Player Matchup

Hel
Hel
GrecoSoul
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SebasggPtte
Tsukuyomi
Level 15
God Stats
0W - 2L
1,736 SR
Queue Stats
18W - 12L
1,457 Elo+
Party 1
Bacchus
Bacchus
vlonewill
Bacchus
Level 85
God Stats
0W - 1L
1,431 SR
Queue Stats
6W - 4L
1,767 Elo+
Solo
Team Averages
Level 70
1,555 SR
1,555 Elo+

VS

Team Averages
Level 60
1,718 SR
1,512 Elo+
Jing Wei
Jing Wei
Weeping_Memories
Jing Wei
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
318W - 333L
1,402 Elo+
Solo
Fafnir
Fafnir
bubba1877
Fafnir
Level 33
God Stats
1W - 3L
1,747 SR
Queue Stats
14W - 14L
1,568 Elo+
Party 2
Shiva
Shiva
forgranted2001
Shiva
Level 81
God Stats
1W - 1L
1,907 SR
Queue Stats
8W - 5L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
9,863
658
9,092
16,296
7,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
SebasggPtte
Tsukuyomi
12
1 / 4 / 2
9,977
665
8,247
11,397
4,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
vlonewill
Bacchus
12
1 / 1 / 2
9,625
642
10,864
14,256
21,471
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 5
11,701
780
10,361
11,124
4,864
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
bubba1877
Fafnir
15
3 / 0 / 10
11,556
770
8,250
13,819
15,298
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 2 / 9
11,543
770
16,618
13,964
11,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
13
13
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Tsukuyomi
SebasggPtte
Tsukuyomi
1
4
2
0.5
W
6
2
5
4.25
W
Fafnir
bubba1877
Fafnir
3
0
10
8
W
4
2
9
4.25
L
Bacchus
vlonewill
Bacchus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,203
Damage
35,229
41,949
Taken
38,907
33,330
Mitigated
31,213
6,080
Healing
11,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,092
170
1,956
3,356
16,296
7,122
0
3,080
13,216
39,106
0
L
Tsukuyomi
SebasggPtte
Tsukuyomi
8,247
1,797
0
76
11,397
4,737
0
3,071
8,326
0
37,021
W
10,361
9,047
0
1,192
11,124
4,864
2,149
7,624
3,425
0
63,084
W
Fafnir
bubba1877
Fafnir
8,250
1,916
886
5,703
13,819
15,298
451
5,037
8,597
26,820
0
W
16,618
1,905
1,365
2,715
13,964
11,051
559
5,676
8,194
152
47,292
L
Bacchus
vlonewill
Bacchus
10,864
1,073
0
692
14,256
21,471
0
3,037
11,218
23,202
1,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,465
Gold Earned
34,800
116
Minions Killed
161
0
Camps Cleared
0
751,967
Distance Traveled
830,513
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,863
658
52
3
0
266,638
3
L
Tsukuyomi
9,977
665
48
3
0
226,642
0
W
Jing Wei
11,701
780
72
5
0
261,892
0
W
Fafnir
11,556
770
22
1
0
263,468
0
W
Shiva
11,543
770
67
4
0
305,153
7
L
Bacchus
9,625
642
16
1
0
258,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role