Player Matchup

Bacchus
Bacchus
Gold IV
FF Godly
Bacchus
Gold IV
Level 127
God Stats
5W - 3L
1,660 SR
Queue Stats
235W - 247L
1,383 MMR
Party 1
Janus
Janus
Gold I
Hexicon7
Janus
Gold I
Level 105
God Stats
8W - 5L
1,458 SR
Queue Stats
221W - 231L
1,571 MMR
Party 1
Danzaburou
Danzaburou
Silver II
Lightsoutcob22
Danzaburou
Silver II
Level 68
God Stats
3W - 0L
1,843 SR
Queue Stats
43W - 52L
1,029 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,654 SR
1,328 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 166
1,568 SR
1,336 MMR
Skadi
Skadi
Silver I
Djness2
Skadi
Silver I
Level 144
God Stats
808W - 800L
1,574 SR
Queue Stats
874W - 946L
1,315 MMR
Solo
Kukulkan
Kukulkan
Silver II
Dsmirk
Kukulkan
Silver II
Level 197
God Stats
17W - 10L
1,638 SR
Queue Stats
641W - 701L
1,092 MMR
Party 2
Sylvanus
Sylvanus
Gold I
J Riz 517
Sylvanus
Gold I
Level 157
God Stats
16W - 21L
1,491 SR
Queue Stats
238W - 246L
1,601 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FF Godly
Bacchus
17
2 / 1 / 9
14,258
713
11,694
15,689
23,439
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
Hexicon7
Janus
19
5 / 0 / 4
15,500
775
20,416
10,515
4,954
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
Lightsoutcob22
Danzaburou
17
4 / 1 / 4
14,393
720
11,292
14,135
6,553
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AchillesNe ZhaNoxMorgan Le FayHou Yi

VS

Bans
AresDiscordiaAnubisHeraBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Djness2
Skadi
14
1 / 5 / 0
12,388
619
9,350
13,902
5,990
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Dsmirk
Kukulkan
17
1 / 4 / 1
13,836
692
11,342
10,705
5,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
J Riz 517
Sylvanus
16
0 / 2 / 2
12,735
637
6,260
24,757
25,794
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
Djness2
Skadi
1
5
0
0.2
L
Kukulkan
Dsmirk
Kukulkan
1
4
1
0.38
W
Bacchus
FF Godly
Bacchus
2
1
9
6.5
W
Janus
Hexicon7
Janus
5
0
4
7
L
Sylvanus
J Riz 517
Sylvanus
0
2
2
0.5
W
Danzaburou
Lightsoutcob22
Danzaburou
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,402
Damage
26,952
40,339
Taken
49,364
34,946
Mitigated
37,472
8,930
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Djness2
Skadi
9,350
4,242
0
1,111
13,902
5,990
0
8,793
5,109
0
42,973
L
Kukulkan
Dsmirk
Kukulkan
11,342
227
0
657
10,705
5,688
0
7,902
2,803
94,103
0
W
Bacchus
FF Godly
Bacchus
11,694
1,265
0
2,861
15,689
23,439
31
4,989
10,700
40,835
0
W
Janus
Hexicon7
Janus
20,416
562
0
907
10,515
4,954
1,046
5,898
4,617
99,956
0
L
Sylvanus
J Riz 517
Sylvanus
6,260
550
2,509
5,284
24,757
25,794
0
16,159
8,558
24,822
0
W
Danzaburou
Lightsoutcob22
Danzaburou
11,292
5,501
0
5,162
14,135
6,553
2,103
7,766
6,369
0
56,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,151
Gold Earned
38,959
261
Minions Killed
235
0
Camps Cleared
0
1,097,378
Distance Traveled
967,072
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,388
619
64
3
0
289,721
1
L
Kukulkan
13,836
692
151
8
0
350,997
1
W
Bacchus
14,258
713
32
2
0
360,073
1
W
Janus
15,500
775
152
8
0
379,900
0
L
Sylvanus
12,735
637
20
1
0
326,354
2
W
Danzaburou
14,393
720
77
4
0
357,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role