Player Matchup

Nox
Nox
ElementTap
Nox
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 78L
1,402 Elo+
Party 1
Jormungandr
Jormungandr
Metastasized
Jormungandr
Level 23
God Stats
3W - 5L
1,299 SR
Queue Stats
50W - 76L
1,398 Elo+
Party 1
Bellona
Bellona
Osv1400
Bellona
Level 39
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
expectfaceless
Heimdallr
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,342 Elo+
Party 1
Thor
Thor
robskrrrrt
Thor
Level 49
God Stats
15W - 22L
1,692 SR
Queue Stats
31W - 55L
1,418 Elo+
Party 1
Team Averages
Level 47
1,447 SR
1,412 Elo+

VS

Team Averages
Level 61
1,614 SR
1,454 Elo+
Neith
Neith
FrostedPolo
Neith
Level 46
God Stats
10W - 4L
1,622 SR
Queue Stats
25W - 18L
1,430 Elo+
Party 2
Charon
Charon
NTAB_COSMIX132
Charon
Level 49
God Stats
7W - 7L
1,658 SR
Queue Stats
54W - 53L
1,465 Elo+
Solo
Chaac
Chaac
T GODLIKE A
Chaac
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 136L
1,458 Elo+
Party 2
Janus
Janus
T KINDRED A
Janus
Level 69
God Stats
8W - 3L
1,497 SR
Queue Stats
24W - 22L
1,356 Elo+
Party 2
Arachne
Arachne
TerpsRecon
Arachne
Level 46
God Stats
12W - 8L
1,792 SR
Queue Stats
280W - 237L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 0
8,858
554
5,185
9,181
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Metastasized
Jormungandr
11
0 / 5 / 0
6,959
435
6,508
15,913
13,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Osv1400
Bellona
11
0 / 4 / 2
6,702
419
7,526
14,675
15,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
expectfaceless
Heimdallr
11
1 / 1 / 2
6,733
421
6,846
8,743
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 2
8,281
518
5,654
12,886
5,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
8,012
501
8,313
9,294
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 5
8,079
505
5,984
13,923
10,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 5
9,166
573
12,857
13,533
11,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 2 / 2
8,614
538
6,290
5,529
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
TerpsRecon
Arachne
16
7 / 2 / 1
9,522
595
7,191
15,430
6,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
13
13
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
W
2
2
5
2.25
L
Jormungandr
Metastasized
Jormungandr
0
5
0
0
W
1
2
5
1.75
L
Bellona
Osv1400
Bellona
0
4
2
0.25
W
2
1
5
4.5
W
1
2
2
1
W
Arachne
TerpsRecon
Arachne
7
2
1
3.75
L
Heimdallr
expectfaceless
Heimdallr
1
1
2
2
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,719
Damage
40,635
61,398
Taken
57,709
42,637
Mitigated
34,965
15,831
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,185
1,092
0
3,394
9,181
4,153
0
2,555
6,626
59,945
0
W
8,313
3,744
0
2,468
9,294
3,282
1,895
1,584
7,575
0
54,330
L
Jormungandr
Metastasized
Jormungandr
6,508
1,687
0
2,511
15,913
13,506
0
4,854
11,059
43,507
0
W
5,984
1,358
0
1,252
13,923
10,658
855
3,228
10,336
29,839
0
L
Bellona
Osv1400
Bellona
7,526
3,348
0
2,810
14,675
15,065
0
1,917
12,758
0
33,945
W
12,857
3,376
0
3,367
13,533
11,796
477
2,441
11,092
0
70,892
W
6,290
169
0
446
5,529
2,483
0
2,824
2,705
70,268
0
W
Arachne
TerpsRecon
Arachne
7,191
4,680
0
3,287
15,430
6,746
1,760
1,272
14,158
0
78,406
L
Heimdallr
expectfaceless
Heimdallr
6,846
3,920
0
2,158
8,743
4,010
0
1,891
6,852
0
37,902
L
5,654
788
0
4,958
12,886
5,903
0
1,063
11,823
0
64,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,533
Gold Earned
43,393
405
Minions Killed
480
0
Camps Cleared
0
1,631,095
Distance Traveled
1,613,649
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,858
554
118
7
0
349,088
0
W
Neith
8,012
501
82
5
0
280,615
1
L
Jormungandr
6,959
435
74
5
0
291,585
0
W
Charon
8,079
505
47
3
0
320,665
3
L
Bellona
6,702
419
46
3
0
330,537
0
W
Chaac
9,166
573
117
7
0
325,676
0
W
Janus
8,614
538
131
8
0
306,301
0
W
Arachne
9,522
595
103
6
0
380,392
0
L
Heimdallr
6,733
421
60
4
0
307,718
0
L
Thor
8,281
518
107
7
0
352,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role