Player Matchup

Bellona
Bellona
CreamyKyle
Bellona
Level 44
God Stats
1W - 2L
1,267 SR
Queue Stats
20W - 20L
1,417 Elo+
Party 2
Thanatos
Thanatos
Icy_Astral
Thanatos
Level 95
God Stats
11W - 3L
1,809 SR
Queue Stats
35W - 23L
1,535 Elo+
Party 2
Ymir
Ymir
Icy_BackWood
Ymir
Level 43
God Stats
2W - 1L
1,696 SR
Queue Stats
11W - 11L
1,448 Elo+
Party 2
Zeus
Zeus
Icy_Scoobs
Zeus
Level 64
God Stats
9W - 2L
1,824 SR
Queue Stats
44W - 36L
1,481 Elo+
Party 2
Medusa
Medusa
SIRSQUINTYYY
Medusa
Level 40
God Stats
7W - 9L
1,445 SR
Queue Stats
14W - 19L
1,343 Elo+
Party 2
Team Averages
Level 57
1,608 SR
1,445 Elo+

VS

Team Averages
Level 69
1,642 SR
1,455 Elo+
Baron Samedi
Baron Samedi
Thizge
Baron Samedi
Level 69
God Stats
102W - 95L
1,592 SR
Queue Stats
341W - 327L
1,499 Elo+
Party 1
Fenrir
Fenrir
Zeus CuT
Fenrir
Level 42
God Stats
4W - 6L
1,501 SR
Queue Stats
28W - 42L
1,364 Elo+
Solo
Janus
Janus
cazman50
Janus
Level 43
God Stats
4W - 1L
1,940 SR
Queue Stats
28W - 34L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
kaniupan01
Sun Wukong
Level 84
God Stats
15W - 8L
1,628 SR
Queue Stats
83W - 84L
1,456 Elo+
Solo
Charybdis
Charybdis
þastel
Charybdis
Level 107
God Stats
78W - 72L
1,549 SR
Queue Stats
293W - 274L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CreamyKyle
Bellona
11
1 / 1 / 0
6,560
596
5,077
10,581
10,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thanatos
Icy_Astral
Thanatos
14
6 / 0 / 1
8,216
747
7,030
10,380
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 1
6,181
562
3,060
9,078
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 1
6,921
629
3,856
3,739
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
9
0 / 1 / 1
5,269
479
4,820
6,320
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Thizge
Baron Samedi
10
3 / 1 / 1
6,067
552
7,417
8,063
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Zeus CuT
Fenrir
1
0 / 0 / 0
2,474
225
0
0
0
Janus
cazman50
Janus
12
1 / 2 / 0
6,728
612
1,889
6,036
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
kaniupan01
Sun Wukong
10
1 / 1 / 0
6,097
554
5,697
9,559
7,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
þastel
Charybdis
10
1 / 4 / 2
6,061
551
4,744
9,649
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
8
Kills
6
6
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
CreamyKyle
Bellona
1
1
0
1
W
Thanatos
Icy_Astral
Thanatos
6
0
1
6.5
W
1
3
1
0.5
W
0
1
1
0.5
W
Medusa
0
1
1
0.5
L
Baron Samedi
Thizge
Baron Samedi
3
1
1
3.5
L
Fenrir
Zeus CuT
Fenrir
0
0
0
0
L
Janus
cazman50
Janus
1
2
0
0.5
L
Sun Wukong
kaniupan01
Sun Wukong
1
1
0
1
L
Charybdis
þastel
Charybdis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,843
Damage
19,747
40,098
Taken
33,307
25,632
Mitigated
16,306
21,065
Healing
7,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CreamyKyle
Bellona
5,077
1,486
0
3,270
10,581
10,730
0
0
10,581
0
42,352
W
Thanatos
Icy_Astral
Thanatos
7,030
2,509
0
13,230
10,380
4,544
0
368
9,974
0
71,301
W
3,060
1,044
159
3,250
9,078
6,841
203
3,555
5,116
24,922
0
W
3,856
481
0
0
3,739
1,310
722
1,767
1,850
51,247
0
W
Medusa
4,820
2,053
48
1,108
6,320
2,207
540
2,833
3,222
0
26,809
L
Baron Samedi
Thizge
Baron Samedi
7,417
835
105
3,294
8,063
3,385
88
1,712
6,319
31,227
0
L
Fenrir
Zeus CuT
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Janus
cazman50
Janus
1,889
119
0
917
6,036
2,044
0
2,194
3,560
46,096
0
L
Sun Wukong
kaniupan01
Sun Wukong
5,697
1,107
0
660
9,559
7,775
0
1,332
8,179
0
39,981
L
Charybdis
þastel
Charybdis
4,744
2,512
0
2,507
9,649
3,102
731
1,348
8,301
0
36,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,147
Gold Earned
27,427
361
Minions Killed
263
0
Camps Cleared
0
1,185,794
Distance Traveled
865,528
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,560
596
56
5
0
235,187
0
W
Thanatos
8,216
747
125
11
0
255,240
0
W
Ymir
6,181
562
43
4
0
223,496
2
W
Zeus
6,921
629
103
9
0
219,822
0
W
Medusa
5,269
479
34
3
0
252,049
0
L
Baron Samedi
6,067
552
59
5
0
196,282
3
L
Fenrir
2,474
225
0
0
0
0
0
L
Janus
6,728
612
86
8
0
224,699
1
L
Sun Wukong
6,097
554
56
5
0
234,297
0
L
Charybdis
6,061
551
62
6
0
210,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role