Player Matchup

Odin
Odin
Emilianoelorza
Odin
Level 69
God Stats
12W - 6L
1,685 SR
Queue Stats
240W - 246L
1,483 Elo+
Solo
Izanami
Izanami
JMittzz
Izanami
Level 39
God Stats
16W - 16L
1,494 SR
Queue Stats
30W - 37L
1,344 Elo+
Solo
Charon
Charon
Nacho-2931
Charon
Level 64
God Stats
5W - 1L
1,500 SR
Queue Stats
155W - 167L
1,342 Elo+
Party 1
Kali
Kali
RockytheTang
Kali
Level 55
God Stats
8W - 3L
1,748 SR
Queue Stats
144W - 139L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
rondrid66
Zhong Kui
Level 82
God Stats
19W - 14L
1,359 SR
Queue Stats
166W - 179L
1,360 Elo+
Party 1
Team Averages
Level 62
1,557 SR
1,403 Elo+

VS

Team Averages
Level 55
1,519 SR
1,474 Elo+
Charon
Charon
Aylithix
Charon
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,606 Elo+
Party 2
Susano
Susano
Demodras01
Susano
Level 46
God Stats
4W - 2L
1,732 SR
Queue Stats
135W - 156L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
GS111711
Sun Wukong
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,311 Elo+
Solo
Thoth
Thoth
Xirigua
Thoth
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,575 Elo+
Party 2
He Bo
He Bo
king keno15
He Bo
Level 65
God Stats
0W - 1L
1,364 SR
Queue Stats
11W - 10L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,056
575
3,129
9,004
7,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
JMittzz
Izanami
13
5 / 2 / 3
7,778
556
9,872
9,394
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Nacho-2931
Charon
12
2 / 2 / 7
7,642
546
5,905
9,682
9,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 0 / 3
8,810
629
8,045
11,714
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
rondrid66
Zhong Kui
13
1 / 0 / 3
7,874
562
6,226
7,651
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Aylithix
Charon
9
0 / 2 / 3
5,901
422
4,497
9,752
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Demodras01
Susano
12
1 / 4 / 3
6,748
482
5,462
14,224
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
GS111711
Sun Wukong
9
1 / 1 / 0
6,061
433
3,977
6,551
4,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Xirigua
Thoth
9
3 / 6 / 1
5,782
413
5,703
9,937
2,983
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 3 / 0
6,768
483
5,501
9,857
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
16
Kills
5
5
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charon
Aylithix
Charon
0
2
3
0.75
L
Susano
Demodras01
Susano
1
4
3
0.63
W
0
1
1
0.5
L
Sun Wukong
GS111711
Sun Wukong
1
1
0
1
W
Izanami
JMittzz
Izanami
5
2
3
3.25
W
Charon
Nacho-2931
Charon
2
2
7
2.75
W
8
0
3
9.5
L
Thoth
Xirigua
Thoth
3
6
1
0.58
L
0
3
0
0
W
Zhong Kui
rondrid66
Zhong Kui
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,177
Damage
25,140
47,445
Taken
50,321
32,643
Mitigated
22,670
12,909
Healing
9,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Aylithix
Charon
4,497
752
162
1,432
9,752
6,993
345
2,896
6,856
20,460
0
L
Susano
Demodras01
Susano
5,462
855
0
1,419
14,224
5,264
0
2,452
11,772
0
56,154
W
3,129
648
0
475
9,004
7,567
544
0
9,004
0
63,199
L
Sun Wukong
GS111711
Sun Wukong
3,977
1,526
0
1,392
6,551
4,178
75
7
6,544
0
29,509
W
Izanami
JMittzz
Izanami
9,872
5,138
0
4,279
9,394
4,058
612
3,884
5,510
0
71,175
W
Charon
Nacho-2931
Charon
5,905
1,204
337
1,678
9,682
9,106
240
5,566
4,064
22,585
0
W
8,045
3,640
0
3,440
11,714
5,265
81
3,154
8,560
0
58,674
L
Thoth
Xirigua
Thoth
5,703
481
151
1,633
9,937
2,983
0
2,340
7,597
34,469
0
L
5,501
86
0
2,871
9,857
3,252
0
4,648
5,209
51,408
0
W
Zhong Kui
rondrid66
Zhong Kui
6,226
264
0
2,700
7,651
6,647
480
3,125
4,526
55,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,160
Gold Earned
31,260
432
Minions Killed
284
0
Camps Cleared
0
1,354,485
Distance Traveled
1,160,315
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,901
422
28
2
0
239,051
4
L
Susano
6,748
482
80
6
0
291,760
0
W
Odin
8,056
575
105
8
0
243,424
0
L
Sun Wukong
6,061
433
36
3
0
159,421
0
W
Izanami
7,778
556
120
9
0
244,610
0
W
Charon
7,642
546
22
2
0
264,764
0
W
Kali
8,810
629
92
7
0
331,042
0
L
Thoth
5,782
413
46
3
0
206,327
0
L
He Bo
6,768
483
94
7
0
263,756
0
W
Zhong Kui
7,874
562
93
7
0
270,645
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role