1,527
0
28,150
W
6,293
1,391
0
3,146
10,615
7,077
0
4,728
5,598
22,879
0
L
Baron Samedi
MHW Fatalis
Baron Samedi
6,021
355
0
1,811
7,987
3,472
0
4,241
3,746
25,349
0
L
4,138
303
0
1,738
11,156
7,298
0
6,732
4,091
14,706
0
W
Ah Puch
Novack69
Ah Puch
6,494
470
120
5,764
8,154
3,045
0
4,586
3,226
43,293
0
W
2,940
1,473
120
984
8,513
3,594
0
1,732
6,589
0
45,168
W
9,883
5,545
0
4,248
6,747
2,251
476
1,634
5,061
42,857
6,959
L
Surtr
VOLTRIXXX
Surtr
4,998
2,976
0
2,378
9,645
4,303
0
764
8,401
360
40,331
L
4,258
161
432
1,909
6,087
2,497
0
2,562
3,525
42,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,459
Gold Earned
26,549
311
Minions Killed
256
0
Camps Cleared
0
971,706
Distance Traveled
949,713
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,968
597
58
6
0
203,312
0
L
Anhur
5,380
538
43
4
0
176,962
0
W
Charon
5,999
600
22
2
0
186,757
0
L
Baron Samedi
5,020
502
58
6
0
180,883
0
L
Ares
4,879
488
14
1
0
191,787
0
W
Ah Puch
6,044
604
81
8
0
178,400
0
W
Horus
5,999
600
70
7
0
235,031
0
W
Sol
6,449
645
80
8
0
168,206
0
L
Surtr
5,943
594
67
7
0
187,737
0
L
Ra
5,327
533
74
7
0
212,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role